Hello everyone, Stardew Valley mobile on iOS is now rolling out now around the world! We'll try to keep any bug reports updated inside this thread to make it easier on everyone to get an overview of where things are at. Also take note - there have been a lot of controls and movement changes moving Stardew to touch screens, so some things like tool auto selection may not be a bug. When in doubt feel free to report, we'll do our best to help distinguish what's a bug from what's new behavior. Reporting Tips If you're reporting a crash, please be as detailed as possible about what you were doing when it happened. This will help identify the issue much, much faster. For any other issues as well, please be as detailed as possible about what you were doing in game so we can try to reproduce Even if the issue has been reported, if you have new details please share! Below is a list of issues which we've identified since the iOS version launched. If you're having a problem in this list marked 'need more details' it would be helpful to provide more info - we're still working on reproducing/determining a cause for these issues. If your issue isn't listed here then please be as detailed as possible reporting it so we can review. Always check you have the newest game/system updates before reporting an issue to make sure it hasn't already been fixed! Current Version: 1.05 Make sure you have the latest version before reporting issues. The game may have been updated. Color Key: Fixed - This issue should be resolved in the recent update In Develop - Fixed or have a solution in development for a future update. Investigating - We have reproduced or confirmed this is an issue, but are still developing a solution Need More Details - We're aware of the issue, but don't yet have enough information to reproduce/fix 1.05 (14 November 2018) (Fixed) Crash when interacting with silo (Fixed) Slider missing in fishing UI 1.04 (13 November 2018) New control system options and improvements (full details): Virtual joystick, invisible joystick options Action / attack button option Auto-Attack - targeting improved to always face the nearest foe. Easier to flee from monsters Joypad adjuster tool - complete customization of your onscreen controls MFi controller support Slide toolbar up and down to access whole inventory Game auto-saves so you can continue where you left off even if you kill the app or the device unloads it* Game saves optional backup each time you exit an area Option to increase the size of numbers in UI (Fixed) Mine crashing when using ladder (Fixed) Crash during night market after collecting a pearl (Fixed) Casino currency bar hidden by UI (Fixed) Monsters appearing during day on wilderness farm (Fixed) Player constructed shipping bins not always accessible Other minor bug fixes *Does not save during festivals/cutscenes. Only ‘end of day’ saves can be loaded to/from other platforms. 1.03 (30 October 2018) (Fixed) Pantry bundle will sometimes not open when tapped (Fixed) iPhone XR resolution problem (Fixed) Spring onion event incorrectly positioned (Fixed) Removing magnetic ring causes difficulty collecting items (Fixed) Crashing inside mines Can now tap and hold to move then cast fishing rod 1.02 (26 October 2018) Can now play music/podcasts etc in the background Tap & Hold movement now allows you to exit the side of the screen Left and Right orientations supported on iPhones Vibration support in fishing on supported devices (Toggle on via options page) Easier to mount/dismount horse Bug Fixes: (Fixed) Crash when upgrading building for some PC import saves (Fixed) Crash on start of combat for some PC import saves (Fixed) Crash on imported PC saves in Journal 1.01 (25 October 2018) (Fixed) Blacksmith menu can't be exited properly (Fixed) Can't hold to chop hardwood stumps and the the log outside the secret woods (Fixed) Virtual joystick (when auto attack is off) conflicting with hold finger down to move (Fixed) The left two tiles on a barn door will open it, but the right two squares won't 1.0 (24 October 2018) Initial Release Reports Below are some reports from this thread, consolidated to make it easier to scan if an issue has been reported or to find common threads between reports for the same issue. These reports are not confirmed bugs, this is just a list of report posts formatted for readablity. If your issue is not listed here that doesn't mean it's not being read/acknowledged! If an issue is determined not to be a bug it will be removed from this list to keep it readable. Arcade in saloon causes major slowdown - iPad Air 2/iPhone 6 (report) Framerate drop in clinic - iPad Air 2 (report) Crash: Transferred PC save crashes when interacting/farming (report) Seeds disappeared from inventory (report) Joja introduction cutscene dropped framerate - iPad Pro (report) Music and sounds stop when a phone call is received (report)(report)(report) Home indicator does not hide - iPhone XS (report) Crash: Transferred Mac save crashes when turning in quest (report) To watch the TV, you need to click the tile behind it (report) Terrible lag when entering the museum, blacksmith's shop, or caves (report)(report). Also reported in 'certain houses' on iPhone (report)(report)(report)(report), Leah Heart scenes (report), and the Winter fishing festival (report)(report) and Spirit's eve (report) Fishing rod related freezing - iPhone 6 (report) Salmonberries can't be harvested if an axe isn't in the player's inventory (report) iPhone notch prevents the player from moving left when the Vertical Toolbar is disabled - iPhone XS Max (report) Crash: Using triggers on mifi controller to switch inventory tabs - Nimbus (report) Crash: Crash every day at 11am - iPhone 8 (report) Crash: When saving/sleeping (report)(report)(report)(report)(report)(report)(report)(report) Crash: Game won't restore after screen times off/out (report)(report) Character skin color changed after restarting app (report) Framerate drop during slingshot game at fall festival (report) Difficulty picking up Eggs in Egg Hunt (report)(report)(report)(report)(report) Menu and toolbar padding adjustment resets after app resets (report)(report)(report) Crash: Character crashes after save game selection (report) No sound or music (report)(report)(report) Can't speak to Gunther at Museum (report) Auto-grabber can only be placed in middle area of barn (report) Axe frozen above character's head (report) Shirt does not completely cover character sprite (report)(report) A second pet appeared in the farmhouse (report)(report) Inventory button not working correctly (report)(report)(report) Some inventory spaces close menu instead of donating item at museum (report) Crash: Imported save - hard crash when sleeping after talking to Marnie (report)(report)(report)(report)(report)(report) and purchasing Auto-Grabber (report) Pathfinding in wrong direction (report) Ladder didn't appear to advance in mines (report) Crash: Sleeping after some event cutscenes in winter (report) Crash: Crash began in winter (report)(report) Crash: Crashing in mines in 1.03 (report)(report)(report)(report)(report)(report)(report)(report)(report)(report)(report) Crash: After upgrading barn/coop then sleeping (report)(report)(report) Freeze during combat in secret woods (report) Bundle text is not localized (report)(report) Crash: Crash due to high CPU usage (report) Freeze while fishing at fair (report)(report) Crash: When building a slime hutch (report) Journal/menu button position issue (report)(report)(report)(report)(report) Placing a TV on a walnut table deletes the TV (report) Placed sprinkler blocking doorway (report) Dismounted horse blocking doorway (report)(report) Crash: After Shane's 4 heart event (report) Sound speeding and slowing down (report) Lighting issue inside mines (report) Duplicate item after donating to bundle (report) Movement errors while teleporting to Witch hut on horse (report) Can't pickup crab pots from diagonal position (report) Can't place wall decorations inside shed (report) MFI support - Can't sort inventory with controller (report), and not working on iPad (reports) Buttons move off screen when UI adjusted (report) Day doesn't advance after tally screen on Year 3 Spring 1 (report)(report)(report) Crash: When exiting community center (report) Shed disappeared after moving (report) Animals no longer eating (report) Stuck in current day unable to advance (report)(report) Fishing UI now is large and overlaps menu elements (report)(report)(report) Menu is clipped off on iPhone XS (report) and 6S (report) Animals don't return to coops/barns (report) Horse disappeared (and hat they were wearing) (report) We plan to continue to collect reports and identify issues to include in updates, but we'll need player reports to be as detailed as possible in order to properly identify/fix bugs. Our priority obviously will be any bugs which impact gameplay like crashes. There are still some issues which have been reported, but are not listed above. This is usually because we haven't seen enough reports/gotten enough details to identify it for escalation. If you've having an issue not listed here please report it with as much detail as possible so we can evaluate it. If you have a crash bug, please attach your save file (steps are here). Also, for the more technically saavy, crash details are stored inside the beta.ips files, thanks! Save file location: iOS: Your Phone > Apps > Stardew Valley > Documents While some issues have threads dedicated to them - posting details either here or in the corresponding thread would be helpful - we'll do our best to make sure any new info/workarounds are communicated in both places to make sure players can find that info easily. If you're reporting a bug which was originally reported outside the forums please make sure to add a link to the original post - we may need to contact that player directly for more details. We're going to continue monitoring these and any newly reported problems, so please provide as much information as possible for any issues you may run into! We've worked really hard on this, and hope you enjoy the game! Thanks everyone!!