Wow you guys really need to update featured mods... It's too bad I can't vote for my own mod, but I do know someone who should be featured! Feature this mod! Mod: Lightsabers Mod by WeswePengu What the mod does: Adds all kinds of lightsabers from the Star Wars series! Why: I think it has potential to be one of the best Star Wars mods if he keeps it going. Link: http://community.playstarbound.com/resources/lightsabers-mod.3021/
Why does Kawa have two featured mods? (Felins and FelinsCostumes +) I think it's a little unfair for the other mod authors.
There's no limit to how man mods can be featured and multiple people have showed great interests in Kawa's mods that are featured, that's why both are up there.
So, you are saying if Kawa made 10 mods and everyone voted for them all to be on featured you would let that happen? Btw I don't dislike Kawa, but I still think this system is unfair imo. If you mean that there is no limit to how many featured mods can show up in the featured section then why aren't there more featured mods?
If enough people wanted to see the mods featured then yes, I would. The reason there aren't more featured mods is because more people haven't actually posted in this thread/we remove ones that aren't compatible anymore.
Feature this mod! Mod: Hylian Weapons of Legends by L3W What the mod does: Adds all kinds of Zelda weapons and items lrom the The Legend of Zelda series, and does it well! Why: It's a pretty cool mod that adds LoZ weapons and items from the games, and fits in with using melee combat (which at least I am fond of). Link: http://community.playstarbound.com/resources/hylian-weapons-of-legends-pleased-giraffe.2793/
FEATURE THIS MOD!Mod: Hylian Weapons of Legends by L3W What the mod does: Adds Zelda-themed weapons, items, etc. Why: This mod is highly polished, is constantly updated, and is unlike most mods. Link: http://community.playstarbound.com/resources/hylian-weapons-of-legends-pleased-giraffe.2793/
Am I allowed to vote for another mod after I voted already? Also I am sorry if I came across as rude in my previous comment. That was not my intention at all! I was just wondering how the featured mod system worked because it didn't say so in the rules. I am also a fan of Kawa's mods, but I see a lot of good mods that deserve to get recognized by more people (like your Desulti race mod which I think needs more recognition imo). So, I hope Kawa doesn't take that the wrong way. If, so then I apologize completely. Anyways here is a really hard working mod creator who hasn't been featured and started this race mod way before I even started modding on here. Feature this mod! Mod: WIP: The Viera Race of Ivalice by AmazonValkyrie What the mod does: Adds the Viera race from Final Fantasy 12, Final Fantasy 12: Revenant Wings, Final Fantasy Tactic Advance, and Final Fantasy Tactics A2 spin-offs! Why: Do you like Final Fantasy? Do you like Final Fantasy 12? Do you like the Viera? Then this mod is for you! Link: http://community.playstarbound.com/resources/wip-the-viera-race-of-ivalice.1533/
Feature this mod! Mod: Create-a-friend By Peelz What the mod does: Add the possibility to create custom NPC. Why: Useful for making a custom ship crew and for asocial people (but there's an ethic problem ^^') Link: http://community.playstarbound.com/resources/create-a-friend.3211/ Feature this mod! Mod: Gardenbot 2.0 By tynaut and updated by LoPhatKao What the mod does: Add Gardening robots who can harvest crops and replace seeds or cutting trees automatically. Why: Fit very well with the sci-fi style of the game (harvesting with bare hands is logic but not very sci-fi) and allow a gain of time. Link:http://community.playstarbound.com/resources/gardenbot-2-0-rebooted.3036/
Feature this mod! Mod: Race Gameplay Variation What the mod does: Implements a planned Starbound feature, passive racial traits, into the game through a mod. Allows each race to be unique in much more than just culture. Why: Adds diversity to game play and makes a fundamental choice (player race) actually matter to some degree by making each race mechanically different. Link: http://community.playstarbound.com/resources/race-gameplay-variation.3244/ Also, I think the featured mod list could use a thinning out/cycling. Maybe have a moderator drop by modding IRC again and ask, like last time featured mods were cycled?
Featured, thank you! I'll swing by the IRC later today so I can talk about getting new mods in and old mods out
featured mods have gotten stale - nothing on this thread in 9 months so - i blanket nominate the top 15 most subscribed mods from steam, if they exist on forums and not already featured i realize this includes at least 1 of my mods (xs mechs), but pretty sure it would qualify anyway
Feature this mod! Mod:Manufacturer's Touch What the mod does:Manufacturer's Touch gives randomly generated weapons a bit more character by allowing their creator to play a role on the statistics and appearance of the weapon. Why:Makes every single random generated weapon feel unique and different, adding a lot of depth to them. Link:http://community.playstarbound.com/resources/manufacturers-touch.4095/
Feature these mods! Mod: Tanz Tweaks - Textures! What the mod does: It changes a lot of the game textures to look more like they fit in there locations Why: Some of the objects in game don't quite fit right with their surrounding areas Links: http://community.playstarbound.com/resources/starbound-1-0-tanz-tweaks-textures.3333/ and http://steamcommunity.com/sharedfiles/filedetails/?id=736040778 Mod: Job Offers: Hire Anyone What the mod does: You can craft or buy an item that allows you to get most NPCs as any role for your ship crew Why: Doing the random quests doesn't always result in NPCs becoming a crew member, or you get a lot of duplicate roles Links: http://community.playstarbound.com/resources/job-offers-hire-anyone.3865/ and http://steamcommunity.com/sharedfiles/filedetails/?id=735253889 Mod: Android Fluffalo - Balanced RAM Farming What the mod does: It adds a new farm animal that produces RAM sticks need for crafting Why: Its can get extremely difficult hunting down mobs that drop RAM sticks and trying to get that drop in the first place Links: http://community.playstarbound.com/resources/android-fluffalo-balanced-ram-farming.3940/ and http://steamcommunity.com/sharedfiles/filedetails/?id=737358264 Mod: Enhanced Storage What the mod does: Adds more space to all containers, allows them retain their contents when picking them up, and you can find blueprints for a wide variety of containers Why: Storing things tens to be a problem since you can never have enough slots in containers or room to place more Link: http://community.playstarbound.com/resources/enhanced-storage.2450/ Mod: Automatic Doors What the mod does: Make door open and close with out wiring sensors unless needed Why: Makes getting around easier while still preventing mobs from getting into places Links: http://community.playstarbound.com/resources/automatic-doors.1865/ and http://steamcommunity.com/sharedfiles/filedetails/?id=729599895 Hopefully I didn't go overboard with suggestions, sadly some things couldn't be listed since they still don't have enough downloads, and in the suggestions I provided both the forum and Steam workshop links (If the mod was identical on the two places).
Hmm... its been a while since we've had one... Feature this mod! Mod: Nostalgic Greenery What the mod does: Adds a large amount of diverse, detailed, and awesome scenery decoratives that make any building project a masterpiece. Why: The amount of detail put into the decorative objects on top of the amount of them made available by this mod is an impressive feat. Very few, if any, mods have touched on natural decoratives to this scale, and executed it so professionally. Link: http://community.playstarbound.com/resources/nostalgic-greenery.4319/