UPDATE 1/31: The patch is now live - details here. Hello everyone, We're still closely monitoring for bugs and issues which console players may be seeing. We can gather logs from crashes (and are doing so), but to look at a log for an issue it's extremely helpful to have the date/time you saw the crash - it makes the specific log much easier to identify (real date/time and timezone, not Stardew Valley time). Please include when the crash happened in your reports if possible! Here's a list of issues which we've identified since launching the PS4 and XB1 versions. If you're having a problem in this list marked 'need more details' it would be helpful to provide more info - we're still working on reproducing/determining a cause for these issues. If your issue isn't listed here then please be as detailed as possible reporting it so we can review. Always check you have the newest game/system updates before reporting an issue to make sure it hasn't already been fixed! Color Key: Fixed - This issue should be resolved in the recent bugfix patch In Develop - Fixed or have a solution in development for a future update. Need More Details - We're aware of the issue, but don't yet have enough information to reproduce/fix (Fixed) Periodic hitching and freezes.(XB1) (Fixed) Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).(PS4) (Fixed) Junimo harvesters not path finding.(XB1) (Fixed) About button (?) to be unclickable during main menu transitions.(PS4)(XB1) (Fixed) Crash when sleeping if you built a Junimo Hut and the Witch visits you.(PS4)(XB1) (Fixed) Crash when sleeping that would prevent a player from advancing past year 1, day 28.(PS4)(XB1) (Fixed) Moved in some HUD elements that were too close to the edge of the screen.(PS4)(XB1) (Fixed) Incorrect tool hit location in some situations.(PS4)(XB1) (Fixed) Toolbar becoming stuck partially transparent.(PS4)(XB1) (Fixed) Some cases of the game becoming stuck after using “Exit to Title”.(PS4)(XB1) (In Develop) Special characters can cause crashes in name/farm name (PS4)(XB1) (In Develop) Cursor disappears in Joja Store menu (PS4)(XB1) (In Develop) Missing heart character in font (PS4)(XB1) (In Develop) Share overlay image in PS4 streams (PS4) (In Develop) Non-core HUD elements clipped on some TVs (PS4)(XB1) (In Develop) Crash before saving at shipping screen (PS4)(XB1) (In Develop) Crashes when purchasing/hatching a blue chicken (PS4)(XB1) (In Develop) Exit to title then starting new game carries over some unlocks (PS4)(XB1) (update) (In Develop) Journal scroll bar crashing (PS4)(XB1) (In Develop) Crashes while loading save files (XB1) (post addressing this)(update)(LATEST update) (In Develop) Return to title after loading save file (XB1) (update)(LATEST update) (In Develop) Crash when speaking the Gunther (XB1)(update) (In Develop) Incorrect item sprites (XB1)(update) (In Develop) Crash when walking over specific tile/area (PS4)(XB1)(update) (Unrelated) PS4 Pros sometimes don't rest properly after playing (PS4) (post addressing this)(update)(update)(LATEST update) (Reproduced) Museum bottom row overlap issues with inventory window (PS4)(XB1)(PC) (Reproduced) Unpassable fertilizer object (PS4)(XB1) (Investigating) Geode duplicate rewards - Sometimes geodes produce the same mineral reward many times in a row (PS4)(XB1) (Investigating) Quests sometimes ask players to perform 0 actions with 0g reward (PS4)(XB1) (Need More Details) Audio Cutoff Issues (PS4) (Need more Details) Child aging issue (PS4)(XB1) The plan right now is to release another update in January to address as many of these issues as we can, but we'll need player reports to be as detailed as possible in order to properly identify/fix these bugs. We're going to continue monitoring, so please provide details for any issues you may run into! Thanks guys!! Update: Please see this post for details and the latest update if you're having issues loading Xbox save files. While we're still working to address PS4 rest issues, @Bousf has made an excellent thread with some potential workarounds and details. We'll be sure to update here as soon as we have any clear information. Update #2: This post details the actual changelog for the patch, it's currently being reviewed and tested. It should be available for download by February 1st. Update #3: PS4 Pro rest issues have been identified as a system software bug, and are unrelated to Stardew Valley. Sony has said they'll be providing a fix in an upcoming software update. Thanks a bunch to everyone who has helped diagnose this issue! Update #4: This patch update is live - details here.