This is NOT originally my ship. Credit for the beautiful original (but outdated) ship belongs to ProkhorVLG and it can be found here. I have indeed made some improvements though but don't deserve the credit.
This now has a PREREQUISITE mod that you must install. The prerequisite mod now contains the actual assets so that it is easier for servers to support this ship without actually including THIS mod (thus forcing it on everyone). And it makes it easier to manage assets that way especially scripts.
It is now available on Steam Workshop
Well they are taken with a modified background tile versus what's in there now. I might move to that, dunno yet. But close enough to get an idea. Screenshot and gifs by Wakaitsu (because I'm surprisingly lazy about such things )
Ship lockers
A captains chair(moved of course) and fuel tank.
Observation deck
Topside
This show the beds have the wall mount option and sci-fi looking cover. It also shows the added door animations. Smoother opening/closing(more frames) and idle animation.
The covers could still use a bit of improvement(like a rollout animation) and the bed only mounts on left side walls currently.
It is a beautiful ship, and now it is back. I did get permission from ProkhorVLG. Upgraded some things about it, added a few new assets too.
I'll do a better description later. Also newer screenshots, Steam upload, etc.
Besides all the technical stuff needed to bring this up to current Starbound?Code:*upgraded several objects *adjusted sit position for chairs type objects *toilet autoflush script *normally you have to choose between sound effects of lounging *doors are automatic, more opening and closing frames, added idle animation. *bed *new sci-fi type cover *enhanced healing(advanced technology), and fixed the log error that occured when NPCs use it. *Wall mount added(only left for now) *very large capacity shiplockers(and there are 3 to start) *possibly too large, the GUI could use a touchup but good enough for now. *refrigerated storage *new S.A.I.L object *custom script will scan race of ship owner (right after world spawn), determine pet, write into into world. *Custom races need to be added(they'll probably get a cat for now) but that only requires getting their info. *new "coffee table" *2 new Vepr styled platforms(default ship now uses type 1). *Ship layout adjusted *moved default furniture, platform layout *dome tweaked *extended *lip added *platforms added to make a casual area *added image overlay and moved some aspects to overlay rather than foreground for effect purposes *tweaked pilot area *optimized image assets(more helpful than you may realize)
Note that this is a much older ship. When this was made, ship upgrades did not exist. As such this ship doesn't have a real upgrade cycle. It doesn't start smaller, and doesn't get bigger. I "may" at a point expand the ship after a certain tier, but I'm kinda iffy about that mainly for style reasons... and because I have other projects too.
Despite the permissions, anyone using the assets (aside from the new ones I made) must credit the original author.
ProkhorVLG as the original author of course.
The original mod attributed
- Beefcake for Various Modified Assets
- SpaceKitten for Larger Storage Locker
So naturally this carries that attribution over.
Please ask questions or report problems in the discussion tab. That goes for any mod actually. I'll be glad to help you there. Suggestions would also be better placed there.
The reviews are for rating the mod itself so that other Starbound players might know if the mod is worth their time or not.
The reviews/ratings don't actually affect me, but please be considerate of your fellow Starbound players by only posting reviews that serve this purpose. Thank you.
- Mod Pack Permissions:
- Anyone can use this mod in their mod compilation without the author's consent.
- Mod Assets Permissions:
- Anyone can alter/redistribute the mod's assets without the author's consent.
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Vepr Ship Revived 2.2.1
ProkhorVLG's Vepr ship is back, with some improvements
Recent Updates
- Floran fix Jan 3, 2018
- Delete old version and install prerequisite mod! Dec 30, 2017
- SB 1.3 fix Jun 14, 2017