RP The Demon Syndicate RP - Newly Updated!

Discussion in 'Role Playing' started by Clan TDS, Mar 20, 2014.

  1. Clan TDS

    Clan TDS Group Account

    [​IMG]
    The Demon Syndicate RP

    This thread is for clan-related RP. If you are not a member, please go to the clan OOC thread first, read the rules, and fill out an application as well.

    Meet the mods:
    • Squidgi - Clan Owner
    • Mailboxhead - Co-Owner
    • Britefire - Moderator
    • BrutorDragon - Moderator
    Setting:
    • It is modern day in a world not unlike our own. Magic and Science coexist, though views on both differ from place to place. Merging magic with technology is a difficult, complex task that only a few select members within the Syndicate have accomplished.
    • Most of humanity - the major race of the world - is very xenophobic and aggressive towards Demons and other human-like races, which is what lead to the Syndicate's creation. Tolerance for such creatures vary in each territory. What is accepted in one village might be outlawed completely in neighboring countries. The Syndicate itself is partially known to non-humans, but more of a passing rumor amongst human society.
    • Most of the roleplay will take place in or around the Syndicate castle, though you are in no way restricted to that area. It is an enormous structure renovated with modern furnishings. Many rooms within it have a specified location and layout, but feel free to use your imagination when exploring it.
    RP-specific rules:
    • No godmodding
    • No posting here until your rp character has been approved (see below).
    • Characters must be balanced, this means:
      • No OP abilities (manipulating reality, controlling other characters, spawning way to many objects, etc.)
      • Powerful abilities can't be spammed (need a cooldown time or something)
      • Characters must have legit weaknesses, ones that may affect combat (more than just "doesn't care about dying" because that can be seen as a positive, i.e. fighting w/o fear)
        • No mary-sue characters. Pick a specialty. "Jack-of-all-trades" is not a specialty.
      • If you're in a serious PvP fight, you are probably going to have to take a few hits. No super long stalemates plz.
    • Continuity must be maintained
      • No appearing randomly, without a reasonable explanation.
      • No unrealistically wandering away from or into battles or conversations.
      • Try to make up a reason, when you're logging off for sleep.
      • For clarity, if you are responding to a specific person, or referencing a post, quote it. If you don't quote, there's no context, and it gets hard to follow.
    • Keep the pace reasonable
      • Give people a chance to keep up.
      • Please keep posts at about a high-school level of grammar.
      • Try to embellish your posts with things like stage directions (what your char is doing while talking), and describe things like body language and tone of voice.
      • When you're writing a reply, open a new tab, refresh the RP thread, and make sure another person hasn't changed the situation, and if they have, amend your post accordingly.
      • Minimal OOC is fine in the RP but try to keep it reasonable. Take OOC conversations to the OOC Thread.
        • In this thread, indicate OOC stuff ((like this plox))
     
    Last edited: Sep 7, 2014
  2. Clan TDS

    Clan TDS Group Account

    Races of TDS:
    Select from here when creating a character. Want to add to our list? Fill out the blank profile below and submit it to a TDS RP Mod or Admin!
    [Note: Race creation is reserved for dedicated roleplay members. You must select from the current list for your first character.]

    Race Name: Succubus

    Harbinger: Squidgi

    Appearance: Appearance is similar to that of humans with the exception of horns, wings, and a tail. The succubus have the ability to turn themselves to a human appearance to fool humans and steal their soul to feed on.

    Race Strengths and Weaknesses: Succubi tend to be weaker physically and much stronger magically. Because of this, without proper protection, they can be easily defeated in hand to hand combat. If a succubus isn't kept fed by souls, they will eventually become weaker.

    Reproduction Methods: The succubi can choose to reproduce in the same way as humans, but can also corrupt a part of a humans soul to transform them to a succubus. The transformation process can differ depending on the succubus.

    Race's fighting styles: Succubi tend to prefer magic over strength, and therefore avoid being close in to battle. Some succubi choose not to fight and rather charm a target with seduction.

    Social Construct of Race: The succubi either travel alone or under a hierarchy. Under a hierarchy, they would follow under a queen and take commands under her and alone they would mind their own business, not normally coming into contact with other succubi. The succubi under a hierarchy tend to be more loving between others pf their kind and share their takings of souls where the loner type succubi tend to keep everything for themselves.

    Traits: Along with an affinity for magic, succubi have the ability to charm and seduce others. This can make for a more a peaceful succubus in battle, avoiding harm to herself or target. This "charm" ability is also their best weapon to tricking a human into getting their soul. Once the human is distracted enough, it wouldn't be very difficult to take their soul. Charming can come in very different varieties, whether it be seducing or just being cute for attention.

    Misc. Info: Succubi can extract souls into solid, physical objects. They would appear as a gelatinous orb, similar to ectoplasm, slightly white and transparent. They simply eat this. Corrupting a soul is as simply as taking the soul out, taking a small bite of it and putting the soul back in, the soul will regenerate over time.
    Race Name: Changeling
    Harbinger: Con7Rad7
    Appearance: They are shapeshifters. Normally, they mostly appear like humans, except with graying skin, vibrant hair and eye colours, antennae, horns, insectoid wings, and biological armour made of exoskeleton.

    Race Strengths and Weaknesses: They are amazing magic users. They all are adept in some way at chaos magic, which adds the benefit of their main trait, shapeshifting. Their main weakness or strength is also their reliance on a "hive mind" which connects subject to their ruler and exerts their beliefs to them, yet this is not always the case, for loners can and do exist. In addition, in their normal form, changelings usually aren't that strong or tough.

    Reproduction Methods: They can take other creatures, and using chaos magic, turn them into changelings too. This is usually done in a cocoon from magic. Also theres the silly human way.

    Race's fighting styles: Magic, deceit, shapeshifting, and all that

    Social Construct of Race: Hive, revolving around a royal changeling, which is usually the most powerful or most influencial with their hive mind. Sort of acts like a monarchy, in that the ruled aren't mindless drone, they have free will.
    Traits: Shape-shifting, Strong magical ability.
    Misc. Info: Shape-shifting, they tried to take over the syndicate once before, they have an army. There is a major hive right near the syndicate, pastly ruled by the deceased Cony, now ruled by Kara.
    Race Name: Usagi

    Harbinger: Squidgi

    Appearance: Their appearance is extremely similar to humans, aside from rabbit ears coming out from their head, occasionally a tail or even more uncommonly whiskers.

    Race Strengths and Weaknesses: Usagi have much higher leg strength, therefore have greater natural speed and jump height. Though they lack the strength to take a hit and can go down fairly quickly.

    Reproduction Methods: Usagi reproduce the same way as humans, but at a faster rate.

    Race's fighting styles: Usagi tend to be more physical fighters to compliment their speed.

    Social Construct of Race: Usagi live in small communities. They tend to travel more often then not but some stay in one place. Because of this, many communities don't progress far in technology and get most of their equipment through trading.

    Traits: Greater speed/jump height and strong physical skills.

    Misc. Info:

    Race Name: Ice devils (( Direct translation ))
    Harbinger: Blackleaf
    Appearance: Their most notable feature is that a lot of them have either blue or pale white skin. Hair tends to be various shades of blue. Some have wings,horns or tails but this varies. Always female.

    Race Strengths and Weaknesses: Very high skill with Ice magic. Also rather high endurance, An ice devil lives off her magical energy rather than her body. Due to the fact that their bodies are litterarily made up of ice and of magical energy they can endure and recover from wounds.
    They are very weak against fire magic or some spells that dispel magic. They can also only control their own ice, Not ice magic conjured by others. Finaly they cant stand heat or warmth, it weakens them and can even knock them unconcious in minutes.

    Reproduction Methods: Unknown. Rumors range from everything to sculpting new Ice devils from snow and ice or spells that induce pregnacy.
    Race's fighting styles: Very high focus on magic. Ice devils are notoriously clever and will often plan out attacks in advance. Their biggest weakness in combat are unpredictable enemies.
    Social Construct of Race: They are infact from a whole other dimension than the castle. In a realm called "Nadir" they come from a northern area known as Acheron. Here one empress rules over various regions ruled Queens and royal families. Some ice devils exist outside of Nadir but they are very rare.

    Traits: Their blood has a simmilar quality to liquid nitrogen. It freezes upon coming in contact with air, easily patching up wounds. They are very cold, Cooling down the air around them or leaving bits of frost behind from what they touch.

    Misc. Info: At the moment the only Ice devil in the castle's dimension is Acrale.
    Ice devils are clever tricksters, They like manipulating people or cheating challenges. Altough they have the habit of flat out admitting to having manipulated or cheated their way through something.
    They are pretty much an alternate universe version of succubi.

    Race Name: Soulless ( Seelenlose, or Verlorene Seelen der Hölle )
    Harbinger: Ominethious

    Appearance: when in a normal public place they have a Quarian-like bio suit over them, but in combat their suits are metal based, and weigh a large amount however they are still wearable.

    Race Strengths and Weaknesses:Soulless tend do be a very brute like creature. They have a large amount of strength in dealing with kinetic force, and have a small temper limit. However some can keep themselves cool when under stress, and pressure. Soulless are powerful, and near immortal to dying of age, but they have significant weaknesses;

    Water burns them like Acid.

    They can only breath compounds like CO2, and exhale O as a byproduct.

    Solar Light tends to burn Soulless slowly as they do not have much resistance to Solar Radiation.

    Silver burns them slowly, and less efficiently as Platinum.

    Holy Objects such as Bibles, Crosses, Holy Water (Is like Sulfuric Acid to them), and certain chants purify their ash skin, turning it to flesh its immediately incinerated.

    Reproduction Methods: Soulless generally only ever corrupt other races by dismantling most of one's soul into basic life function, causing the person's body to lose most of its life force causing them to have Ash for flesh, Molten matter for blood, and various Metals in a slur of Alloy for bones. However sometimes, when a Soulless either gets a little too frisky, or meets a powerful seductive Succubus, they tend to mix breed~

    The result is a Hybrid of whatever races were involved. if it was a Succubus it would be more fleshy, and consistent to a Succubus race, but retain the traits of Soulless of having a degraded, or lessened soul.

    Race's fighting styles: Depending on the faction *will explain in Social Construct on the Major current factions*

    Social Construct of Race: The Soulless 'Empire' is separated into factions that almost constantly are at war with each other on which should be heading the Soulless Empire. These include;

    The Soulless Imperium
    (The Imperialist Confederation)
    - The Soulless Imperium has been in absolute power over the Soulless Empire since 23 Millennium ago. Its leader is Daelthious, who is believed to be a God of the Soulless, and is the First Soulless according to Myth.
    The Soulless Imperium is the most self racial Faction of the many that exist in the Soulless Empire. They are responsible for many massive Genocides against the other races killing millions of them. They rely on tactics of similarity to the German Third Reich of our History. They had a large military force, one specific Regiment nicknamed "The Hell Battalion" for its harsh brutality towards the enemy, and it being the first, and largest of all the Regiments. From GI, to mass scale of Blitzkrieg Tanks, Schwerer Gustav-like Railway guns, Vtoll's, and mass Luftwaffe squads make it the most Militaristic of the Factions.

    The Dominion of Soulless Republics
    (Soulless Republics)
    - The Soulless Republics are a lesser violent faction, but still contribute to the Genocides of other races that tend to trespass without any given reason. They primarily are a constant fighter of Imperium supremacy, and have started most of the Civil disputes against other factions claiming them all to be the lesser people of the Soulless. They rely on a cheap source of Mercenaries to deal with other factions, and are the 2nd most powerful faction.

    The Soulless Society of Soviet Communism
    ( Soviet Communism Society)
    - The Soviet Communism is a vast expanding faction that has massive land claims to the Soulless Empire, and focuses more on its Citizens, and Economy than war. Has a very small, untrained, and weak army. considering them, military wise, as the weakest faction.

    The Shadows of Hell
    ( The Shadow Revolutionaries)
    - The Shadows of Hell are an Organization of Elder, and upper society men, and women who are wanting to overturn the Imperialism, and stop the constant Genocides against other races before they re-enact events on a previous note. Their military consists of Militia men who are completely loyal to the cause, and will die to protect their faction. They are the 3rd most powerful faction, but are close to surpassing the Soulless Republics.
    Traits: Soulless generally keep the body form that they had been turned Soulless in, but in some occasions you can have a Human-turned Soulless have Demon Wings, or a Soulless Dragon having no wings at all. Same goes for hair color, eye color, tails, ears, etc, etc.

    Misc. Info: All Soulless share the trait of Fire, no exceptions.

    Soulless are a Hell-Based race that has specific warp Area's they tend to travel to the normal world from.

    Race Name: Trickster

    Harbinger: Stu and Improved

    Appearance: Almost exactly like humans, save for their almost eerily bland appearances. Their skin is usually pale, but not unnaturally so. They tend towards wearing plain clothes without bright colours, and some wear hats.

    Race Strengths and Weaknesses: Tricksters are tremendously powerful psychically, but suffer for it by way of a curse put upon the race as a whole by someone even more powerful than they, which forces every Trickster to carry an item of their choice with them through life. If a non-Trickster gets the item, the Trickster becomes extremely weak, to the point where it's a supreme effort to stand upright, and they can't use their psychic power at all. If the item is destroyed, the Trickster dies. Tricksters can manipulate the minds of people around them, being able to choose whether to be seen or not. A trickster will usually decide to appear to only one person or a group of people, more often than not to further one of their schemes. Tricksters aren't very durable (i.e. as durable as a normal person of their age/fitness), but they can deflect most attacks psychically.

    Reproduction Methods: Bog-standard, exactly like humans.

    Race's fighting styles: Either conventional weaponry, magic, beating you by making you beat yourself (crippling self-doubt, Hannibal Lecture, The Reason You Suck Speech, you name it), or the "pick you up and toss you around" school of psychic warfare.

    Social Construct of Race: If there was anything that could be called a perfect democracy, the hierarchy of the Tricksters would probably be it. Every second year, a Prime Minister is elected to rule over all Tricksters, and he/she can be thrown out at any given moment. If a Trickster breaks a promise that they made during their election campaign (yes, they do have them), they are immediately ousted and replaced by the second-most-popular runner. As a result, there is a massive amount of treachery in Trickster politics, and Trickster promises are notoriously vague.

    Traits: Tricksters have natural longevity, living from 200 to 500 years. They possess immense psychic power, but also have to hold an 'item' or face debilitating effects or death. Tricksters are about as physically durable as humans, but noticeably smarter.

    Misc. Info:

    Race Name: Werewolf


    Appearance: Large Bipedal wolves varying in colour or in human when the full moon is not present. There are two categories, Werewolf, which is the most common and is a slave to the full mood. The other is Lycanthrope, which can shift at will, this trait is associated with very strong individuals usually the alpha in any given group, most often there is only one Lycan per pack.

    Race Strengths and Weaknesses: In human form those afflicted have mildly heightened senses, in wolf form it gets even stronger. Along with this in wolf form they become strong, fast and efficient hunters. They have improved regeneration abilities, transforming after receiving a large wound a lycan can shift to cause it to shrink; however vice versa the wound will increase in size and severity if one shifts from lycan to human. They have a strong weakness to silver; it can stop regeneration, inflict sickness and sometimes force a wolf form its form. Even humans afflicted will have a minor aversion to silver most commonly Queasiness and burning, but other insane side effects have been recorded. Sliver sickness prevents the person from shifting; not curing this may result in curing lycanthropy but 90% results in death.
    Reproduction Methods: Are capable of reproducing on their own between male and female lycanthropes. Following selective breeding properties the offspring can become stronger or weaker respectively. They may also bite Humanoid beings ((Humans, elves, etc.)) to infect them with Lycanthropy, Have also been known to impregnate humans and wolves, producing humans with strange body hair and behavioral patterns or dire wolves.

    Race's fighting styles: Regular pack tactics such as flanking and overwhelming, or adopted styles from training as a human using claws and teeth. In human form the fighting style can be anything.

    Social Construct of Race: Can be in packs or lone wolves. In packs the Hierarchy follows the basics of a pack alpha Male and female rule and lead the pack as the strongest members. The position is always up for grabs through duels. Lone wolves do whatever they want; this is most common in werewolves as it is hard to come to terms with what they have become.

    Racial Traits: Both are forced to shift under a full moon. They have a strong melee base combat style one of the weaker offensive magical races, but they have an affinity with augmentative and shape magic.


    Misc. Info: Pack wolves are extremely territorial. Lycans and Werewolves are forced to shift during a full moon unless they have silver sickness

    Race
    Name: Forgotten ones.

    Harbinger: Crazyon

    Appearance: Among the Forgotten ones, three body types are common, Aberration, Beast, and Humanoids.
    Aberrations and Beasts are superior in physical power, but are savages, Humanoids can use magic, and can sometimes be on par on physical strength if they are warriors. Humanoids appear almost human, but they can sometimes be unnaturally pale. Their eyes are always Black save for the iris and pupil, which are usually red, blue, or purple, their features can consist of pointed ears at times, but other times they can have plain ears, and their skin may be made out of strange substances.
    They can also have excess limbs, or limbs that may be...abnormal, along with tails at times. Among all of the Forgotten ones, their is one strange being that is exempt from these body types, this Forgotten one is known as the Faceless one, and has been around since forgotten ones can remember.
    Here are examples of the varying forms. (NOTE: YOU CAN ONLY BE A HUMANOID)

    Note: The humanoid examples were meant to look more appealing, some humanoids can look like monsters.
    Aberration/Beast
    [​IMG][​IMG]




    Humanoids are always the gender of the Soul that becomes the Forgotten one.
    [​IMG][​IMG]






    Race Strengths and Weaknesses: Forgotten ones can regenerate many wounds, but holy magic can banish them from this plane for long periods of time, anywhere from hours to millennia depending on individual strength and magic ability. Depending on ones form, their abilities may vary. A forgotten one is usually killed if it's soul is devoured. Fire magic can also make newly made forgotten ones panic, and can burn forgotten ones most of the times.

    Reproduction Methods: Once in a while, a new forgotten one will emerge from the abyss. They will only know remnants of their past, and will have no memories other than that. Humanoids can reproduce normally with other humanoid races.

    Race's fighting styles: Various methods of combat depending on how one looks, if it is a beast or aberration, it attacks savagely, humanoids can use magic.

    Social Construct of Race: There is no social construct of the race, all forgotten ones act independently, and have different personalities. Many forgotten ones can form groups, or simply roam and fraternize with other races.

    Traits: All forgotten one's are capable of regeneration, they can also become adept at a form of magic from their past life before being sent to the abyss.

    Misc. Info:
    A forgotten one can devour the soul of someone it has killed, and send it to the abyss, slowly that soul will change, and eventually emerge from the abyss, but it can also be devoured by those who are also sent there...
    ..

    Race Name: Dragon / Darastrix

    Harbinger: Squidgi

    Appearance: All colors and patterns one can think of. Types include the very large Feral Form, traditional four legged dragon. Usually the largest as some can be as tall as castles itself. Bipedal/Quadrupedal Feral form is more humanoid in appearance. Up to about 10ft in height. They sport normal Dragon features, but with females possibly having human like faces. Dragons can also look completely human or into a half human half dragon form, though it takes practive to be able to change forms at will.

    Race Strengths and Weaknesses: High in strength, speed, and intelligence. Most are territorial. Size does differ attributes. A larger Dragon will be much stronger then a smaller one, though the smaller will be faster. Toughness of their scales varies as well. Rock like Dragons being the toughest, water like Dragons tend to be softer. Soft spot in the middle of the chest is a weak point for dragons. Bones and Claws able to break rocks as well, as each Dragon is. In there very large feral Dragon form, they have an effective weakness. A small (ish) opening in the middle upper chest leads directly to their heart.

    Reproduction Methods: As humans do, but lay 1-3 eggs after a few weeks when impregnated.

    Race's fighting styles: However they feel like. Usually aggressive.

    Social Construct of Race : Ruled by a King and Queen Dragon. Typically live apart and are independent. Most Dragons fight each other on sight, over territory, and right to mate.

    Traits: Dragon Breath is weapon that every Dragon posses. It can be used in any of their forms, and range in strength depending on the Dragon them-self, age, and mental stability. The Breath can be near any element and sort of attack. Be it something of a gas, a spray, a pulse, or a beam. Each dragon can very their Breath attack. They love to bite. All the teeth in a Dragon are razor sharp and strong enough to crush stone easily. Even in human form, each one is pointed.

    Misc. Info: Many Dragons know the old language, few do not. They speak common tounge as well as human languages aside from their own. (Pretty much use THIS if you want to speak Dragon)

    Race Name: Lamia

    Harbingers: Mailboxhead & Britefire

    Appearance: Lamias are a race with the upper body of a human, but the lower body of a snake connected at the hips. Their tails are covered in tough scales with color patterns similar to many desert-dwelling reptiles. Their skin-color can vary from human to in-human, and all have venomous fangs and long, forked tongues. There can exist major physical differences between Lamia from different regions. In one area they could have dark blue skin; in another, an extra set of arms. Such changes are genetic and can be passed on to offspring, rarely finding their way into Lamia uncommon for their region of birth.

    Race Strengths and Weaknesses: Originating from the deserts of the world, Lamia are very resilient to both heat and fire, given their cold-blooded biology. They are however week to cold and ice, as they are not used to such low temperatures. It slows down their movements immensely. The scaled outer portion of their tale is tough and resistant to scrapes and cuts. They are also very quick, able to strike out with amazing speed. They use this to their advantage when biting their victims. The effects of a Lamia's venom varies from person to person, slowed movement and crippling pain being most common. It can take a few moments to circulate through the body and can last up to a couple hours. It is, however, rarely fatal.

    A very small percentage of Lamia are able to hypnotize by holding eye-contact. The hypnotized victim would obey the Lamia's orders so long as they continued holding that eye contact, while most other Lamia are immune to the effect.

    Reproduction Methods: Lamia reproduce naturally the same way humans would. A pregnant Lamia will lay a clutch of eggs a couple weeks after conception, and these eggs will hatch a few weeks later. The eggs must remain warm to survive.

    Race's fighting styles: Lamia favor quick, lightning-fast attacks and flourishes. They use their strong tails and venom to their full advantages, biting their enemies or binding them, suffocating them into unconcsiousness.

    Social Construct of Race: Most Lamia live in villages deep within the deserts of the world. Far secluded from human settlements, they are often led by a village elder or chief. Being well adapted to the desert, subsistence there is quite easy for them. Few ever leave the warm sands of their homeland. Most of the Lamia in the Syndicate are from a single village that has come seeking refuge.

    Traits: Venom, Lightning-quick reflexes, Hypnotic Stare (rare).

    Misc. Info:

    Race Name: Slimes

    Harbinger: Mailboxhead

    Appearance:Slimes are a race of humanoids who have bodies entirely made of a liquid material. They can take on any form, male or female, but prefer ones with softer, sleeker features as they are the easiest to mimic with their liquid bodies. Their sizes can vary depending on the ammount of material they've absorbed recently. Slimes sometimes appear shorter than other races, given that they can form legs to walk on, but mostly prefer slushing around in a pool of liquid just below the calves.

    A slime's body can come in many colors. They rarely wear clothing since it's difficult to keep the garments from sinking into their form, most just keep a bare, blank body form as a result. A few slimes have a central nucleus that serves most of their critical functions. They are generally referred to as “core-slimes” and their cores can take on many shapes, colors, and sizes. A non-core-slime can be given part of another's core, or make their own over time if they wish.

    Race Strengths and Weaknesses: Slimes require a lot of liquid to survive. This makes them very capable with water magic, but rely heavily on areas with lots of moisture. They are very strong against fire, nearly immune to physical blows (save for their cores), but are vulnerable to magic and energy.

    Reproduction Methods: Slimes are technically an asexual race. When one has gained enough liquid and nutrients, they can condense the excess material into an orb and let it incubate (sort of like an egg). The young slimeling will be born straight into childhood and will mature quickly over the course of several weeks. Core-slimes use the same process, but seed the orb with a piece of their core.

    Slimes transform other humanoids into their race by enveloping and absorbing their bodies. It's the same process they use when absorbing nutrients from food, but it will create a huge amount of slime that the victim's life-force will still inhabit. They then split the new Slime away from their body. Those with nuclei will fracture their cores and give part to the new slime.

    Slimes can also merge with others to form a singular conscious, sharing ideas and memories. Considered one of the greatest bonding rituals in their society (consider it slime marriage), it's often temporarily done to newly transformed slimes to instill the thoughts and ideals that will keep them with the colony.

    Race's fighting styles: Slimes don't fight very often. Those that do prefer either to bludgeon their enemies by engorging their hands into large, heavy fists, or make use of any magic they may have learned. It's also common for slimes to capture enemies in their bodies and suffocate them into unconsciousness.

    Social Construct of Race: Slimes usually live in colonies in or surrounding large bodies of water, or in places of high humidity. They can number anywhere from a few members to several hundred, many colonies being lead by a single "Queen" who has merged with enough slimes to gain vast intelligence.

    Slimes are by nature very carefree and view slimehood as the best state of being. They tend to be quite overbearing about it, transforming new members whether they want it or not. This is what gives them a bad reputation among human settlements. Fearful of being dragged away unwillingly, mortals have purged many colonies over the years, leaving a multitude of survivors and refugees seeking shelter.

    Traits: Adept at Water elemental magic,

    Misc. Info: Slimes can absorb nutrients from any type of normal food, though solid matter is harder to break down. Semi-liquid diets of blended fruits and juices are preferred.

    Race Name: Angels
    Harbinger: Con7rad7
    Appearance: Normal human appearance, save for the addition of wings
    Race Strengths and Weaknesses: Angels are lighter than most creatures would be, this lets them fly.
    Reproduction Methods: Angels rarely reproduce, but they do it in the normal way. (This excludes the practices of fallen angels)
    Race's fighting styles: Most angels focus on the use of swords for combat, along with aeiral combat
    Social Construct of Race: There are three types of angels, the ones that live in their utopia, the ones who left, and the exiled/corrupted, otherwise known as 'fallen angels'. In the utopia, the church of the angels holds all the power, and is adimantly anti-demon. For the ones who left the city, they live as renegades mostly, never really ever getting prevelant enough to actually start a town. The fallen angels are usually fully assimilated into demon culture
    Traits: They all hold the ability to fly. The priests, priestesses, and inquisitors of the Angel church are obsessed with 'purification', and those who are unpure or not a member of their society are clipped. Corrupted angels over time have their wings turn black.
    Misc. Info:Almost everything they create is made to be lightweight and pure. A fallen Angel is determined by if an angel is unpure, mostly shown through black wings. They are usually hunted by the church's inquisitors, along with other demons

    Race Name: Kitsune
    Harbinger: Cynthia (Neptz)
    Appearance: They are similar to humans, but also similar to neko with the fact that they have fox ears and tail
    Race Strengths and Weaknesses: Kitsunes are high on the female gender, but there are males, too. This ensured the survival of the race. Females are weaker than males, but not by choice. Their muscles are weak, and their bones fragile, which makes them much more likely to break. However, they have much more energy and can hold more magic, thus being able to do spells way more powerful than most races. Their fox forms are a good way to blend in, too, as they usually have their ear and tail color the same as most fox races. This depends on location, for example, an kitsune that lives amongst silver foxes tends to have silver tail and ears, along with a silver fox form.
    Reproduction Methods: The process is more human, but the child and fetus grow faster than most races. An baby can grow to an year in half a month, and so forth.
    Race's fighting styles: Kitsune don't fight much, as they are frequently hunted by humans. They tend to ally themselves with other monster races and form groups to protect itself. Either that, or they use trickery and magic to run away. Very rarely you see an kitsune using magic to actually fight someone.
    Social Construct of Race: Kitsune count their days in a different calendar, showing what they do in months and how much magic is available to them that mount. They dont count days, so its hard for them to understand the human calendar. For example, let's say someone said 29th of December. Clearly the kitsune would only know December. Most kitsune are very warm, warmer when they are in groups, this is because their tails produce heat, an reason for which scientists still need to know. It is theorized this is remnants of an evolutionary process, where they lived in cold climates and needed to be warmer. Most kitsunes speak japanese as a native language, but that doesn't mean they have to exclusively speak it. Kitsunes live in packs, which is either their family, or a group of friends, or whoever is trusted. Those packs, also can be called groups, usually serve an purpose in their village. An pack could be hunt, or be guards. Etc. Kitsune relationships don't last much, usually those only happens when females are on their heat period and need to reproduce, and shortly after they are normal again, the relationship ends. This doesnt happen when the kitsune is dating a different species. Kitsunes remain with their traits ever after transformed. An werewolf kitsune, for example, would remain an kitsune, but turn into their fox forms in a full moon. Or an changeling kitsune can still change into their fox forms naturally, without using their changeling powers. Cutting an kitsune's tail hurts a lot,and is usually done when one is exiled (with anesthesia, of course, made with special herbs and a bit of magic) Kitsunes are shy and dont tend to stay near predators or races stronger than them. An weak kitsune pack would avoid an dragon if it was proven strong enough.
    Traits: Able to transform into a fox form, who cannot talk like humans, and rather does normal fox sounds instead. In this form, they can see and think clearly, but sometimes they will become, or have wild and salvage thoughts. An high deposit of magic near their tails, feet and hands allow an good variety of spells, too, and easy combining of elements, with it's own defects.
    Misc. Info: This is ab ig rehaul and might require some bio change. Sorry if it's too big


    [Want to make your own? Message a mod to find out how!]

    Characters of TDS:
    Send character profiles to the TDS Rp mods in a private convo.
    [Notice: Multiple characters are reserved only for dedicated roleplay members. New users may only start with one]


    Race: Neko
    Character name: Kalissa
    Gender: Female

    Bio: Kalissa is a neko rogue who takes little seriously, often acting mischievously and playing pranks, who often will rush into situations on impulse without. She is loyal to her friends, though that doesn't stop her from often messing with them for fun, if anything targetting them far more. A rogue by trade, she is skilled with stealth and thievery, relying on deceit and trickery when she has to fight. She makes great use of her wind and lightning magic to enhance her mobility in both combat and non-combat situations. When fighting, she uses her three daggers in a mix of melee and throwing, using her magic in combination with her weapons. In terms of magic, she is most skilled with her wind magic, using it often. She is not as skilled with her lightning magic, not having as precise control over it at times, sometimes not able to control it fully when extremely upset. Finally is her blade magic, she can use it to alright effect, though has only recently begun practicing with it.

    Major Knowledge: Elemental Wind + Lightning :: Blade Magic

    Minor Knowledges: Rogue Techniques, Fighting with Daggers

    Pictures:
    [​IMG]

    [​IMG]

    [​IMG]


    Misc. Info: Eyes glow slightly from events earlier in the RP. Only one of her daggers remains from her usual three, after losing one during the tournament and another earlier in a fight within a Drider's Den.

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    Race: Succubus

    Character name: Lilly Rosenhearth
    Gender: Female

    Bio: Lilly is a succubus who works on special runes and runic technology in the castle. She can be eccentric in her behavior at times, though is overall usually friendly. She arrived at the castle as a human, after the her former co-workers on a research team betrayed her and "banished" her with a powerful teleportation trap, out of skepticism and disapproval of her suspicious practices with alchemy and her 'infernal' studies of mixing magic and technology. Arriving at the castle lost and without anywhere to go, she joined, soon being turned to a succubus so she could stay. Though a succubus, she still struggles with her succubus instincts, trying to keep herself busy through her research to ignore them, unsuccessfully at times.

    Major Knowledge: Rune Magic/Tech

    Minor Knowledges: Water + Fire :: Vapor Magic
    Picture:

    [​IMG]
    Closest image I can find, though, some key differences:
    - Hair down, still long, but not up as tat.
    - Dark Coloured bikini.
    - Labcoat closed. (Most of the time)
    - Leggings are cloth, with more standard shoes, no neon coloured boots.
    - Succubi-style horns and a tail additionally, sometimes wings as well.


    Misc. Info: Enjoys talking about her research, and will often end up somewhat rambling about it if the topic is brought up.

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    Race: Lamia
    Character name: Veila
    Gender: Female

    Bio: Veila, younger sister of Valerie, is among the Lamia seeking refuge in the Syndicate when their village had to be abandoned due to humans encroaching on it. She has two arms, and has a human-like skin tone. At times she can be a bit immature and mischievous, enjoying pulling simple pranks on people, but is generally kind and light-hearted. Very inexperienced with combat, she has little to no skill in her magic and only recently has attempted practicing with a thin-bladed scimitar.

    Major Knowledge: Elemental Wind + Fire :: Heat

    Minor Knowledges: Combat with a Scimitar

    Pictures:
    [​IMG]
    - Wearing a more simple bottom in-lieu of the armoured outfit, this is simply the closest image I could find.


    Misc. Info: She is unskilled with her magic, only beginning to use it. She possesses venom which causes her target to become drowsy, slowing their reflexes and reactions.

    Race: Angel
    Character name: Aera
    Gender: Female
    Bio:
    Pure, loving of life and hater of all things that threaten it. This is what Aeri is. She is the epitome of the Angelic religion of the Aerivolt. Born into a wealthy family, she came to nearly disown them all as she devoted her life to learning the ways of aerivolt. The rituals, the hunting, the purification, it was all she wanted in her life. Doing this, she quickly rose through the order of priestesses and even worked for some time as an inquisitor against the vile demon scourge and the co-horting fallen angles. She saw them for what she truly believed they were, filth, and as a sworn up-keeper of Aerivolt, she was destined to aide in their end.

    This is where the demon syndicate comes in.

    Major Knowledge: Aerivolt (The Angelic religion)
    Minor Knowledge: Ritual demon sacrifice (also known as wielding a sacrificial knife), Light/fire magic
    Picture:
    [​IMG]

    Misc. Info:
    Blood only makes a shark hungrier

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    Race: Changeling
    Character name: KARA (THE GREAT, MAGNIFICENT, AMAZING, SEXY)
    Gender:
    Female
    Bio: She was the daughter of the late queen Cony. After killing her mother and arising to power, she quickly overhauled her hive and began a massive project of expansion to all neighboring hives. Her policy to tds has usually been one of ignoring, although there has been limited interaction through small meetings and fighting tournaments.
    Major Knowledge: Changeling magic stuff (Shapeshifting/hivemind/assimilation)
    Minor Knowledge: Lightning, Communist philosophy
    Picture:
    [​IMG]

    Misc. Info:
    She is semi-sadistic, sarcastic, and loves alcohol

    Race: Forgotten one
    Character name: Crazyon
    Gender: Male
    Bio: Crazyon was the first of the Forgotten ones. He had been imprisoned for stealing souls from both Heaven and Hell, he had fed on the souls, and had sent the remnants of those souls to a place where neither could reach, the Abyss. Due to this, he was imprisoned within a small orb and thrown into the place where he had damned so many souls, the Abyss. Unfortunately, due to the energies within the Abyss, the magic used for containing Crazyon failed and he broke free of the damnable orb, and floated aimlessly around in the abyss. The orb itself had drained Crazyon of almost all his energy, and had spread it throughout the entire Abyss...To be absorbed by the numerous souls he had placed here. These souls slowly grew and grew into various creatures who then crawled their way out of the abyss, and into the world. Crazyon, delighted by this, hitched a ride on one of these creatures, drained it of its essence, and began to look around to the place he had come out in. He then noticed that numerous years had passed while he was imprisoned, even though it felt as if it were only a year or two.
    Satisfied with knowing that he caused all of this, he went to a place where he knew he'd fit in.
    The Demon Syndicate.
    Major Knowledge: Crazyon is skilled in many fields of science. He is also very skilled in the magics of Decay and Poison.
    Minor Knowledge: Necromancy and Life magic.
    Picture:
    [​IMG]
    Imagine him wearing this, and the eye holes are glowing purple. [​IMG]

    Misc. Info:
    Crazyon is a rather odd fellow, he jokes, he tinkers, but if he's hungry....Don't interrupt his meal. He also tends to sleep wherever he is at the moment if he feels the need.
    He is known as the Faceless one among the Forgotten ones

    Name: Arawn (Kitten)

    Race: Neko

    Gender: Male

    Bio: Short Version

    Arawn was once a human in a village that was not accepting of demons and full of rules and order. He lost his mother and since then lost the person he was most dependent on. Often bullied, he always tried being nice but eventually broke down and started beating up a cat. He was bitten and had no idea that his life was about to change. In the night he transformed into a Neko. When he came to find out about his ailment he fled his home, afraid of the punishment he would get for becoming a Neko: Death. Taunted by the neko who changed him, Arawn moved on for several weeks desperate to find a cure for his Neko condition until he finally found the Demon syndicate. In the syndicate he begged an ancient being known as Crazyon to help him fix his Neko problem. However, rather than curing him, crazyon instead wiped all his memories so that he wouldn't have a problem with being a Neko.

    The newly awoken entity in Arawn took up the name Kitten. He was a wild prankster who was extremely easily influenced by instinct at first simply due to lacking any memories of how to act. However, he soon came to find a surrogate mother in Kalissa. Although Kitten still acted much to his own whims, thanks to Kalissa he became a little more aware of other people and his behavior cleaned up... slightly. Kitten seemed to have a simple cycle going until he was kidnapped by a drider named Maeja. When she bit him, the drider venom helped subdue kitten, but above else, it caused him to start remembering his old life in his dreams. Kitten now torn between if he wishes to be Kitten, the prankster and foster child of Kalissa, or to find out more and become Arawn, the human child who wishes nothing more but a chance to return home.



    Arawn was a human boy originally. He was born the son of a doctor in a town that was small and supersticous. The villagers had an inherent distrust of any non-human. Arawn had never been very strong either. He was usually kind kid. He loved animals and was raised by his parents to treat things with great respect. However, this often made him a target for bullying. He often would cry from being picked on which just encouraged it. No matter what he did, the bullies would never leave him alone. As such, he would often cling to his mother for the safety of her presence. His only real friend was the little girl next door, Samantha. Arawn and Samantha would play together all day. He loved playing with his friend. She was one of the few reasons he'd leave his mothers side. That was until a fateful day when he was 7. A rogue Succubus had snuck into the village. In the night, she had converted his best friend into a child succubi. This was found out quickly in the next morning by the changes she underwent. Before nightfall, she was put in a Pillory and the village was gathered. Arawn had no idea why his friend had tiny horns, or why she was in the pillory. Nor, did he know they one of the men had an ax. However, it was made clear when she was executed for being a Succubus. Arawn cried so much since he lost his only real friend. A year passed as he lived clinging to his mother once again.
    His School life in this year was brutal. Children often made fun of him because his best friend was turned into a succubus. He didn't understand why but started to almost feel contempt at her. Why did she have to die and leave him alone to deal with the bullies? He tried his best to make friends with his assailants but they wouldn't help him. He hated his village some times. He hated how the bullies always went after him. Arawn often kept to himself playing with the animals instead. At least they didn't bully him. Time continued to pass. There were other executions of those who became infected by foreign races and made non-humans. When Arawn was 9 his mother became ill. No matter what his father did his mother did not get well. Yet, when Arawn was with her, he felt like she was improving. However, between school and other things, he couldn't always be with his mother. After a few months she passed away leaving him only his father. His father was a bit more stern. His advance was always to keep trying even if it was hard. To fit in with the other kids.
    Arawn continued to live with his father for another 5 years. When he was 14 he was still the shy boy who preferred animals to people. Some of the other boys who were older than him and respected were beating up an old dog. He ran up to them pleading with them to stop. However they refused. So he took a garbage can lid and tried to the hit the larger boys. They took the hint and left the dog alone... only to beat up on Arawn instead. They beat him savagely and one of them kicked his eye with his cleats. In the aftermath of the event Arawn lost sight in his right eye. It was too damaged to be fixed by his father. He had to stay in bed for a week recovering and was angry. The dog he tried to defend simply ran off when he took the punishment instead.
    After a week when he was out of bed finally he went by the alley the kids were beating up the old dog. There he saw a gray cat. He was still mad at the animals who abandoned him. He misplaced his anger and went after the cat kicking it and pulling its tail. It was all fun for him to finally have the power until the gave him a deep bite on his hand. He tried to shake the thing off but it wouldn't come off. He panicked crying at he tried to get the cat off. When it finally released its bite it ran off. That Arawn could barely sleep. His hand bite kept pestering him. In the morning when he woke up to get ready he saw something in the mirror that made him scream. He had large fluffy cat ears. Sticking out from where his tailbone was making his pants feel funny was a brown tail. Somehow the bite had made him into a neko. He was scared. He knew what would happen if he was found like this. He didn't want to die. So he opened his bedroom window and ran out. He left his village scared. He ran through the woods desperately and unknowing what to do until something tripped him. When he looked up he saw a girl with gray hair and cat ears and a cat tail. "Oh look, big bad one eyed willow is freaking out at his new ears. Aren't you just the cutest little thing." With that she pinched him. He didn't know what was going on. He just wanted to be normal again so he could go home. "Please... help me fix this. I want to go home please!" However, the cat only jeered at him."After how you were kicking me, I think I'll let you stay like that. I'd be happy if you went home." With that she gave him a rude gesture and ran off. He chased after her but wasn't fast enough. He was scared and alone. He tried to survive on his own. It was rough first few weeks. Then he saw a pair of slime girls. They were talking about some kind of syndicate and how all sorts of outcast races were there. He decided that he'd have to find this syndicate. Maybe some one knew how he could turn back to normal and go home. If not, at least he wouldn't have to be alone.

    So Arawn traveled until he finally found the syndicate. He was welcomed rather nicely and felt a strange fondness to the place. He was raised always believing that demons and monsters were all evil and that they had to be executed or else everyone was in danger. However, he met people some people who made him slowly start to believe he could trust these people. It was in this lull of trust that he met Crazyon. The scientist heard Arawn's plight, begging him to fix his problem of being a neko. Even though some others warned him not to trust Crazyon, Arawn decided to drink a concoction that the ancient one had made. In the event, his memories were stripped of him and suppressed into his deepest subconscious. Arawn was really no more. It was a new entity in control who took the name Kitten.
    Kitten finding himself in this odd castle quickly made it his home believing himself to have been born and raised in the castle. He was wild and followed his neko instincts to make trouble. He was very rambunctious and a pain for anyone to try to deal with. However, in spite of all of this he came to grow rather attached to a female neko named Kalissa. She served as a surrogate mother for the child. She helped take care of him and he slept in her room. He was trouble, but she was able to deal with the wild child... to an extent. The wild child came to make friends with several other members of the syndicate including a scientist succubi named Lilly. Kitten starting to gain some maturity from the influences around him began to become curious about what he could do. He decided to learn some basic rune magic from Lilly. However, whenever he tried to use the magic, the results were not normal. Runes would do other functions for him, they wound have odd effects or the effect would be massively amplified. Despite this, Kitten still continued to learn under Lilly.

    However, it wasn't long until an old enemy of Kalissa showed up: Maeja the drider. She kidnapped Kitten right in front of Kalissa injecting him with her venom. The effects of the venom brought Kitten to embrace his new Mistress and he grew fond of her very quickly. However, the venom had another odd effect on the teenager. It began to make him remember his memories that haunted his dream. He began to remember about Arawn, and his past life. Little by little, Arawn became more known to Kitten and he was scared of these nightmares, which were plagued by images of Crazyon. The only solace was the venom which helped calm and subjugate Kitten more. However, Kitten soon had to reach a crossroads as Xertra and Kalissa came to rescue Kitten from Maeja. Loyal to his new mistress he fought against his foster mother, until his worry about anyone getting harmed was too great. Hoping to prevent his Mistress from being harmed, he betrayed her and numbed her body with his magic dagger so that she couldn't fight. Kitten was rescued but now his memories continued slowly coming back. While Lilly did make special medicine for kitten to take to have dreamless sleep, it didn't change that he was changing. The interests of Arawn was slowly surfacing.

    Kitten now stands at a perilous crossroads. He wishes very much to remain as Kitten, to be Kalissa's son and a member of the syndicate. However, as he learns more about his old self, he fears that if he learns too much, he will want to become human again, and no longer stay in the syndicate with the people he loves. However, he feels obligated to find out about who he was. Part of him leans to trying to forever suppress his past as a human and as Arawn, to stay as Kitten and be Kalissa's son and Lilly's student. Another part wishes to find out about his past, to learn why he is so strange. Kitten doesn't know if he can find an answer to what his true name is... Kitten or Arawn?



    Major Knowledge: Pranking

    Minor Knowledges: Healing, Rune Magic, cheap tricks.

    Innate Talents: Healing

    Image:

    [​IMG]

    Race: Succubus
    Character name: Umbra
    Gender: Female
    Bio: Umbra was a normal Human girl, But rather shy. Before she was turned into a Succubus, She was abused by her boyfriend Physically and mentally. Umbra didn't know anything about relationships, and as so went along with it, Imagining that was what always happened. Every so often she'd head to the local bar to drown her sorrows. One night, There was a woman there who didn't quite fit in. Men swooned around her, yet she rejected them all. She only had eyes For Umbra, who, at first, was shy and nervous, but quickly opened up to her, even though something didn't feel quite right. Umbra had one drink too many and blacked out, waking up at the castle, as a Succubus. Umbra is still shy and awkward around people she doesn't know, also being scared by all of the different demons. She can't hold herself in a fight and she can be easily taken down in a hit or two, and her Magic is weak, only good for healing minor wounds like a small cut or graze. However, Her Succubus powers are usually strong, and can Seduce the most strong-willed of people. The only problem is, at the current moment, She has no idea how to use them effectively and how to turn them on and off, along with them just deciding to work at seemingly random intervals. But, She's still Shy, and will rarely start a conversation unless she knows the person she's speaking to.
    Major Knowledge: Elemental Wind. Umbra is inexperienced with this however and she can't use it much before it refuses to work anymore. Elemental Water. Umbra Can't heal much more than basic wounds, Cuts/Scrapes ETC, and Can't Heal lots at once.
    Minor Knowledge: Elemental Fire. Umbra Can't do much that a small fireball, if that, but she can heat things up if she touches them. Elemental Lightning. Umbra can use this as a less-powerful substitute to Wind, but requires more concentration and is harder for her to use.
    Picture: This, but with the Succubus Wings/Tail.
    [​IMG]
    Misc. Info:
    Shy, Naive, Doesn't like talking to people she doesn't know. Can be extremely manipulative with her powers, forcing even the strongest willed characters to bend, But only when they work. Which isn't very often. Umbra is also a good cook, and can make most combinations of food work well

    Race: Dragon
    Name:Rex 'Gears' Shedden
    Bio:Rex doesn't remember how he came into this world, all he remembers was waking up in a large pool of blood, in a lab recently abandoned and one hell of a headache. All that was on him was a lab coat, jeans, blue shirt, shoes, and duffel bag of medical and engineering supplies, and an IMI Desert Eagle with a half empty clip. He remembers shambling out of the lab with the dull, red emergency lighting, past the blown open blast doors and strewn corpses. Out of the large hole in the wall, and into the clear, yet blinding light. Without any knowledge of who he was except for a name tag on his coat and on the inside of his underpants, he set out to do what he guessed he was best at, engineering and the medical field.

    Magic:Rex doesn't used magic, due to his metal scales. Instead you creates fake, yet not as powerful, magics.

    Skills:Most fields of engineering, science, and medicine.

    Picture:

    [​IMG]


    Misc. info:His favorite food are clams, oysters, and other shelled organisms (included crabs, lobsters, and insects)

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    Race: Forgotten Ones
    Character name: Siegfried
    Gender: Male
    Bio: Siegfried was born from the soul of a wise and powerful blacksmith. So it was only natural that he was a powerful smith, he created weapons that could cleave through petty human armors, weapons that feasted on the souls of those who fell to them, weapons that were feared, even by those who wielded Siegfried's weaponry. So it was also only natural that Siegfried would be captured by clerics and paladins with their filthy holy magics. Luckily for Siegfried though, human souls and minds are easy to corrupt. Siegfried acted like he would make weapons for the humans, as long as they didn't banish him. The humans put him in someplace they though they could contain him, it worked, for a while. Siegfried dragged out the process of weapon creation, until one day, when the magic seals weakened. Siegfried readied his new weapon, a claymore of glowing titanium, and black steel, a weapon infused with the power to dispel whatever bindings might be left, and a blade sharp enough to cleave through metal, magic, and bone. With a might swing, Siegfried cut through the magic bindings, and broke through their reinforced doors, smashing and killing whatever might be in his way, Siegfried was free, and angry at what they had dared to do. When the bloodlust subsided, Siegfried had killed all his could in the lab, and had long since left. Over time his sword had weakened, it is only a shadow of it's former self, no longer can it break any magic spell, but I can still cleave rough flesh and petty metals with ease.

    Major Knowledge: Demon Smithing,

    Minor Knowledge: Anatomy of many species (he prefers quick fights, when he does so), fire magic.

    Picture (sorry for shoddy stuff, nothing close up, he is the guy with the cool sword (aka, his claymore).

    [​IMG]




    Misc Info: when he is angry, or in a bloodlust, his eyes glow green, as if ablaze. He also tends to go above and beyond 'you broke it, you bought it' (more you broke it, it's going through your chest). Siegfried is also a wise business man

    Race: Dragon
    Character name: harnackam
    Gender: Male
    Bio: Before entering the castle, harnackam woke up half frozen within a beached iceberg that had been wandering the oceans for thousands upon thousands of years. He knew only his name, seeing as his body had been highly damaged from the endless entrapment. He broke out of the iceberg and managed to fly to the Demon Syndicate and stabilize himself before succumbing to his internal injuries. He was later transformed into a purple monkey by a malfunctioning transformation potion and then was then forcefed a growth potion that made him twice as large, keeping his proportions.
    He is an amnesiac with great knowledge of magical runes and artifacts. He trusts that he can get out of any situation with enough preparation and knowledge. He is overconfident of his intelligence, often claiming that he does not know anyone who can match his intellect. He is most comfortable sleeping in areas that have no unprotected entrances, as he is is paranoid that someone will steal his property or assassinate him while he is asleep. He has no morals whatsoever when it comes to using dark magic. He keeps his promises and deals. Overall he is incredibly honest, which makes it even more shocking when he betrays someone for his own benefit.
    Major Knowledge: Runes + air magic
    Minor Knowledge: water magic + potions
    Picture: Picture:
    [​IMG]
    [​IMG]

    Misc. Info: He is interested in magical artifacts, enjoys intelligent conversation, and enjoys laying magical traps

    Race: Dragon
    Character name: Tetsuya
    Gender: Male
    Bio: Before Tetsuya had even hatched yet, he was abandoned by his parents for reasons that are still unkown to him. However, a couple of explorers - a man and a women - happened to come across the egg. The man, a very powerful sorceror, was fascinated by whaty they had found, and decided it would be best to take it with them. They eventually made it to a small village, where they decided to stay. Eventually the egg hatched, a dragon as blue as the skies emerged, and it was then that they decided to give him the name Tetsuya. However, they decided it would be too difficult to take care of a full fledged dragon and that it would also draw too much unwanted attention. The sorceror cast a spell on Tetsuya, turning him into a human boy, erasing all of his memories of being a dragon. He woke up, staring into the eyes of two strangers that eventually became known to him as mother and father. They tought him how to read, write and pronounce words correctly. They treated him like he was their very own son, they cared deeply about him, he was truly happy. Eventually, as he got older, he began to ask his parents questions about why his senses are far superior to other the kids. They told him that he was unique, that he need not worry about it, and he didn't. He trusted them. However, the day came where the sorceror's magic wore off, and Tetsuya once again took on his true form. He was about the age of 13, ande was a much, much bigger dragon now. He was bigger than the entire village, and nothing could stop his mindless rampage...nothing...except the sorceror. Changing Tetsuya to a human would be a much more difficult task this time around, but he knew he had to do something. He channeled all his energy into one spell and sucessfully changed him back into a human. However, with such great power comes even greater risks, and it cost him his life. As he took his final breath, he muttered the words: "My son..." When Tetsuya finally woke up, he kneeled down next to his father and wept. This time he retained all of his memories of being a dragon. He stood up and went to find his mother. His mother told him everything he needed to know. She told him to go find his real parents. Tetsuya and his mother gave their final goodbyes to each other as he set off on a journey, one that would eventually lead him to the Demon Syndicate.
    Major Knowledge: He is rather intelligent and is able to find solutions to exceptionally difficult situations through thorough analyzations. He also knows ice magic.
    Minor Knowledge: He is somewhat decent at handling a blade.
    Picture:
    Misc. Info: He is 18 years old. He's rather quiet and shy around people he doesn't know too well. He is much more open around people he likes.

    Race: Changeling
    Character name: Iota
    Gender: Varies depending on mood
    Bio: As a human, Iota was an expert of reconnaissance and infiltration. She was hired to spy on a changeling hive, but a miscalculation lead to a quick discovery and eventual capture. The queen of the hive, sensing great intellectual power in this human, chose to assimilate Iota into her collective. However, unbeknownst to the queen, Iota's iron-will mentality proved too hard to break. After months of laboring in the hive, the new changeling managed to escape.

    At first Iota resented this new, strange body, but in time came to view it as just a tool, clay to be molded and re-molded as needed. It's unique abilities allowed her to become a skilled saboteur, able to thrive off the confusion, panic and chaos that could so easily be caused. Now ostracized by much of humanity however, Iota often takes contracts from the Demon Syndicate, but avoids the hives as much as possible.
    Major Knowledge: Firearms
    Minor Knowledge: Changeling Chaos Magic, Hand-to-hand combat.
    Picture:
    [​IMG]

    Misc. Info: Through a trick of shapeshifting, Iota likes to keep both her antennae pinned on the side of her head like a hairclip. The tips tend to glow brighter or dimmer with emotion.

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    Race: Slime
    Character name: Alysia
    Gender: Female
    Bio: As a human, Alysia was born in a tiny village just on the border of the demon-held lands. Her mother had died giving birth and she and her father shared an abusive relationship brought on by his heavy drinking. The other villagers never gave her any comfort and there was no where else for her to go. It was an awful upbringing and she could only ever find solace in what few books she could scavenge. When she was 17 her father tried to sell her way into slavery, but she managed to run away just in time.

    Sobbing her eyes out in the forest, a slime from a nearby lake found and attempted to console the poor girl. The two quickly became close friends, and the slime soon transformed the young woman and inducted her happily into her colony. Alysia adored life amongst her new sisters and spent many years in their loving company. Eventually however, the human settlements finally started taking action. Her colony was amongst the first to be purged, leaving Alysia and many of her sisters without both a queen and a home. Many of them scattered across the land, but she was clever enough to come to Queen Xertra for aid. With the Syndicate now acting as a sanctuary for her displaced sisters, Alysia has assumed the role of Harbinger of her race within the demon alliance, as well as Queen of what remained of her broken colony.

    Major Knowledge: Elemental: Water
    Minor Knowledge: General Arcane Magic,
    Picture:
    [​IMG]

    Misc. Info: Though she hasn't merged with many of her sisters like the other slime queens, Alysia is still quite intelligent, mostly due to the many books she's read over the years. Her behavior therefore seems far more "human" than that of her colony.

    ====================================================================​

    Race: Kitsune
    Character name: Sofia
    Gender: Female
    Bio: Sofia grew up in the same forest as Miku did and was one of her few, close friends. She was always very adventurous, sometimes even sneaking into nearby towns to cause mischief amongst the humans. Sofia was always watching out for Miku as well, making sure she didn't get into trouble, or that none would come her way. She became concerned for her friend after she disappeared for several days, having followed Cynthia off to the Syndicate castle. She decided to come search for her.
    Major Knowledge: Stealth
    Minor Knowledge: Acrobatics, Survival Instincts.
    Picture:
    [​IMG]

    Misc. Info: Sofia is untrained in magic and combat. She prefers a stealthy approach, sneaking around or away from people that would do her harm.

    ====================================================================
    Race: Lamia
    Character name: Vala
    Gender: Female
    Bio: Vala grew up in a village out in the desert, far away from human civilization. She spent many years exploring the warm sands of her homeland with her younger sister, Veila. Eventually, the Humans started encroaching on their village, coveting the rich ores and gems in the earth beneath them. Without the numbers to resist, the leaders chose to abandon the village, and search for a new home in lands uncharted. Their long journey would eventually lead them to the Demon Syndicate where they now reside.
    Major Knowledge: Adventuring
    Minor Knowledge: Swordplay, Survival Training
    Picture:
    [​IMG]

    Misc. Info: Vala's venom slows her victim's movements without causing pain.

    Race: Succubus
    Character name: Petra
    Gender: Female
    Bio: Petra was born human, and grew up as a human until her twenties. She met with Terra during that time. They quickly started dating, but problems seemed to appear, eventually leading to a breakup that changed Petra completely. The two then went away and never saw eachother again, even though Petra remembered her dearly, and was very depressive. She usually took pills for it. One night, a group of succubi and incubi attacked, impregnating and transforming people into one of them, or taking their souls. Petra was one that was supposed to have her soul taken and eaten, but an incubus stood up and convinced the others to transform her into a succubus. Not accepted by the humans anymore, she became even more depressive and wandered off. During her search for a place to live, she found out in an accident that she could control magic, but only via an external magic source, as she didn't have a magic aura, and was blocked from using magic naturally. Seeking for a means of quickly using her magic as a self defense, she found an gentle alchemist, which at first refused to help her. But after a few days, he trusted her and inserted two alchemical circles in her hands in the means of a very painfull process, which scarred them. However, using too much magic makes her hand bleed, and as such, she only uses magic in fights she is forced into.
    Major Knowledge: Although her knowledge is minimal, her handseals can make her release quite powerful magic spells. The results are disasterous and really, really dangerous, with 20% chance of death if she doesn't have the energy needed. The combo is Crystal.
    Minor Knowledge: Her handseals are both for Earth and Lighting.
    Picture:[​IMG]
    Misc. Info: Petra has a friend that sewn a special Terra doll for her. She is with it all the time, along with her sleeping drugs. Her clothing is an special type of armor made of an rare metal that, while not super resistant, provides a neutral degree of defense.


    ====================================================================
    Race: Kitsune
    Character name: Cynthia
    Gender: Female
    Bio: Cynthia was part of a not-so-big village near the TDS castle. She was a friend of Miku's and frqeuently played with her as a child, trying to prove she was stronger than males and could do anything. Her parents frequently advised her not to come to the TDS castle, as it was "dangerous" She always wanted to, but her village frequently kept an eye on her, as she kept running away from home since she was ten. Discovering the fact that she could use magic, she decided to run away from home for a last time. Waiting for everyone to sleep, she made most villagers (Except for Miku and her parents) swallow a herb that knocked people out without chance of fatality. Escaping from the forest, she arrived at the TDS castle, not surewhat she would find there.
    Major Knowledge: Learning by her own experiences as a child and adult, melee combat
    Minor Knowledge: A minor knowledge on magic and combining it. The elements she knows to use are both Fire and Lightning, and it's combination, Heat magic, which she cant quite control when experiencing strong emotions.
    Picture: [​IMG]
    Misc. Info: She is more private than most in the Syndicate. She wears a lot of clothes constantly and almost NEVER shows off. She doesn't like talking to people and is a very strict leader, determined to rule the Kitsune rather than just being of a high position



    Race: Soulless ( Seelenlose, or Verlorene Seelen der Hölle )

    Character name: Ominethious Calistan
    Gender: male

    Bio:

    Ominethious's origin is unknown to the equivilant as much as the origin of The Soulless, but this much is known about him.

    Ominethious was a former Commander in Chief under the direct rule of Daelthious, the Soulless Imperium's leader, and managed most of the military operations against hundreds of millions of population retaining to other races such as humans, Succubus, slimes, Dragons, Neko, Kitsune, etc. Eventually due to being found out about breaking a certain law/code of misconduct, Ominethious was about to be put to death by being dunked, bare, in water. Fortunately some of his fellow comrades from the Shadows of Hell, Primal Republics, and Soulless Society of Soviet Communists. Omin fled for a long amount of time ( 9 1/2 Millennium ), and ended up at a town near-about Xertra's Castle. (His reason to take shelter there is to stay as far away from the Imperium as possible, but in exchange for mercenary work.) Meanwhile finding a little Neko-Soulless girl off the street named Sareace Verikk. He gave her the opportunity to come with him as an apprentice. No one knows why, but for him he knew exactly why he let her come with them to Xertra's Castle, home of The Demon Syndicate...
    Major Knowledge: Single Shot-Long Range-Rifle Training.

    Minor Knowledge: Earth , fire, Magma based Magic

    Picture: http://i.imgur.com/YIH8lRn.png

    Misc. Info: He knows how to handle a blade, but is not all that fantastic, or reliant on blades. That also being said about Pistols, he's able to use them, just not his strong-point.

    Omin has 3 types of suits he wears;

    Biosuit: public purposes when he is not in conflict, or danger.

    Heavy AA Armor (Adamantium Alloy Armor): When he is in need of more protection in a battle.

    Under-Suit: a fairly tight, rubber-like layer under all his armor that keeps water, or air from hitting most his Ash skin.

    Omin still has ties into the Soulless Imperium, but is a member of the Shadows of Hell.

    Omins eyes tend to change color under strong emotion.

    Red = Standard emotion

    Light Blue = Happy Emotion

    Violet = Depressive

    Yellow = Mischievous

    Orange = Mellow, relaxed

    Pink = Embarrassment

    Black = Rage

    White = Stillness, no emotion.

    Green = Liking towards someone, or something.

    ====================================================================
    Race: Soulless/Neko Hybrid

    Character name: Sareace Verikk "Calistan"

    Gender: female
    Bio: Sareace's back-story is smudged with hardships, and violence yet she retains a pure heart of diamond.

    Sareace's parents, a Neko, and a Soulless Human, had her only for a short time before Soulless Imperium Soldiers killed her mother, and captured her father. In her parents effort to keep her safe they had sent her away with a Caravan of Shadows of Hell who did what they could to get her away as the Artillery fire started off at their private home out in the Lava fields outside an Imperialist city known as Infernaton. She was taken to a Demon City not far off from the Syndicate castle named Helius where she had spent 10 Millennium on the streets, and in a associates house for refugee's. She eventually was confronted by Ominethious, and to her shock was asked to join him go to some where safe from everything evil about the Soulless Imperium where she happily went along. Feeling like a new Horizon in her life was about to unfold...
    Major Knowledge: Healing (Vapor = Fire, and Water)

    Minor Knowledge: Knives, and evasion tactics.

    Picture: http://i.imgur.com/6WPsQ3y.jpg
    Misc. Info:

    Unlike normal Soulless, she being a Hybrid of 2 races retains resistances to most Soulless Weaknesses while adopting Neko Weaknesses.

    She often keeps her wings folded under her under-suit just for being a Hybrid reasons.

    ====================================================================​

    Race: Soulless
    Character name: Rix Callastan
    Gender: Male
    Bio:

    Rix had been the long trusted, and well known personal adviser of finances of Ominethious for over the long amount of time he's known Ominethious. However until resently had helped Ominethious escape death on many occasions, and has been running with him, and his fellow allies from the Imperialist Confederation. He now serves along with Ominethious at The Demon Syndicate Castle.

    Major Knowledge: Gunslinger.

    Minor Knowledge: Wind Magic,
    Fire Magic
    Picture:

    I do not have a picture unfortunatly, but i can describe him as best i can:
    Rix stands just shorter than Ominethious.
    He has a full on biosuit similar to Omin's kind.
    For vanity he has, at times, a top-hat he will dawn on on-top of his helmet.
    He occasionally will have his pair of mini Revolvers in his hat on secret holsters. his main revolvers sit just on his legs, one on
    Race: Succubus

    Character name: Xertra

    Gender: Female

    Bio: Xertra, or who was once known as Terra lived a fairly normal human life, for awhile. She had her girlfriend, yeah, she's bi, a small family. they weren't the most fortunate but they got by. But whether it was planned or not, after leaving her girlfriend Jasper one night, she was caught in an alleyway by what she soon found out to be a succubus. Whether it was planned or not, Terra's soul was spared and turned to a succubus, though her memories were removed. She had forgotten her family, her girlfriend, and anyone she had a connection to, she just felt the need for souls. Her name had slipped her mind, though small fragments of her memories stayed. With what she remembered, she names herself Xertra. Though not to long after, she was met by a changeling, this changeling offered her a position as a queen. Terra loved being the one on top, she being queen for her needs just fine, she took the position happily. Though this position brought her to meet many others. Even with her memory gone, she managed to make new memories, with new faces and live an entirely new life. Though with her brother and girlfriend eventually transforming to demons themselves and finding their way to this new queen, her memories soon returned. After a mental breakdown, she remembered her past, but decided to keep her position.

    Major Knowledge: Magic (Fire + Earth = Lava/Magma)

    Minor Knowledge: Runic magic, potion brewing.

    Picture:
    [​IMG]
    [​IMG]
    [​IMG]


    Misc. Info: She likes melk

    ====================================================================​

    Race: Succubus

    Character name: Zeta Violet

    Gender: Female

    Bio: Zeta once worked under the old queen as her first hand servant. Though her daughter Luna ab bused her and used her as a toy. Keeping quite for as long as she could she dealt with her situation. At the same time, she was in a relationship with the queens private assassin, Darcia. Once the queen was overtaken, she used the situation to escape, but this led to her losing contact with Darcia and being left alone. She spent two years, forced to work as a lone succubus which never went very well considering she worked as a high ranking under a hierarchy for a long time. After around two and half years, she learned of a new queen and decided to take her chances, but was attacked by Luna on her way there, her wings being torn off and her entire body is pieces. Though she was saved by members of the castle and turned to a cyborg. She now works as a fairly high ranking member under the Demon Syndicate under the new queen Xertra.

    Major Knowledge: Earth + Lightning = Diamond

    Minor Knowledge: Runic magic, sword fighting

    Picture:
    [​IMG]


    Misc. Info: Her suit takes in energy from the air to keep together so covering her armor makes it fade away.

    ====================================================================​

    Race: Usagi
    Character name: Loppe
    Gender: Female
    Bio: Loppe lived with a traveling group of Usagi. She was naturally talented in fighting and was highly praised by her community. They eventually made their way near Xertra's castle, a couple from the group knowing who she was and what had happened in the past their lead them to warning each other about the castle. But Loppe in her over confident state of mind decided to defeat the queen herself. The others warned her, but she was too stubborn to listen.
    Major Knowledge: Swordplay
    Minor Knowledge: Fire and Wind magic
    Picture:
    [​IMG]

    Misc. Info:

    ====================================================================​

    Race: Changeling
    Character name: Miku
    Gender: Female
    Bio: Miku grew up with a strange condition, her body is incredibly warm. This lead to more problems then not, forcing her to wear slightly less clothes then socially acceptable. She was raised near the castle and was well known for her condition, but was very sheltered because of it. After so long, even though she was weak, she wanted adventure and made her way, following Cynthia to Xertra's castle. Though soon after, Kara had arranged for her to become a changeling, giving her more of a grasp on magical powers.
    Major Knowledge: Fire + Water - Vapor magic
    Minor Knowledge: None yet
    Picture:
    [​IMG]

    Misc. Info: Her strange condition, forcing her to have a higher body temperature then most.

    ====================================================================
    Race: Dragon
    Character name: Darcia
    Gender: Male
    Bio: Darcia worked under the old queen. He was born a dragon, so never knew the experience of being a human, though he learned to change forms at a young age. He was trained and grown inside the castle, so know the layout and the people well and worked under the old queen, not that he enjoyed it, she was a bit bossy. He also was dating Zeta. he was unaware for a long time that Luna had been messing her in their free time. But grew angry when he learned the truth. He knew Zeta wasn't to blame. When the old queen died he and Zeta tried to escape, it he was caught in a battle with many guards to help her escape, they were separated. Zeta had thought he died, guess not.
    Major Knowledge: Lightning and Wind
    Minor Knowledge: Gun play and Fire magic
    Picture:
    [​IMG]
    [​IMG]

    Misc. Info: His quiet nature tends to get the better of him, and his bad humour.

    Race: Trickster

    Character name: Paul Kirilenko

    Gender: Male

    Bio: Paul had a mostly standard childhood, born into a middle-class family. Even for a Trickster, he tended to blend in. He did fairly well in school, but didn't win any awards. Paul grew up feeling somewhat invisible, so as soon as he graduated, he became a politician. He quickly became feared as someone who only swung if the bases were loaded, so to speak. Paul took great pleasure in exposing the doings of the men and women waiting in the wings, and had an uncanny instinct of when and where things were happening.

    This naturally made him a target.

    Several years before the events of the RP, Paul's enemies came together and blackmailed him with one of the old standbys of wrongdoers; his family. To cut a long story short, Paul was forced into coming up short on one of his promises, and he was tossed out without ceremony. He spent the next while wandering the world, and eventually stumbled upon the Syndicate, where he set himself up as a somewhat absent-minded human, and did what Tricksters do best: blended in.

    Major Knowledge: Diplomacy, politics, psychic power, sketch artistry, coercion, etiquette, and the acoustic guitar

    Minor Knowledge: Stand-up comedy, firearms usage, harmonicas, inter-species relations (no, not those kinds of relations)

    Picture:
    [​IMG]

    Misc. Info: Paul tries to solve problems without using violence, and regards anyone who takes violence as a first option with focused distaste

    ====================================================================​

    Character name: Tomas Stonewall

    Gender: Male

    Bio: An ex-mil specialist, Tomas had a short but somewhat illustrious career writing young-adult fiction before losing the spark and turning to gambling to try and forget. He lost almost everything he had, and now the mob is after him. His one chance? Go for help to the one place that's not afraid of the mob: The Dark Castle, home base of one of the most insidious demon organizations on the planet. But it has its own host of problems...

    Major Knowledge: Urban combat, firearms use, negotiation, explosive ordinance disposal, writing, cooking, first aid

    Minor Knowledge: Singing, card games, swimming

    Picture:

    [​IMG]

    Misc. Info: Tomas is currently sharing a mind with Kramer, a supernatural being of dubious origin and intent. He's not enjoying it.
     
    Last edited: May 3, 2014
  3. Clan TDS

    Clan TDS Group Account

    Last edited: Mar 21, 2014
  4. Squidgi

    Squidgi Oxygen Tank

    "Yeah kinda" She then a looked a little disappointed "well... anything but with ears and a tail, I can't seem to shake that"
     
  5. Stu and Improved

    Stu and Improved Spaceman Spiff

    "I used to come here more often, but I was away for a while. Was back in the area, decided to see how you all were doing without me." Paul chuckled.

    "In that case, I don't want one. Food should taste good." Tomas started chopping carrots at a pretty unsafe speed, then put a pot on to boil and started hunting around for beef. "You know, this place is surprisingly human-friendly, considering the almost genocidal crackdown on demons outside the walls. Gotta say, I'm impressed."
     
  6. Squidgi

    Squidgi Oxygen Tank

    Katrika chuckled putting the fake souls back "honestly, I'm impressed too. It never used to be this good"
     
  7. Ominethious

    Ominethious Supernova

    @Gredd18

    (( "A-A Neko? W-What Traits does she r-retain? W-What's her name?" Umbra Barraged Rix with Questions, "D-Does Water Hurt her? H-How does she look like a N-Neko?" ))

    Rix was blown back by the questions, but managed to sputter out, "Her name? Sareace. She keeps Solar Radiation hazards, body's slight retaliation to digest food, and holy objects, or Silver-platinum burning. She looks like a Neko becuase her soul's size in relation to who held her in one's belly for nine months."
     
  8. Con7Rad7

    Con7Rad7 Giant Laser Beams

    Scavy watched the fridge slide in. Of course it was a perfect fit.

    "Alright, item one of the list..... wanna go steal stuff from that queen person now?"







    ~meanwhile~


    Vaijya blindly made her way through the castle searching for water, until she got bored.

    Sitting on the floor of the hallway, she sent roots down into the building and had them spread out in search of water. After several hours one of the roots pierced through rock into a pool of warm water.

    Smiling, Vaijya got up and headed in that direction.





    ~Meanwhile~

    Kara stood victorious over the party that had decided to challenge her. Paladin, sorceress, and bard. Each one of them with their hands bound and eyes covered. Stoic guards formed a large circle around Kara and her prisoners, as she looked upon them disappointingly.

    "Huh, I thought you would atleast provide some more entertainment, but oh well, the hive can always use more members."

    With that, Kara's eyes ignited in a fiery bright green magic as her hands alight with her favorite spell, making sure to use it as long and painfully as possible on her new recruits, laughing all the while in glee.

    Soon the entire contingent of surrounding guards joined in, and the laughter spread throughout like a thunderous wave of sound.
     
  9. Gredd18

    Gredd18 Giant Laser Beams

    "S-She's... P-Pregnant?" Umbra asked, all the questions dissapearing.
     
  10. Britefire

    Britefire Supernova

    Lilly lightly hugged him once more, then saying "Now, you should probably get some rest..."
     
  11. Dende

    Dende Giant Laser Beams

    Kitten nodded slowly on her shoulder very tired. He walked over to one of the chairs that hadn't been knocked over and just sat down on it. He fell asleep very quickly.
     
  12. Britefire

    Britefire Supernova

    Looking to Kitten, Lilly smiled a bit, then looking back to her lab with a sigh as she started moving to clean up the broken glass and spilled potions, mumbling to herself "Good thing I hadn't been working on poisons when I'd left..."
     
  13. Joobley

    Joobley Scruffy Nerf-Herder

    Tetsuya smiled sympathetically. "Hey now, that's still one hell of an ability you possess." He took his necklace out and held it in his palm. "Hopefully I can one day learn how to bring out...the real me.." He said rather quietly.
     
  14. Stu and Improved

    Stu and Improved Spaceman Spiff

    "So, I'm just not aware of the history of this place again? Perfect." Finding a side of beef, Tomas started trimming the fat off of it, finishing barely in time to turn the heat down on the boiling pot and dump the carrots in. "Okay, that was the hard part. Do you know where the spices are? And what's all this about 'it never used to be this good'?"
     
  15. Ominethious

    Ominethious Supernova

    Rix face-palmed, and said, "No, i was referring to her Mother... If she was under the care of a Souless mother she would be more Soulless, but be a hybrid none the less."
     
  16. Gredd18

    Gredd18 Giant Laser Beams

    "O-Oh... R-Right..." Umbra Blushed slightly.
     
  17. Ominethious

    Ominethious Supernova

    Rix smirked, and commented, "She's not THAT old to have child."
     
  18. Squidgi

    Squidgi Oxygen Tank

    Darcia sighed as he slowly changed forms back to his human form "alright... so what did you have in mind?"
     
  19. Squidgi

    Squidgi Oxygen Tank

    Xertra had left Luna back in the castle, feeling she could at least be trusted by now. Figuring she was similar to herself and would be in the throne room "geez, did I miss the party?"
    Miku laughed a little teasing "ooooo~ edgy~"
    "Spices? No idea. Being this good? Uhmm yeah the queen before the one that made Xertra queen... something like that, yeah she sucked."
     
  20. Lord Kain

    Lord Kain Ketchup Robot

    He thought it over "So what exactly is this place?"
     

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