[Message from modmaker]
Sorry guys, I don't have the time nor knowledge to continue support of this mod.
I started making Starbound mods back when it was just released and was the first to figure out how to get custom ships into the game, the same method has spawned tons of mods such us that build your own ship one.
I did this with no prior knowledge of Lua or Json, I was really just making educated guesses with the code until it worked.
In what would take someone who knew what they were doing 5 minutes it would take me 5 hours.
In the end this is more trouble than it's worth, I've lost interest in Starbound and it's development for now.
Anyone who wants to continue to support this mod feel free to use the source "code" but credit me as something like "Original idea/mod".
The code itself should be easy to replicate and add onto, all I did was copy paste the extra parameters from the vanilla capture-able mobs.
DO YOU WANNA BE THE VERY BEST?
BETTER THAN THE REST?
WELL YOU GOTTA CATCH 'EM ALL
Please report all bugs, try to include an error report.
This mod gives the ability to capture all generated mobs.
[Current version has birds removed, look at the previous version to get them]
Premade mobs are being worked on right now.
I "made" the AI for captured flying mobs so it's a bit dodgy, they can sometimes enter a "nonstate" where they fall to the ground, damaging them or recapturing them seems to do the trick.
See the readme for install instructions.
Why have a picture when you can have a video?
Currently dead.
- Mod Pack Permissions:
- Anyone can use this mod in their mod compilation without the author's consent.
- Mod Assets Permissions:
- Anyone can alter/redistribute the mod's assets without the author's consent.
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Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
Outdated [It's dead Jim] GOTTA CATCH 'EM ALL 1.1 - All Generic and Boss ('cept UFO) Mob Support - Angry Koala 1.1.1 - Furious Update
Gives the player the ability to capture all generated mobs, including minibosses and bosses.
Recent Updates
- 1.1.1 - Furious Update (Only ground mobs for now sorry) Feb 1, 2014
- 1.1 - Capture Everything + Apex Mutant Dec 25, 2013
- 1.0 - Can capture everything except "unique" and "NPC" mobs. Dec 25, 2013