Conversion Complete!
all 6 mechs converted and working fairly close to originals
add - Rho Mech & Pirate Rho (sound/anim/etc.)
add - running speed+anim to Sigmas
add - Vehicle Damage & Damage Effects - Mechs start to smoke at 50% hp, start on fire at 20& hp, destroyed at 0% hp - Repair them at Repairo in Outpost
add - scale health + armor to planet difficulty
add - scale weapon damage to planet difficulty (see known issues)
fix - Sigmas jets turning on immediately when dropping through plats
fix - Ronin animations - hard landing, wrong front arm facing left when unpiloted
known issues
Pirate & Rho mechs - Glad Giraffe rotates pilot layer weirdly, your legs will stick out of left side of mech if you face left and squat - fixed in Cheerful Giraffe
Bullet projectiles don't want to scale damage - they do far too much explosives, beams and fires work ok
now that omega prime is out, i can slow down and pick at more bugs
will definitely be taking another look at damage scaling and balance
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XS Mechs - Vehicle Edition 1.16a
6 Excessively Destructive mechsuits - Cheerful Giraffe
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