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The Grass Mod 3.1 Update for SB 1.1.1

Any grass on any block.

  1. It's a big deal or something?

    Markelius
    Hey all, so this is it! 3.0! I've had this ready since the weekend but coupled by forum downtime, the site's uploader not working (and hence me giving up and just using mediafire again), and me wanting to do a few last minute changes to sort a few things out, I only ended up uploading this today.

    But it paid off, and the update is here! For this update I've made every grass in the game (as of Glad Giraffe Update 3) plantable in some way or form. The vast majority of grasses will drop seeds or samples, and these can be thrown on tiles to regrow the grass. Some grasses, such as bone, sand, or crystal can be grown in other ways, see the Grass Lab to find out more, for bone, just throw throwing bones at surfaces and have fun with that gross stuff.

    3.0 Also adds new Grass Plants and Incubators for the new grasses! Grasses can now be planted densely like crops with the Compact Crops mod, and for a couple grasses, namely Undergrowth, and Roots, I added new "Hanging Trays" to grow them with! These function much like incubators, they don't consume soil moisture or even need to be planted on soil at all, and take up a similar amount of space.

    Small edits: you can craft bones from throwing bones & back at a 1:1 ratio, same goes with crystals and crystalblocks as you need crystals to make seed crystals & I thought it was a bit too hard to get crystals when it was so easy to get crystalblocks. Other stuff you can see in the .modinfo's changelog, have fun!
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