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[Starbound 1.0+] Tanz' Lighting Overhaul! 1.4.1

Overhauled lighting system with loads of customization!

  1. TanzNukeTerror
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    This mod provides an overhaul in lighting, making ambient light darker and making all objects that cast light, also cast shadows. It doesn't change or add anything that requires a character or universe wipe, just patches objects with light!


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    This mod is known to cause performance issues! Do not install the main portion if you value your frames per second!

    That said, you can still install the customizations without issue. They don't do anything too heavy, so they shouldn't affect performance much, if at all.


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    To install: Download the .zip file from this page. Open it, and put TanzLO-main.pak into your mods folder.


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    To install a customization, pick the corresponding .pak for the one you want. Only use one of each, or you probably won't get what you want.

    Customizations can stand alone!

    Don't want things like torches casting shadows and potentially lowering your performance? No problem! Simply don't install TanzLO-main.pak! The customizations will affect default lighting on their own, and don't depend on TanzLO-main.pak to function! c:

    Brightness
    • Default - (Normal brightness for lighting. No additional customization required.)
    • Medium - (Medium lighting brightness.) TanzLO-brightness-medium.pak
    • Dark - (Lowest lighting brightness.) TanzLO-brightness-dark.pak
    Pass-through
    • Default - (Normal pass-through on solid blocks. No additional customization required.)
    • Some pass - (Light still passes through solid blocks, but not as much.) TanzLO-passthrough-some.pak
    • No pass - (Light does not pass through more than one block.)TanzLO-passthrough-none.pak
    Ore glow
    • Bright - (For people who just want to get what they need and get out of the ground.) TanzLO-oreglow-bright.pak
    • Medium - (For people who still wan to see the ores, but don't want it quite so glaring.) TanzLO-oreglow-medium.pak
    • Dark - (A subtle glow, for those who want to see ore, but not quite.) TanzLO-oreglow-dark.pak
    Aura
    • Bright aura - (Bright player aura, not as bright as having a lantern stick.) TanzLO-aura-bright.pak
    • Normal - (Normal aura. No additional customization required.)
    • Dark aura - (Dark player aura, for those who still want to see, but want to see less.) TanzLO-aura-dark.pak
    • No aura - (No player aura. For those who want to lurk in the shadows.) TanzLO-aura-none.pak
    Other
    • Monsters - (Monsters now disappear when cloaked in shadow!) TanzLO-monsters.pak


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    Please read the mod FAQ before asking: http://tanznuketerror.com/modfaq


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    I've done my best to cover everything, but if you:

    • Find an object that does not cast shadows
    • Find an object that doesn't cast light correctly (Example: A spotlight that casts a full circle instead of a beam.)
    • Find an object that flashes red (or any color) when particles fly off
    Let me know in the discussion section.

    Also, if you enjoy this mod, please leave a rating. It will help me know what people like, and it makes me feel good to have made you happy. c:


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    I love modding, but I would also love to be able to buy food from making mods. I'm not going to start charging for them, but if you feel like being super awesome, you can sign up to donate even a small amount each month on my Patreon. I don't have any hard limits, so you can donate whatever amount you want. :D


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    Full album here: http://imgur.com/a/ko2Xd

    Vanilla
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    With TanzLO-main
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    Brightness

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    Passthrough

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    Aura

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    Monsters!
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    Mod Pack Permissions:
    Do not include this mod in compilations.
    Mod Assets Permissions:
    Do not alter or redistribute the assets included in this mod.

Recent Updates

  1. Update for 2016-11-16
  2. Update for Starbound 1.0+
  3. Mod support

Recent Reviews

  1. Lengey
    Lengey
    5/5,
    Version: 1.4.1
    Must have if you want a BIG IMMERSION! Damn how i love this one!
  2. Chofranc
    Chofranc
    5/5,
    Version: 1.4.1
    Ok, following the old No Player Glow, i came to here a find more stuff to increase the immersion, all works like a charm :), you forgot to put a gif with the different versions of the ore glow and i don't know if is possible to you to make a version of the ore glow without ore glow at all. Thank for the great mod.
  3. Tickles_McGee
    Tickles_McGee
    5/5,
    Version: 1.4.0
    Love this mod! I makes the game look incredibly pretty, and I love the customization.

    The only flaw is that FU disables the aura so if you like having auras from this mod your boned. Otherwise an amazing mod!

    Kudos!
  4. Zach_Attack
    Zach_Attack
    4/5,
    Version: 1.3.5
    Would be 5 stars if was unstable compatible.
    Other than that Amazing Mod!
  5. Shadow Wolf TJC
    Shadow Wolf TJC
    5/5,
    Version: 1.3.5
    So glad to see that at least someone else has been developing variations of my mods in my absence. With the addition of all of these add-ons, it certainly blows my old Shadow-Casting Lighting mod out of the water.
    1. TanzNukeTerror
      Author's Response
      I actually didn't know about yours until it popped up in the mods section after you updated to discontinue, honestly. But thanks! c:
  6. Pepperpeps
    Pepperpeps
    5/5,
    Version: 1.3.4
    do you think you could add an option for novaboys to glow when the player glow is off for others? other than that its a pretty solid mod
  7. Luthor614
    Luthor614
    5/5,
    Version: 1.3.4
    Very good mod, adds incredible ambiance to an immersive world ;-)
  8. HarryShezar
    HarryShezar
    5/5,
    Version: 1.3.2
    Really makes things look better! The extra realism is a nice bonus too.
  9. Extazy620
    Extazy620
    5/5,
    Version: 1.3.2
    Awesome mod ! But can you improve the monster mod please? We need light to see monsters when we are really closer
    1. TanzNukeTerror
      Author's Response
      Working on some sort of line-of-sight system, don't worry. c:
  10. Maxiplayer
    Maxiplayer
    5/5,
    Version: 1.3.1
    the game lighting system should be like this, more realistic