This update makes the following changes:
- Paths no longer have the "A bunch of obnoxious weeds" description"
- Paths can now be given a speed boost (Example paths.json updated to reflect this)
- Paths with a speed boost will show the boost in their description
- Path connection logic has been overhauled so it no longer occupies the draw loop, potato's rejoice!
- Texture is only updated as needed now, further unburdening the draw loop
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[SMAPI] CustomPaths 1.1.2
Add new paths to the game, using Content Packs!