Advanced Location Loader lets mods easily add new locations to the game. It provides a framework for adding or editing locations using only JSON (no programming needed), adds new map tile actions (see below), and automatically fixes some issues with custom locations (like misplaced greenhouse warps or in-location warp lighting glitches).
Install steps
Once installed, you can add location mods by unzipping them into locations in this mod's folder.
- Install the latest version of SMAPI.
- Install Entoarox Framework.
- Unzip the download into Stardew Valley/Mods.
- Run the game using SMAPI at least once to initialise the mod.
Documentation for modders
A location mod consists of a folder containing a manifest.json file (see documented example), and XNB files for the custom map data.
This mod adds three new tile actions you can use in maps:
- ALLShift <x> <y>
Moves the farmer to the (x,y) tile within the current location. Can be used as a Back or Buildings tile action- ALLRandomMessage <a>|>b>|<...>
Randomly displays one of the messages given when activated. Can be used as a Buildings tile action.- ALLReact <sound> <interval> <a>,<b>,<...>
Plays a sound and replaces the activated tile with a animated one using <a>,<b>,<...> as the list of tile animations and <interval> for the duration each frame exists. After a single loop, the tile is restored to what it was before activation. Can be used as a Buildings tile action.
See also
- Source code
- Support thread (make sure you include your latest SMAPI log when asking for help!)
- Mod Pack Permissions:
- You must get the author's consent before including this mod in a compilation.
- Mod Assets Permissions:
- Do not alter or redistribute the assets included in this mod.
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[SMAPI] Advanced Location Loader 1.4.7
Helps modders modify the in-game locations!
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Recent Updates
- SDV compatibility update Mar 3, 2019
- Fix loader version issues Apr 30, 2018
- Seasonal tilesheet fix Mar 15, 2018