Removed the ability for m32 industrial microdungeons (the ones on bioindustrial planets) to sometimes generate on garden, forest, jungle, desert, snow, tundra, volcanic, and savannah biomes. They will still sometimes generate in scorchedcities
Modified some tracks on some added planets and biomes so that they don't loop infinitely.
Changed how seamine paratails work, spawn, and also changed their name as well to "Aquatail".
Also changed other monster generation things related to thrashed...
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Maple 32 1.4.4
Kitchen sink mod, exploration focus, equipment, species.
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