Update:
Tweaked first set of lamps to be actually useful, and increased area light (the faint light aura that surrounds your character when a headlamp is equipped) brightness by 50%.
Description:
Adds two types of headlamps to Starbound, a traditional, single-beam headlamp, and a wide-angle tri-lamp with slightly lower intensity. Each style comes in three tiers, corresponding to the vanilla Mining Helmet, Halogen Pack, and Xenon Pack. These headlamps are crafted in the foraging table and may be readily installed into most vanilla armored helmets in the same way as augments in EPPs.
Patches:
- Feast of Fire and Smoke: https://community.playstarbound.com/resources/helmlights-ffs-patch.5886/
Known Incompatibilities:
- Augment Slots for Armor (Use Combinable Augments instead)
- Other things that modify helmet interface tooltips
"NOT compatible with the "Augment slots for armor" mod or anything else that edits interface tooltips for head armor. At least not the full version or the head version."
- Lex, on Lex Head Flashlight
Credits:
Thanks to Lex, author of Lex Head Flashlight, for letting me borrow code from the helmet-headlamp-augment system he set up in his mod.
Images:
- Mod Pack Permissions:
- Anyone can use this mod in their mod compilation without the author's consent.
- Mod Assets Permissions:
- You must get the author's consent before altering/redistributing any assets included in this mod.
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HelmLights 2019-11-08
Adds two tiered sets of helmet-mounted headlamps to Starbound.
Recent Updates
- HelmLights Nov 11, 2019