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FrackinUniverse 6.4.22

Enhance your starbound experience in every area. Massive mod.

  1. Almost at 1.5 !

    sayter
    This update is, quite frankly, monstrous. Still no plant unlocks yet, but that's coming up in the very next update. There was a lot of planning to do for it, so bear with me.

    Instead, you get a metric buttload of new content and fixes.
    If you don't read these notes, expect to be totally lost. Crafting is no longer the same.

    Start by breaking and picking up your Matter Assembler again,and build yourself a circuitboard and wire as well...you'll need the various new technology resources and thats how you start unlocking them.


    I've organized the notes as best I can below (and may have forgotten things. There are literally thousands of small adjustments beyond what I have listed here)



    Loot/Drops
    -------------------
    -Mysterious Machine
    -11 Elder Paintings
    -Strange Device
    -Elder Carving 5 and 6
    - Ultra Stim
    - Grav Stim
    - Crunchy Chick
    - Disposable Lightsource
    - Portal Juice
    - Hellfire Helm
    - Cultist Staff 2
    - Cultist Staff 3


    Stations
    -------------------
    -All stations have reworked UI and tabs
    -Added new station : Power Press. Use this to make various alloys, metal plates and other similar resources
    - Minor graphical glitch on Xenolab corrected
    - most resources have had their "rarity" adjusted, along with their text color , to make the more distinguishable



    Effects
    -------------------
    -Elder Fluid now causes Insanity effect
    - some slight modifications to other effects



    Biomes
    -------------------
    -added Crystal Swamp sub-biome
    -added Poo Pit underground biome
    -added Crystal Realm underground biome

    -re-activated zen, shadow realm, heck, hive , shroomcave, crystalcave, abandoned mines, colorful and hive underground biomes from vanilla. They have vanilla ore tables, not FU ore tables.





    Resources
    -------------------
    -Advanced Plastic is now crafted in the Chem Lab rather than the Matter Assembler
    -Liquid Slime now harvests into Slime liquid item rather than oil
    -Luminescent Paste removed from Chemlab. Instead, it is obtained by extracting from Glow Fibres.
    -Silicon can now be extracted from sand, rather than oil. Silicon now has vastly more utility (see below):
    - Apex Pod added as a resource/placeable in the Matter Assembler. It is now a requirement to build the Design Lab. Unlocked via Matter Assembler.
    -New Resources:
    Strength Gene 3 (Xeno)
    Resistance Gene 3 (Xeno)
    Defense Gene 3 (Xeno)
    Quietus Ore (Extractor)
    Blood Diamond (Fission Furnace)
    Quietus Bar (Fission Furnace)
    Quietus Plate (Power Press)
    Steel Plate (Power Press)
    Iron Plate (Power Press)
    Copper Plate (Power Press)
    Eridian Plate (Power Press)
    Titanium Plate (Power Press)
    AI Chip (Matter Assembler)
    Densinium Plate (Power Press)
    Microchip (Matter Assembler)
    Power Core (Matter Assembler)

    -Relocated Resources:
    Diamond Plate, Dense Alloy, Carbon Plate, Advanced Alloy, Penumbra Plate and Proto Plate have been moved from the Matter Assembler into the Power Press.

    -Protocite Bars and Advanced Plastic have improved icon graphics

    -Molten Core is easier to create




    Plants
    -------------------
    -16 new plants from ISE3
    -Added Writhing Vine plant (FU original)
    - simplified plant seed names to prevent their titles from "breaking" the UI look




    Weapons
    -------------------
    -added Las Rifle
    - added Mini-Rocket Launcher and it's upgrade (Matter Assembler for one, NanoFab for the other)
    -added 5 upgraded versions of the Carbon Blade (nano-fabricator) [ Shadow, Diamond, Molten, Frost, Corrupt ]
    -CT-4 Mining Gun projectiles fire slower, and with 1 less total in the spread. This should hopefully solve the Stack Trace error it caused on occasion due to so many blocks being on screen.
    - tier for Hardened Steel Blade and Carbon Blade adjusted, so that they are worth building
    - revamped numerous recipes to include new resources
    - Hellfire Pistol and Cannon have had their recipes corrected and should now be craftable again


    Tools
    -------------------
    -Two new Matter Manipulators added, unlocked by higher-tier Mining Guns. Note that they will take up toolbar slots, not the MM slot.


    Armor
    -------------------
    -Graphene Armor now properly unlocks with Graphene, rather than Carbon Plating
    -fixed error in Armored Snowpants recipe. It required far too much plastic. Sorry about that.
    - added Diamond Shield
    - revamped numerous recipes to include new resources



    Quests
    --------------------
    -Adjusted text, added more color, and altered the order of some of the quests. -Additionally, you no longer need to fix your FTL to access the quests. You simply need repair your ships navigation instead.



    Science Outpost
    ------------------------
    -All stations are now present on the outpost. Obsolete stations removed.
    -New Basement Lab added in the Science Outpost.
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