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Fishing Tuner Redux 1.3.1

Fine-tune your fishing experience.

  1. v1.3.1

    OS compatibility patch. Switched from using Windows pathing ("\\") to using Path.Combine(), so it should now work on non-Windows platforms.
  2. v1.3.0

    Added location-based configuration settings.

    LocationNames lets you set a list of names that a setting group will apply to. You can also apply them to a specific lake in the mines by using, e.g., UndergroundMine_20 (with 20 being whichever floor number you want to affect).

    BoundingBoxes allows you to control which area of the map is affected by the settings by setting the upper-left and lower-right coordinates of bounding boxes. If -1 is used for either portion a the lower-right...
  3. v1.2.0

    Separated fishing points out into their own config file, so you can now alter difficulty, treasure chance, etc. based on whether or not you are fishing at a fish point.
  4. v1.1.0

    Added the option to have legendary fish recatching be limited to once daily. This option still requires the RecatchLegendaries option to be enabled for it to have any function.
  5. v1.0.1

    Fixed a bug where FishingPointBiteTime__ values were also being used in place of FishingPointNibbleTime__ values.
    Removed some debug code that was spamming the SMAPI console unnecessarily.