Code rewrite
- Adds "test" operation to see if other mods have added ranged attacks. Hopefully even more compatible with other mods!
Balance changes
- Large bipeds have less defense (from 1.5 to 1.0)
- Large flyers have less attack power (from 2.5 to 1.75)
- Small quadrupeds have 33% chance to have normal melee attacks alongside ranged attacks
- Small bipeds have 20% chance to have normal melee attacks alongside ranged attacks
- Rest of the monsters are unchanged
Let me know how this change works for any of you. Still too strong? Became too weak? Anything!
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Enable Monsters Special Attacks 1.3
Now they will breath fire, spout eyeballs, shoot rainbows, and many other ranged attacks!