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Craftable Ship Lockers 1.2

Move and craft your ship lockers

  1. LazerRay
    This is my first mod for Starbound, but it should be a useful one.

    I have always ran into storage issues on my ship and most containers either were too small slot wise or too big object wise, I used to use other mods that allowed me to obtain extra ship lockers but they were either too cheaty or now dead.

    I came up with a simple solution to both problems, with a tweak on the base game storage locker recipes and some small patch files. Not only can you craft as many ship lockers as you need, you can also move them around (even on custom ships).

    You can craft ship lockers in the same place you craft the ship doors/hatches and storage lockers for a slight increase on the original storage locker cost, which should be easy enough to gather. 2 Durasteel and 1 Silver for those who don't see it in the image below.

    [​IMG]

    Note: This mod does not change the capacity of the ship lockers, that is a result of Enhanced Storage with the Horder's Addon, showing compatibility with that mod (I highly recommend it to help with more storage solutions).

    I also made it so custom races can be easily added to Craftable Ship Lockers by just making similar patch files already used.

    Installation is also easy, just copy the folder from the archive and drop it in your mods folder.

    (Second Note: This mod is a work in progress and hasn't been fully tested yet, please report any bugs you find, since it's impossible to test all mod interactions myself)

    And thanks to Inf_Wolf14 for the tip on patching the blockkeys on ships.
    Mod Pack Permissions:
    You must get the author's consent before including this mod in a compilation.
    Mod Assets Permissions:
    You must get the author's consent before altering/redistributing any assets included in this mod.

Recent Updates

  1. Patch File Cleanup
  2. Oops
  3. Modinfo to metadata swap

Recent Reviews

  1. Thecheatmaster
    Thecheatmaster
    4/5,
    Version: 1.1
    Great mod, but when starting a new character, the ship locker is completely empty. This is especially bad if you have mods that put their custom stuff in your locker. Not entirely sure if it is because i'm using version 1.2.x but the rest of the mod seems to be working just fine.
    1. LazerRay
      Author's Response
      I found one possible problem, originally I had the treasure pools listed in my patch files and they were based on the default ones. This has been fixed in the 1.2 update, only the "Unbreakable" tag is being effected now.
  2. Multistream
    Multistream
    4/5,
    Version: 1.x
    crafting is too easy. It seems to bee overpowered
    1. LazerRay
      Author's Response
      The crafting recipe is just a tweaked version of the storage locker, based on the default number of slots both items have.

      This mod can get overpowered if you run it alongside Enhanced Storage since the slot numbers are bumped up, I did that mainly for cross compatibility with other mods.

      Also note that the ship locker doesn't have a pixel value but the materials do, that means you take a loss if you make too many ship lockers.