SMT50001 submitted a new mod: XS Corp. Mechs Continuation - XS Mechs for Upbeat Giraffe Read more about this mod...
I loved this mod, and it's still super fun! I'd lower the energy burnout rate just a *little* bit though.
Thank you very much that was to optimize robots for the new version of the game! Tested robot Sigma Elite and found the defect. He began to absorb the energy of the hero as jet boots. There are a few seconds in the robot and energy to 0. The guys have already uploaded furs which to work ate fuel which they refueled after you sit in it. May in this fashion You should do something like that? Just my 840 don't have enough energy for normal flying fur despite the fact that I dressed in the best cerium armor with an emphasis in energy. I hope You are optimizing Your mechs anyway so it didn't consume all the energy in 5 seconds! P.S. Excuse me for my English if something is wrong written. I don't know. And I want to explain to others. Skins are created in robotic buffet and there will need 50 of the Imperium and 2500 money for the elite version. And then this technology to activate in the list of technologies.
Minor annoyance, Sigma doesn't seem to do any damage to hostiles in Mission III, "It's Party Time." Haven't tested the Elite version yet.
As in original mod, mech techs should be crafted at Robotic Crafting table; after that activate one in SAIL in "head" section This update is still in Beta, balance will be tweaked later That's strange, should test it.
SMT50001 updated XS Corp. Mechs Continuation with a new update entry: Theta mech + minor fixes Read the rest of this update entry...[DOUBLEPOST=1424086750][/DOUBLEPOST]
thx[DOUBLEPOST=1424100055][/DOUBLEPOST]whens the next update im killing people on the server with it (the theta mech) lol
Theta's beam consumes enormous amounts of energy for now. It will be fixed later, now you may try to use cerulium armor.
SMT50001 updated XS Corp. Mechs Continuation with a new update entry: All other mechs + Fixes Read the rest of this update entry...