Modding Discussion which mod is causing colony not to work?

Discussion in 'Starbound Modding' started by lordglythglyth, Feb 10, 2016.

  1. lazarus78

    lazarus78 The Waste of Time

    Easier said than done. That is kinda the point. having the sprites doesn't eliminate all the work to make something playable.
     
  2. lordglythglyth

    lordglythglyth Pangalactic Porcupine

    hmm dang :/ that sucks that i cant use munari anymore or trekkers or sbg race
     
    Last edited: Feb 10, 2016
  3. C0bra5

    C0bra5 Oxygen Tank

    point taken
     
  4. lazarus78

    lazarus78 The Waste of Time

    As I said, races are still a lot of work. Not trying to downplay the work required, also considering I've yet to do a race myself, simply because of the workload required.
     
  5. C0bra5

    C0bra5 Oxygen Tank

    here's my recommendation: dont.
     
    Last edited: Feb 11, 2016
  6. mastercookie

    mastercookie Existential Complex

    if u use modded door or light that dont have colonytags, the colony deed wont do anything
    try vanila items
     
  7. Benven99

    Benven99 Phantasmal Quasar

    If it helps, i have the Munari mod, and im still able to have a colony, but when i tried with the Trekke's mod, it wouldn't work, because the colony deed keeps trying to spawn in a Trekker tenant, but isn't able to.
     
  8. lordglythglyth

    lordglythglyth Pangalactic Porcupine

    how spawning on my ship with this mod n it dint work they just never would spawn intill i removed all 3 mods i tryed it one race at a time
     
  9. lazarus78

    lazarus78 The Waste of Time

    I'm sorry, but... really?
     
  10. lordglythglyth

    lordglythglyth Pangalactic Porcupine

    bashing really? o am my own person i may be low educated but some times im clever n dark so look at a persons heart befor you bash:/ yes il admit it hurts my feelings when some one bashes my grammar n spelling .
     
  11. Thalant

    Thalant Zero Gravity Genie

    I don't like to continue an off-topic discussion, but writing "n" instead of "and" is not a problem of being "low educated". Is just laziness. And it only causes people to ignore your posts, as they are kinda hard to read and understand properly.
     
    lazarus78 likes this.
  12. lordglythglyth

    lordglythglyth Pangalactic Porcupine

    Code:
    15:14:19.117] Info: UniverseServer: Client 'Meow LaBlood' <1> (local) connected
    [15:14:19.119] Info: UniverseClient: Joined server as client 1
    [15:14:19.128] Info: UniverseServer: Loading client ship world ClientShipWorld:43e9a38113ce5e652628636047703ede
    [15:14:21.999] Info: Renderer initialized
    [15:14:48.564] Info: UniverseServer: Creating celestial world -478420652:-222667920:-105604435:7:1
    [15:14:49.980] Info: Placing dungeon naturalcave
    [15:14:51.297] Info: Generating dungeon naturalcave (NOT FORCED)
    [15:14:51.330] Info: Placing dungeon at (2893, 875)
    [15:14:55.655] Info: Loading TenantDatabase
    [15:14:56.970] Info: Done loading TenantDatabase in 1.315 seconds
    [15:14:57.231] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/objects/colony/colonydeed/colonydeed.lua"]:342: (TenantException) Error loading tenant '/tenants/chef_munari.tenant': (JsonException) No such key in Json::get("colonyTagCriteria")
    [0] 7ff7135f3e13
    [1] 7ff7135f07a8
    [2] 7ff713332585
    [3] 7ff713331a86
    [4] 7ff7137fc0ac
    [5] 7ff713740bb0
    [6] 7ff71373dba4
    [7] 7ffd21b79083 RtlCaptureContext
    [8] 7ff71332fe1d
    [9] 7ff713332d8a
    [10] 7ff71333343d
    [11] 7ff713331b86
    [12] 7ff71332f9a6
    [13] 7ff71332faa0
    [14] 7ff7134a1508
    [15] 7ff7134a2bf5
    [16] 7ff7134a4796
    [17] 7ff7134a38b4
    [18] 7ff7134a3722
    [19] 7ff7134a2113
    [20] 7ff7134a899e
    [21] 7ff7134a292f
    [22] 7ff7134a4600
    [23] 7ff7134a4099
    [24] 7ff7134a9d1b
    [25] 7ff71364d9e6
    [26] 7ff71364cc5f
    [27] 7ff7136981ca
    [28] 7ff71369fae2
    [29] 7ff713698314
    [30] 7ff7136988ab
    [31] 7ff7136983b0
    [32] 7ff713687004
    [33] 7ff712f530b9
    [34] 7ff712f54255
    [35] 7ff712f5419b
    [36] 7ff7130c595c
    [37] 7ff71327ba7e
    [38] 7ff71336be20
    [39] 7ff71339a819
    [40] 7ff71339a5a2
    [41] 7ff71360849d
    [42] 7ffd21898102 BaseThreadInitThunk
    [43] 7ffd21b2c574 RtlUserThreadStart
    [0] 7ff7135f3e13
    [1] 7ff7135f07a8
    [2] 7ff712f589d5
    [3] 7ff7136453eb
    [4] 7ff712f530d2
    [5] 7ff712f54255
    [6] 7ff712f5419b
    [7] 7ff7130c595c
    [8] 7ff71327ba7e
    [9] 7ff71336be20
    [10] 7ff71339a819
    [11] 7ff71339a5a2
    [12] 7ff71360849d
    [13] 7ffd21898102 BaseThreadInitThunk
    [14] 7ffd21b2c574 RtlUserThreadStart
    [15:15:33.438] Info: UniverseServer: Stopping world CelestialWorld:-478420652:-222667920:-105604435:7:1 due to inactivity
    [15:15:33.551] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:-478420652:-222667920:-105604435:7:1
    
    so beats me how you get it to work then:/
     
  13. lazarus78

    lazarus78 The Waste of Time

    Open up the file /tenants/chef_munari.tenant

    Change "tagCriteria" to "colonyTagCriteria"
     
  14. lordglythglyth

    lordglythglyth Pangalactic Porcupine

    thanks now let me see if that works
     
  15. sayter

    sayter The Waste of Time

    the surest way to accomplish that is to not install outdated mods. You've got outdated mods installed doing god-knows-what , and now as a result your characters have that data appended to them. When you then remove those mods those characters will not allow you to load the game since they have gear from that mod on them (whether it be items, scripts, whatever)

    in the future, hold off on randomly downloading mods. First, look at the published date of the mod. Anything after mid-december 2015 should be okay. Anything from before: check if it is still compatible with the current stable. Otherwise, do NOT install it.
     
  16. lordglythglyth

    lordglythglyth Pangalactic Porcupine

    i got em to work sayter, i just had to add that tag to everything n believe it or not caf works i know its ancient but it still works i was amazed
     
  17. sayter

    sayter The Waste of Time

    I wouldn't say ancient, but good. At least it is fixed.
     
  18. lordglythglyth

    lordglythglyth Pangalactic Porcupine

    yup but i had my only player left cuz they dint like the amount of mods i was using if it worksd i keep it if it dont i delete it or tweak it
     
  19. lazarus78

    lazarus78 The Waste of Time

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