Try reading the bottom of the article this thread is for. They told us to report issues with this build here in the comments.
The campsite owners left their gravity generater inside the tent on their last visit, either that or shredder and krang are below the surface in the technodrome messing with gravity again.
Its awesome, no bugs found or unstable content yet, didnt generate new universe just playing on last update universe.
I'm waiting too. Servers are allways restarting because of crash's done by Huge Planets with many constructions and Several Players inside the server. Let's see now...
I love the fact that mods are being implemented into the end game.. as far as community input goes; I mean.. you can't input and have influence much more than that. However, I'd hope that all mod developers will receive credit in the end game... You're essentially asking people to host there mods in your repository and then you just take their intellectual property for free.. then you sell the intellectual property you get for free; for a nominal fee. ...just sayin
Shouldn't it be treasure "hoard" instead of "horde"...? Unless of course there is some kind of unwashed mob involved.
.world files in both stable and unstable are still transferable to your friends. (copy paste) I'm nervous for the .world files. I suggest you encrypt them chucklefish or face having a world file transfer community. .WORLD files are currently in your steam/steamapps/starbound/universe folder. Technically you can even duplicate your home base on multiple planets by just renaming it. What will chucklefish do? I'm excited! PS..I have transferred my world file to my roommate and he now has my "base".
I wonder where the patch is. also, can someone who plays the unstable version describe how unstable it is? I'm quite curious.
Also Molly! I just made a heck chest that floats! You should put these in the Heck!! THE HEART CHEST!!!
Just a risk of minor corrupt player data. It's actually fairly stable. The new stable version comes out soon though. If i could give it a percentage i'd say 2% chance of character loss.
sounds about right. I just know at the moment it is stable enough for myself & my computer; even with the spikes it has with mobs in general, as well what was mentioned earlier in this thread I believe. Regardless it isn't game breaking for me, but exists. And like this person mentions, soon the stable one will be out. The difficulties of the unstable is the reason to have it, in order to scout for the stable; ie bug reporting...
Sounds good, looking forward to play, but I am still waiting for attack directions and tighter movement. Other than that, keep up the good work!
I have a very big problem and i don't now how to fix it: -I don't get any update over Steam, so my game is not updatet -When I would to play singleplayer, choose my character, my game closed and an endless error report open in a screen. (added Screen) -After I closed the error report, it wil open a next error report with: "Runtime Error Program: C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\starbound.exe This application has requested the Runtime to terminate it in an unusal way. Please contact the application's support team for more information." -If I start my own server, it opens the exact same error screens as in game. I hope some of you guys can help me (I'm so sorry for my bad english, I'm german ) My sytem: "Processor: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz 2.50GHz Installed RAM: 8,00 GB (7,89 GB usable) Systemtype: 64-Bit-operating sytem, x64-based processor ASUS(TM)"