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FrackinUniverse 6.4.3

Enhance your starbound experience in every area. Massive mod.

  1. 5.4.951

    sayter
    • new beeflower sprite (noche)

    • corrects a bug in weathers regarding windspeed not registering, causing lag/script hang

    • precursor spawner improvements (hubnester)
      • Gives it a new sprite + some sound effects (Retoid).
      • Spawn time is now a tenth of the monsters base max health instead of just 10 seconds for all monsters.
    BYOS (hubnester, SivCorp)
    • Ship Crafting Table re-added (see below)
    • Add SivCorps ship objects (additional batch of deco items. 55 total)
    • added a slightly smaller FTL drive option
    • FTL drive now takes additional resources (while the smaller option does not) in exchange for increased in-system ship speed
    • Adds a decorative ftl dive and captains chair.
    • Now only gives the functional BYOS object recipes when you select to use BYOS (temporarily can also be gotten by interacting with a machining table so that people who are currently between choosing BYOS and building a machining table are able to progress).
    MECHS (sayter)
    • Mech Stomp has been adjusted to stat-based. Only those mech parts specifically stated to have mass cause the impact effect.

    • the above change means some mech bodies cause the effect while others do not. Any body marked with "mass" in its description will cause the effect. Mass indicates overall potency. Modded mechs may not have these effects (modders please see next point below on how to integrate)

    • mod authors wishing for their mech parts to be compatible: simply add the stat "mechMass" with a value between 1 and 10 if you want that part to contribute to the tile destruction effects. Otherwise, leave it blank. It can be applied to Boosters, Legs and Body as desired. For your actual mechpart items you'll need to add the mass into the description (if you care enough to bother)
    Natural Aura and Lordqwer1989 like this.
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