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Assorted Crafting Things 1.3.1

Lots of things!

  1. "It's About Time!" Update

    Campaigner
    Are you ready for a crazy long changelog? You bet you are! If you find any bugs, reply to this post so I can see them.

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    Changelog
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    07-23-2016;
    - This update adds an insane amount of things. I went overboard!
    - No seriously, I probably missed a few dozen or so things when writing this changelog.
    - This was all worked on off and on since the previous stable Early Release version. Long time ago.
       
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    General
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       - Almost every item has received some kind of update.
         - If you ran an older version, you will need to repurchase everything.
       - Bunny Tenants have returned, and they're always Humans!
         - Place a light, a door, and any one furniture item from the ACT Furniture Catalog.
         - They can be recruited! Keep doing their quests until they ask to join!
         - Crew Bunnies retain their black bunnysuits, no matter the job they take.
       - ACT Hoverbike updated to be like the other Hoverbikes.
       
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    Bazaar
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       - ACT Bazaar Teleporter is now crafted at the Inventor's Table for 10 Tungsten Bars.
         - Gotta do a little work to unlock it!
       - ACT Bazaar has received a drastic visual change. Now it looks more futuristic!
         - Also looks like it slammed right down in the middle of a dangerous location. Uh oh!
       - Ick has received an overhaul!
         - His changes are detailed below.
       - Vendors do not buy your stuff anymore.
       - Wall Catalog inventories have been organized better.
         - Five different catalogs; Furniture, Costume, Pots, Potions, Music
           - Furniture sells placeable decorations unlike any other.
           - Costume sells all the costume parts I've made, plus some extras.
           - Pots sells replicas of the breakable pots and vases across the universe.
           - Potions sells various five-minute buff items.
           - Music sells placeable music players that play the tracks from the game. Over 60!
         - Inventories of each one are organized alphabetically.
           - It also puts stuff out of order, despite my making sure everything was labeled right.
           - This kills my OCD, because I have to redo a lot of stuff to fix this. Screw that.
         - Wall Catalogs use a unique window that matches their sprites.
       - New Vendor: Tiy
         - Sells items based on things from Starbound's forums, pre-release screenshots, and so on.
       - New Vendor: Space Invaders
         - Sells Sprite Rip items. I didn't want to remove them, but I didn't want them with the other stuff.
       - New Vendor: ACT Pets
         - Sells pet-related items. See below for more info.
    
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    Ick
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       - Ick's sprite has been updated. Now looks more menacing!
       - Ick now has a unique crafting menu to match the menu of the catalogs.
       - Ick has buried below the floor, into an old janitorial closet.
       - Ick now provides crafting recipes for a few items.
         - Four tabs in his inventory; Swords, Hammers, Guns, and Pets.
         - Weapon recipes are simple, but aren't easy. They're gated behind level-appropriate items.
           - Some require Manipulator Modules and Upgrade Modules. These aren't as common anymore!
         - Pet recipes are pretty cheap, as they're just as tough as any random monster you encounter.
    
    ===============
    Pets
    ===============
       - Pets are sold by ACT Pets, the white box to the right of the teleporter in the Bazaar.
       - I spent a long while making various pet sprites over weeks of off and on work. It was fun.
       - All pets are spawned by egg objects. Some hatch slower than others.
         - Few hatched pets start as babies. They're invulnerable to your attacks.
         - After a short while, they grow up. They're not hostile, but can now be captured.
           - Purely for cosmetic purposes.
         - Other pets hatch as adults. SCIENCE!
           - They can sometimes be aggressive or passive.
       - All pets can be captured at full health; no need to weaken them.
         - Baby versions can't be caught. Let them grow up first.
       - All pets, with some exceptions, are useful for fighting.
         - Some pets have bonus properties, explained in their descriptions.
         - One pet has absurdly bad stats. This is intentional.
       - Pets come in a variety of forms.
         - Non-Combat pets, which are labeled as such on the egg descriptions.
           - These pets are Persistent, and will not disappear as wild creatures unless killed.
         - Slimes, which bounce around and bonk enemies.
         - Metroids, which fly into your enemies.
         - There are also other types of pets. Try them all!
       - All wall pet spawners are now gone.
         - Most removed pets are now available through the eggs sold by ACT Pets.
         - Some removed due to their wild counterparts being capturable.
         - Some removed because I could not convert them into better sprites without losing their "character".
           - Also because the sprites sucked something fierce.
           
    ===============
    Weapons
    ===============
       - All weapons have been rebalanced.
         - All weapon prices adjusted.
           - Cheap, but still pricey.
         - Most weapons' base stats are at Durasteel level (Level 4)
           - Junk Sword's base stats are the same as Broken Broadsword.
           - Some weapons are slightly stronger due to unique secondaries.
         - Most Broadswords have the secondary attack "Rising Slash".
         - Some melee weapons have unique secondary skills.
           - Weapons with unique secondaries are balanced. They're not too strong, but not useless.
       - Most weapons have received a major sprite overhaul.
         - Some have glowing bits.
         - Some are animated when swung.
       - The Glitch King only offers his best weapons to those who proved themselves worthy adventurers.
         - At first, he only sells a few weak weapons.
         - Completing the Avian mission will unlock all other weapons.
       - If you lost or sold it, the Glitch King will sell a Broken Broadsword to you for 180 Pixels.
       - All flamethrowers removed and replaced with a single adaptable Flamethrower.
         - Right click to cycle through seven colors; Red, Carmine, Orange, Yellow, Green, Blue, and Purple.
         - This was fun to make.
       
    ===============
    Costumes
    ===============
       - Several new items added.
       - More items can now be dyed.
         - Apsaras, Apus, Infant Mag (both), Kalki, Pushan, Rati, Sato
           - They are dyed based on how they were colored in the games they come from.
       
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    Furniture
    ===============
       - All Campfires now work like the new Campfire, providing cooking recipes.
         - They have bonus recipes for brains and souls from the respective weapons.
       - Princess Toadstool's Fireplace now serves as a Campfire.
       - Princess Toadstool's Fireplace renamed to Peach's Fireplace.
       - Seed Extractor removed. Seeds are now sold at the ACT Furniture Catalog now.
         - There's only two. Nothing special, just stuff I felt like making.
       - Archaeologist's Table serves a purpose now.
         - Place 100 Bones into the left slot, and receive a bag.
           - The bag can open into any fossil piece.
           - The bag may contain fully completed, unique fossils as well. Currently 6 unique fossils!
       - Many items were repositioned. They now fit better per block, rather than...whatever I had them on.
       - Some items now glow in the dark!
       - Glitchsura and the Guardian Lions got a much-needed graphic overhaul! They're much more intimidating now.
       
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    Consumables
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       - All consumables provided by this mod can stack, restore hunger, and do not spoil over time.
         - They will all say "Should stay fresh for a while" indefinitely.
       - Potions provide various status effects, and cost 500 Pixels each.
         - Buff: Swim will not show a buff icon.
       - Blue Carrot and Tentacle Seeds are now sold at the ACT Furniture Catalog.
         - Blue Carrots can be cooked at a Green Camp Fire, Blue Camp Fire, Dark Matter Camp Fire, or Bonfire.
         - Raw Tentacle will not stack, as it is not a custom consumable.
       - Bee Hive is now sold at the ACT Furniture Catalog.
         - Works like Moth Trap; place and wait to collect.
         - Four types of Honey can be collected.
       - Brains are collected when the Lobotomizer kills an organic enemy.
         - Inferior and Tasty Brain can be cooked at a Green Camp Fire, Blue Camp Fire, Dark Matter Camp Fire, or Bonfire.
       - Souls are collected when the Soul Extractor kills an organic enemy.
         - Stronger souls provide buffs.
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