For all your damage negating, effect stopping needs! Equip able shields that act as a particular modifier against specific damage or environmental hazards. They only appear when needed, like to stop a bullet or that nasty glass shard/sand storm! They come in several lovely colors so you can accessorize with your armor! Come on guys I need help. Help me elaborate!
Yeah I could definetly image myself having an energy shield. Maybe we could have different shields: One to breath underwater, one that protects you from bullets and one that protects from melee damage? Maybe even some that reflect the attack.
Shields to protect your base would also be cool. So your friends don't annoy you with orbital strikes all the time But I think even a shield could't protect you from that laser. So many options...
So this energy shield, would it negate all damage to your actual health or just reduce the amount taken? I would prefer that it soaks up all damage until it runs out of energy. If I had to make a comparison, the only one I could think of would be a Halo-styled energy shield. Stops all incoming damage until you have no energy left, and needs to recharge. But nice idea, you've got my support.
A halo style shield sounds like a good idea and yes it should't soak up infinte damage that would be overpowered.
Maybe you could modify your shield a bit. either it soaks up a lot of damage, but has low energy and is used up quickly, or it only blocks part of the damage, and lasts much longer!
Maybe the push could have a small cooldown, so after you have pushed an enemy away you're vunerable for a short time.
Or could use a high amount of energy... Also some sort of flaming shield that burns enemies that touch it, this one use REALLY big quantities of energy.
Yes, or even shields that knocks enemys back, but drain your health! For a ranged fighter they would still be better than nothing, since you're granted the time to escape!
Eww, starcloak came to my head and a sudden idea of a burst attack coming down from the sky when something touches the shield.
As far as energy based shields go, a portable shield (I'm gonna use Starwars references, sorry if I offend) like the Gunguns carry would be useful for deflecting melee and ranged, but you are not always guaranteed to defend with it, and it does not require energy. This shield could still be damaged though from lots of impacts, but it would not drain any energy you have. A full body-generated shield similar to what Droidekas use in Starwars requires tremendous amounts of energy, but are extremely durable and will turn off automatically when firing. A lower energy shield of this type will deflect glancing shots and lessen straight-on hits, and also allow for combat without powering down.
My head's smoking. To much ideas and possibilities! Auto restart... Ok, I'm back. Good ideas you have there. We will see what the devs will include in this aspect!