Jun 30

Discussion in 'Dev Blog' started by kyren, Jun 30, 2014.

  1. kyren

    kyren kyren

    kyren submitted a new blog post:

    Jun 30

    Continue reading the Original Blog Post
     
    njea, AdenSword, Axe Garian and 7 others like this.
  2. Wooo! Those things sound awesome. Color pallets based on biomes should be interesting ^^.
     
    Titanium likes this.
  3. Zouleena

    Zouleena Pangalactic Porcupine

    More Slots!!!

    *ding ding ding ding*

    Plus, fab news on the biome pairing, colour co-ordination (ooh, lah lah) and intelligent AI.
     
    Last edited: Jun 30, 2014
  4. prodamn

    prodamn Spaceman Spiff

    sounds pretty neat!!
     
    Hatsya Souji likes this.
  5. extremist

    extremist Existential Complex

    God how I love this overflow of information, from one side the surprise factor with the next update is 0, but god how much i love to heard about progress.
     
  6. Zebe

    Zebe Space Kumquat

    So the beamaxe & paint and wire tools are held in separate slots specifically meant for them? Neat! That'll come in handy...
    The biome-specific palette sounds cool too. I can imagine what kind of monsters rainbow biomes will have.
     
    yclatious likes this.
  7. Mackinz

    Mackinz The Waste of Time

    I did not know this was in the Nightlies, but I am sad to see it go considering I've wanted the ability to make Uranium/Plutonium/Solarium Ore/Bars apply a cumulative radiation poisoning status effect whose strength depends on the quantity of items in one's inventory.

    Why did you remove this feature, @kyren?
     
    A1CZERO, Jbeetle and Zebe like this.
  8. yclatious

    yclatious Guest

    Permanet upgrades?I dig,I dig.

    Just hope we can make some better matter manipulators,or atleast upgrading ours...
     
    bounding star likes this.
  9. [pixelmonster]

    [pixelmonster] Big Damn Hero

    Hmmm... cool!
     
  10. silverbullets

    silverbullets Aquatic Astronaut

    It would be interesting to be able to do some kind of attack with it
     
  11. Dresden

    Dresden Void-Bound Voyager

    Any idea when we'll get a (un)stable update? It feels like forever since we've had one.
     
  12. Darklight

    Darklight Oxygen Tank

    Not really. A tool should stay a tool Not turn into a weapon
     
    PhotogenicSkeleton likes this.
  13. silverbullets

    silverbullets Aquatic Astronaut

    True. Too much Unreal tournament on my mind right now
     
    Hatsya Souji likes this.
  14. Zebe

    Zebe Space Kumquat

    Maybe if it could be upgraded to be able to throw blocks...

    ...and dig faster.
     
    Hatsya Souji and Corverean like this.
  15. yclatious

    yclatious Guest

    They have given up on any kind of ETs ,as they always rushed it and it kinda went crp,so fraid not
     
  16. prodamn

    prodamn Spaceman Spiff

    no.

    no. none.

    @Jeoshua LOOK AT WHAT YOU DID! you and your unstable branch...

    you should be pushed out to the front and shield all those comments for all others! :p
     
  17. Eonwe

    Eonwe Macho Man

    I doubt there will be because if they miss it by even a minute then there will be an uproar on the forums.
     
    Broseph Stalin and Jbeetle like this.
  18. Brassqund

    Brassqund Hard-To-Destroy Reptile

    Really nice.
    I like to had the paint tool and stuff in a permanent place.
     
  19. DirtyChets

    DirtyChets Space Spelunker

    cant w8 untill next stable update
     
  20. Wujekblazej

    Wujekblazej Space Spelunker

    Exactly. I really appreciate all your recent effort in improving selected parts of the gameplay, but I strongly reccomend you to focus on some of them and release some stable updates soon. Or at least give us some hint about how long should we wait for it.
    To be honest, the last stable big update ('enraged koala' if I am not mistaken) is few months old.

    All I need is navigation and planet marking improvements. You announced it arount February or even earlier.

    No hating :)
     
    DirtyChets likes this.

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