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Outdated Seed Extractor & Genetics Lab 1.1d

Simple tool for extracting seeds from produce and creating GMOs.

  1. juliuslove
    I enjoy farming and wanted a way to turn produce into seeds. Rather than simply have plants drop seeds, I opted for a simple workstation to extract seeds from produce. I also ran into some lag issues with large farms so created a way to make plants produce more in less space.

    Usage:
    This mod adds new crafting stations, "Seed Extractor" and "gmolab" that are craftable from the Crafting Table.

    There are 2 tiers of Seed Extractor, one made of copper and the other steel, and 2 varieties of each.

    Copper makes seeds at a 1:1 ratio.
    Steel makes seeds at a 1:2 ratio. *The steel is required for the gmo lab.
    The gmo lab halves most longer growing times and doubles production from each plant.

    Use Instructions
    Simply place 1 cooked alien meat into the stone furnace and press cook. This will give you the recipes for the copper extractor.

    The steel extractor is learned after making the copper.

    To extract seeds, simply place the plant produce into the input slot and press Extract.

    After learning the steel extractor, put 1 cooked alien meat into the steel seed extractor in order to learn the recipe for the genetics lab.

    The gmolab functions as a crafting table. It produces items that you then put in the steel seed extractor in order to get the seed to grow the plant. The item the gmolab produces is not plantable until a seed is extracted.

    For ease of use, I made sugar work to make sugarcane seeds, even though that doesn't really work at all. Mushrooms and the 3 flower varieties are also working. I made a custom mushroom file that uses the same growing speed as flowers so it takes much less time to see a mushroom fully mature.

    Installation Instructions:
    Download the file and extract into Starbound mods folder. There are now 2 folders in the zip. I separated the gmolab as an optional mod that you can simply not use if you want. If you want both, keep both folders. If you only want the seed extractor, simply delete the gmolab folder.

    Mirrors:
    http://www.nexusmods.com/starbound/mods/48
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    Anyone can alter/redistribute the mod's assets without the author's consent.

    Images

    1. seedextractor.png
    2. Seed Extractor 1.0d.png
    IronPanda, Inny, User011232 and 5 others like this.

Recent Reviews

  1. ApexCollective
    ApexCollective
    5/5,
    Version: 1.1d
    Excellent, not to complex and does just what it says it does.
  2. DellaLuce
    DellaLuce
    5/5,
    Version: 1.1b Enraged Koala
    Very good ;)
  3. Werekitty39501
    Werekitty39501
    5/5,
    Version: 1.1b Enraged Koala
    It would be awesome if you could extract the seeds from the Starbooze Mod.
    1. juliuslove
      Author's Response
      If you don't mind testing I put together a mod that should work. I wasn't getting errors while running it at least but I don't have time to find hops or cinnamon.
      https://mega.co.nz/#!tE9xwCIA!i9VNnkQjnGunQXQbtMsS95SUGl78ID2u3vEWV84k1ic
      Just extract that to the mods folder and as long as you have both seed extractor and starbooze installed, it should allow you to extract the hops and cinnamon. If it all works ok I'll add it in my next update.
  4. crazygreggy
    crazygreggy
    5/5,
    Version: 1.1b
    Does exactly what it says . Easy to install . Easy to use . One of the hand full of indispensable mods I have to have loaded . The ability to farm flowers and mushrooms is welcome as not every planet has them growing . If you want a base that's close to self sufficient then you need this mod .
  5. Vuldreg
    Vuldreg
    5/5,
    Version: 1.1a
    I had to get this just for the fact of the mushroom seeds also gained from this, I want to grow mushrooms but can't get them to work at all the tree mushrooms disappear when i try growing them and the tiny ones only give a mushroom and no seeds which has been a annoying problem.
  6. Dragoness
    Dragoness
    5/5,
    Version: 1.1a
    This is for the seed extractor, I haven't really played around with the GMO lab. But, it's very handy to grow lots of produce to make the better food. Also, the author was very helpful when I had a problem. I hope the next patch doesn't break this, I love farming :)
    1. juliuslove
      Author's Response
      Thanks for the feedback. =) I'll be updating this as new versions come out. I mainly made this for myself after all.
  7. Man in the Mists
    Man in the Mists
    5/5,
    Version: v1.0f
    Simple, yet very useful.
  8. Ebkrem
    Ebkrem
    5/5,
    Version: v1.0f
    A must-have mod! Works perfectly, adds far more incentive to find food merchants and other structures/npcs.
  9. Sigurd Aginulfus
    Sigurd Aginulfus
    5/5,
    Version: v1.0e
    Works perfectly. Thanks again for figuring out how to fix it with starloader!
  10. Jmbomb
    Jmbomb
    2/5,
    Version: v1.0d
    Can't craft the blueprint (I put a cooked alien meat and press smelt, is this right)
    1. juliuslove
      Author's Response
      That's correct. Please let me know how you installed it in the support thread accessible on the right side of the mod info. I'll help you get it working.