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Mephetor-Skunk Race 1.02

Skunks in space?

  1. Upbeat Giraffe (Yes I actually came back)

    AnthonySkunk89
    what is done:
    • skunk sprites, in many colors, available as a playable species
    To do list:
    • improve ascetics of ship and related sprites
    • dungeons (eventually)
    • a skunk spray tech or weapon - mostly done, just not sure quite how to balance it atm
    • more ships
    Any feedback is greatly appreciated.

    Done: Tail animations. Tails uses the belly color for the stripes. (Completely redone.)
    Codex Entries.
    MORE COLORS!

    Backround story involving human scientists.
    ToDo: Green fog fx to follow the character when more effects are added by Starbound later. Will be toggable if able.
    Slightly altered human revival animation. (Will either be a skunk tuning humanoid or human becoming skunk,)
    Sounds...gunna try to do some custom sounds.
    Will NOT do, or won't at the moment: Custom Ship. (Can't figure out how to add rooms and lack a decent ship model, not that good yet. :p)
    A spraying weapon of sorts. (Until the unique traits and abilities of each existing races are done.)

    1.2: Added head sprite and face stripe thanks to Namoroka for providing.

    1.5: The "Get off my but and update this" Update.
    Added Menu images for genders, replacing the old skunk sign.
    Reworked the tails and edited the hair a lil, working for Upbeat Giraffe now.

    Untitled.png


    Untitled.png
    Skye Diamond likes this.
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