Starbound is currently the kind of game where if you find a town, you must avoid at all cost to cause the error of hurting someone, or breaking tiles in their presence. Why? Easy, because the guards in the game will hold a grudge against you, and will not stop trying to kill you, until they are killed, and they can also incite other guards to kill you too, increasing the problem. So, what would solve this situation? Easy, since the player can hide his weapons by pressing the button of the equipped weapon slot, the guards could try approaching the player, and then bring the option of paying for his crime with pixels, if the player have not the pixels necessary to pay for the crimes, then Run Barry, Run! You know, accidents happens, why not let that slide?