Just time for a quick update this week. This week’s progress (so far): Auto-generate party code and player naming fixed (again). Game Maker was reading the external files incorrectly, so we decided to port them to an in-game database. 1 new readable book item added. More planning (it never ends). (Joe) 2 cutscenes polished with animations, camera functions, and effects. This took up most of our time, but it's definitely worth it. Added and tested some new placeholder sound effects. (Joe) Reduced the size of the Scribe’s gigantic head (in portrait pictures). (Joe) Improved cutscene functionality, adding camera zooming (!), shader effects, embers and glows. Some minor tweaks to the AI, minor bug-fixes and tidying up.