Greetings Investigators! Nothing new or fancy was done today, mostly just adjustments and bug fixes. Still trying to check items off the next test build's todo list. Today's progress: - Fixed some issues with the BGM system and menus. - Lots of sound balancing (gun fights no longer sound like war and more like shoot outs, BGM might still be a bit loud though) - Changes to the crypt boss fight. (and as a side effect, some improvement's to the fight's audio cues) Thanks for reading!