Attempting to follow the Steam Workshop guide, and... I made the vdf file: Code: "workshopitem" { "appid" "211820" "publishedfileid" "0" "contentfolder" "\playablecat" "previewfile" "preview.png" "visibility" "0" "title" "Playable Cats" "description" "DISCLAIMER: I do not have the Steam Workshop Uploader tool, so I am having to upload this file manually using lesser-convenient methods. For this reason, you'll probably find a more up-to-date variant of this mod at http://community.playstarbound.com/resources/playable-cats.4131/ This is an updated and polished variant of TheAdmiral's Play as a Cat!! mod, which adds a fur pattern, color variations, changes the default ship to Hylotl (for the fish), comes with its own invisible clothing, custom (invisible) armor, tired cat swords, its own ship pet, a custom flag item, and a handful of custom NPCs. The npcs, sadly, need to be spawned in with the /spawnnpc command. It also fixes errors that the original mod put into the starbound.log file." "changenote" "3.4" } The .vdf, mod and .png file are in my C: directory. The playablecats folder has, as the guide said to, nothing but a single pak file called contents.pak. After getting the file not found error, I changed the address of the folder and preview file to be specifically C:\ etc but that didn't work either. I open steamcmd and enter: Code: workshop_build_item C:\PlayableCat.vdf The publishedfieldid got changed, but then the command line gives me an error of "File not found" What am I doing wrong?
Okay, figured it out. Somehow, the file got deleted off of steam, so the "file not found" was ACTUALLY to the ID number, not any physical files on my computer. Duh. Thank you for that example. It did really help! Sorry for being such a pain!