Can anyone make it possible to walk through trellises? Is there a certain variable I can change or something?
Yes. You need to change the 8th variable for each crop in the Content/Data/Crops.xnb to "false". This might cause some graphical anomalies, as the variable in question is also used in the Draw method, though I couldn't quite follow what was going on with it in the decompiler, and I haven't tested it out in-game to see what happens. Anyways, here's a modified xnb with the changes already made.
Thanks! I'll test it out right now. EDIT: Sadly, I still can't walk through the trellises. Sigh. I'll check the variables again.
Are you trying it on a game where the trellises have already been planted? Because if so, there's probably no way to make the ones that are already planted let you walk through them.
Ah, that explains it. I've got a great grape farm going in my greenhouse so I don't really wanna break it all down and wait for it to regrow again. Sorry for the trouble! EDIT: I tried it out, I'm able to walk through them but the colour is a lot darker, still unsure if they'd be harvestable.
They should still be harvestable; the "raisedSeed" variable that's getting modified isn't checked anywhere in the harvesting code that I saw, and besides, there are regrowing crops without trellises (such as corn).
Good point! They don't move when I walk through them which is what led me to believe they wouldn't be harvestable. Thanks!