Hey! I've never done this before, but I decided to try recording a bit of how I work on sprite edits in this program I really recommend called aseprite. The video i a little chaotic and out of order, but I cover things like basic interface, palette management, handling frames and sheets, and some light coverage of general principles I follow when doing pixel art/animation. I did this with the hope that maybe it will be helpful to someone, but unfortunately it ended up being pretty long. In any case, here it is!