Hi xxswatelitexx, this is the steps (as detailled as I can) : Step 5 has to be done once by file (do it again if you download a new version of the mod). PS : I'm not such a good Linux GUI user so if someone know a way to launch a shell script through the user interface, you are welcome to tell me . It will avoid steps 3,4 and 6
Thanks. After re-reading it I saw that there was a very litlle mistake and so that I created an account and fixed it.
Alright I unpacked using Dolan's program but I ran into another issue. It seems alot of the files were missing I've been also making attempts at the official unpacker, however, I am running into another issue with it. Code: stormalisk@STORMTOP:~$ cd /home/stormalisk/.local/share/Steam/SteamApps/common/Starbound/linux32/ stormalisk@STORMTOP:~/.local/share/Steam/SteamApps/common/Starbound/linux32$ ./asset_unpacker Usage: ./asset_unpacker <assets pak path> <target output directory> If the target output directory does not exist it will be created stormalisk@STORMTOP:~/.local/share/Steam/SteamApps/common/Starbound/linux32$ ./asset_unpacker cd /home/stormalisk/.local/share/Steam/SteamApps/common/Starbound/assets/packed.pak Exception caught: AssetBackendException: Asset database cd is missing ./asset_unpacker(_ZN4Star13StarExceptionC1ERKSs+0xe7) [0x80acf77] ./asset_unpacker(_ZN4Star21AssetsDatabaseBackendC2ERKNS_6StringE+0x1c0) [0x8079ee0] ./asset_unpacker(main+0xc9) [0x8072569] /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0xb73f6935] ./asset_unpacker() [0x807337d] stormalisk@STORMTOP:~/.local/share/Steam/SteamApps/common/Starbound/linux32$
Hi Stormalisk, could you give me a feedback about the issue you get with my tool in my mod discussion ? About the message you get it's because you didn't gave any arguments when you launch "./asset_unpacker". This program needs 2 arguments, as it says to you, to work : Arg1 : <assets pak path> Arg2 : <target output directory> So when you launch the asset_unpacker, give it the two arguments it need, separated by a space. In your case you would have to do that (Path will be much more comprehensive if you prompt in the Starbound root directory) : 1] Code: cd /home/stormalisk/.local/share/Steam/SteamApps/common/Starbound/ 2] Code: ./linux32/asset_unpacker ./assets/packed.pack ./assets/_unpacked 3] Then wait until you get a successfull message. It could take a while depending on your computer perfomances. Explanations : - 1] "cd /..." : Place you in Starbound root folder. - 2a] "./linux 32/asset_unpacker" : launch asset_unpacker which is located (from where you are) in the linux 32 folder (Have to add a space between linux and 32 to avoid a smiley ). - 2b] "./assets/packed.pack" : Tell asset_unpacker that the file I want to extract is (from where I am) "packed.pak" in "assets" folder. - 2c] "./assets/_unpacked" : Tell asset_unpacker that I want the extraction to placed (from where I am) in a folder called "unpacked", in the folder "assets".
To reply for the punctuation, space character is used to specify arguments separation. That's why if you've got a path with a space in the arguments, you'll have to double quote it. ie : ./asset_unpacker ./assets/packed.pak "./space folder/_unpacked"