1. Please be advised of a few specific rules and guidelines for this section.
  2. Hey Guest! Our new game Wargroove has released! Check out the forums or wiki for more information!
    Dismiss Notice

Outdated StarMount 5.1

StarMount - 150 Mounts - Pleased Giraffe

  1. marac008

    marac008 Scruffy Nerf-Herder

    marac008 submitted a new mod:

    StarMount - StarMount - Starbound Mounts

    Read more about this mod...
     
    tankman596 and matt2507 like this.
  2. Pantherine

    Pantherine Pangalactic Porcupine

    Very smart, very cool.
    Great job!!!
     
  3. Michan777777

    Michan777777 Void-Bound Voyager

    Seems to crash with this mods for a friend :

    http://puu.sh/al0BO/ba31c4ae36.png

    My game crashed too, but I have too much mods to show them all. Do you have an idea ?
     
  4. marac008

    marac008 Scruffy Nerf-Herder

    Hmm, not sure, can you post your starbound.log?
     
  5. Soranayo

    Soranayo Scruffy Nerf-Herder

    So, i'm Michan's friend, i'm not too used to Starbound modding, but i can surely do that.
    Here you go : http://puu.sh/al8qO/245d933f96.log
    I'll ask him to send his when he's back. Sorry again 'bout that.
     
  6. marac008

    marac008 Scruffy Nerf-Herder

    Yea, .monstertype is the problem, probably some other mod that you have is also changing .monstertype file, but unfortunately I can't change this, I'm changing .monstertype to add DNA drop from monsters. Except if someone has some solution for this.
     
  7. Soranayo

    Soranayo Scruffy Nerf-Herder

    Could it be " Improved hunting " ? It's a mod that changes loot when you use the bow, 50/50 for the leather/meat, and change it to actually allow it to drop both in the same time.

    Edit : Swapping the mods ( Moving away Improved hunting , and putting on Starmounts ) did not work either.
     
    Last edited: Jul 21, 2014
  8. marac008

    marac008 Scruffy Nerf-Herder

    Could be that, I would bet its that, because it also changes loot same as my mod does.
     
  9. Soranayo

    Soranayo Scruffy Nerf-Herder

    Swapping on and off both of the mods didn't worked, and i have no other mods changing the monsters loots, that's why it's kind of strange to me.
     
  10. sosmic

    sosmic Pangalactic Porcupine

    look like an amazing mod but i got an error too
    i removed all my mods

    Code:
    Info: Preparing Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Done preparing Star::Root.
    Info: Client version 'Beta v. Enraged Koala - Update 8' Protocol: 643
    Info: Running from : D:\Steam\SteamApps\common\Starbound\win32\starbound.exe
    Info: Starting from the title screen
    Info: Initialized SDL
    Info: Initialized SDL Video
    Info: Initialized SDL Joystick
    Info: Initialized SDL Sound
    Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    Info: Loading Star::Root...
    Info: Initializing SDL Window
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Created initial window 1664x1012
    Info: Initializing SDL Window
    Info: Re-created window 1680x1028
    Error: Exception raised during Root finishInitialization: MonsterException: Error loading monster type '/monsters/ground/tallbipednight/tallbiped.monstertype'
    caused by: MonsterException: Repeat monster type name 'tallbipednight'
      MonsterDatabase::load()
      Root::reload()
      _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    Info: Writing Star::Configuration to '..\starbound.config'
    Info: Shutting down Star::Root
    Error: StarException: An error occurred during loading: MonsterException: Error loading monster type '/monsters/ground/tallbipednight/tallbiped.monstertype'
    caused by: MonsterException: Repeat monster type name 'tallbipednight'
      MonsterDatabase::load()
      Root::reload()
      _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
      ClientApplication::postSplashInitialization()
      ClientApplication::update()
      StarApplicationBase::run()
      _SDL_main
      _console_main
     
  11. matt2507

    matt2507 Master Chief

    Ok, I just got the same bug and fixed it.

    I modified the file: "StarMount\monsters\ground\tallbipednight\tallbiped.monstertype" Line 2

    Changed :
    Code:
    "type" : "tallbipednight",
    To:
    Code:
    "type" : "nighttallbiped",
    I hope it can help, your mod looks great ;)
     
    sosmic likes this.
  12. marac008

    marac008 Scruffy Nerf-Herder

    I'm glad that worked for you :)
    Do you get DNA from Tall Night Biped monsters after you make this change?
    If you do then i will make an update with this change, if you don't then I will have to think of something else, if the problem is just with Tall Night Biped monsters then I will remove treasure drop for them.
     
  13. marac008

    marac008 Scruffy Nerf-Herder

    Never mind, I tested it, when I change tallbipednight to nighttallbiped I still get Monster DNA from Tall Night Biped monsters, so I'm going to fix this and update mod. Thank you for the help :)
     
  14. marac008

    marac008 Scruffy Nerf-Herder

    matt2507 likes this.
  15. lovelessashi

    lovelessashi Void-Bound Voyager

    Hello, I'm getting this error upon launch, and instantly crash:

    Code:
    Error: Exception raised during Root finishInitialization: StarException: Duplicate projectile asset typeName goocluster2. configfile /projectiles/tier3/mount39clustergoo/goocluster2.projectile
      ProjectileDatabase::load()
      Root::reload()
      _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    I just recently downloaded it, pretty sure I'm on 1.1. I also have a lot of other mods installed.

    (Edit: Accidentally copied from the wrong puush file for the code lol.)
     
  16. Skaith134

    Skaith134 Scruffy Nerf-Herder

    Question How do you fix when the UI for the Mount station is like all mushed up ? like its just a medium line of the bottem of the station
     
  17. sρooκs

    sρooκs Scruffy Nerf-Herder

    This looks good, makes sense and is useful. I would be in favor of adding mounts for mobility and removing flying tech.
     
  18. marac008

    marac008 Scruffy Nerf-Herder

    Can you post a screenshot of this problem or starbound.log if there is ant kind of error?
     
  19. Skaith134

    Skaith134 Scruffy Nerf-Herder

    if the screenshot dosent help just tell me how to find the starbound.log
     

    Attached Files:

  20. marac008

    marac008 Scruffy Nerf-Herder

    Might be a mod conflict, maybe you have a mod that modifies crafting window the same way my mod does.
     

Share This Page