Don't know what the trouble is with 0.31, as it's working for me, but the way it works is: Unzip all files into Stardew Valley main folder. The Mods folder can be unzipped to the main folder or to %appdata%\Stardew Valley\Mods. edit: Can one of you guys paste the error log created in the Error Logs folder?
trying to test something out, but it wont let me spawn an item. The player_additem command gives me the same response no matter what i put in it
You must put in the corresponding item ID from ObjectInformation.xnb. Here's a pastebin of it: http://pastebin.com/08a7Bsi5 edit: Cutlass is a weapon, not an object, and won't work right now. But the various geodes should work.
Ok, I think I found out why it was breaking, I had to create a folder called ErrorLogs in AppData/Roaming/StardewValley and then it ran.
why does the programm use an .net command that isnt even allowed to be used anymore in newer .net version? What kind of programming style is this. in this case loading a file from a remote server.
So everything seems to work fine, except I can't enter my barn or coop without it ctding. Every other building is fine, every action n stuff works fine. Just trying to enter those two crashes. <_<
sorry but this is completely wrong, the error is internal, all that is done in the api is the loading of a .net assembly, there is no loading a file from a remote server please read the exception clearer. Is this with any mods installed? Or just the clean API? Or are you using the injector too? I'll make it auto create that directory oops
I can confirm the same is happening to me. I run over to my coop, the door opens and I CTD. Viewing my error logs shows up to the last command I used and nothing about what caused the crash. I continued to test by taking my mods out in succession and the problem persisted.
I get a silent CTD as well when entering the mine dugeon (ie, using the elevator to go down, but I enter the first area just fine). The only mod used is the TrainerMod that came with the API. The only command used is 'player_setspeed 3'. Using 0.31A of SMAPI. The error log doesn't have anything useful, as it just lists the last command I used (setspeed). I wish I had more to give you, but maybe that will be enough to reproduce it.
The latest should work as well. It was a mistake on my part and I apologize, I'm stressed and tired. I tested the barn and coop after the latest changes so hopefully that will work fine if anyone wants to try it out and tell me how it goes. https://github.com/Zoryn4163/SMAPI/releases/tag/0.32 Direct download: https://github.com/Zoryn4163/SMAPI/releases/download/0.32/SMAPI_0.32A.zip