I have this code in assets/treasure/default.treasurepools Code: "humanStarterTreasure" : [ [0, { "fill" : [ "beamaxe", "flashlight", [ "torch", 10], [ "cornseed", 3], [ "wheatseed", 3], [ "humanstarter", 1], [ "generatedgun", 1, { "definition" : "legendarygrenadelauncher" } ] , [ "generatedgun", 1, { "definition" : "legendaryassaultrifle" } ] , [ "generatedgun", 1, { "definition" : "rareplasmashotgun" } ] , [ "generatedgun", 1, { "definition" : "legendaryflamethrower" } ] , [ "generatedgun", 1, { "definition" : "legendarypistol" } ], [ "generatedgun", 1, { "definition" : "legendarymachinepistol" } ] , [ "generatedgun", 1, { "definition" : "legendaryrocketlauncher" } ] , [ "generatedgun", 1, { "definition" : "legendarysniperrifle" } ] ], "levelVariance" : [0, 0], "allowDuplication" : false } ] ], Works however, the weapons comes with bad damage. know how I can change this?