SMAPI 2.6 beta 19 is now available! (For Stardew Valley 1.3 beta only.) Release notes: For players: Added update alerts for incompatible mods with an unofficial update on the wiki. Fixed update checks failing when some mods don't have a mod ID. Fixed many mods failing if the player name is blank. Fixed repeated errors in some cases when a mod references a missing assembly. Fixed AssemblyResolutionException errors in rare cases. Removed the player_setlevel and player_setspeed commands, which weren't implemented in a useful way. Use a mod like CJB Cheats Menu if you need those. For modders: Added support for reloading NPC schedules through the content API. Added support for reading/writing ISemanticVersion to JSON. Added log parser option to view raw log. Fixed Context.IsPlayerFree being false during festivals. Fixed SaveEvents.AfterReturnToTitle event not triggered after a multiplayer disconnect. Fixed some mods getting rewritten unnecessarily in beta 18 and breaking debuggers. For SMAPI developers: Further development for the upcoming mod handler toolkit.