Entoarox updated [SMAPI] Faster Paths with a new update entry: Major update! Read the rest of this update entry...
Entoarox updated [SMAPI] Faster Paths with a new update entry: Update to SMAPI 1.9 Read the rest of this update entry...
so we can only do whole numbers eh? Why can't we do decimals? When I try decimals it throws a red error in SMAPI 2.1 with SDV 1.2.33 (PC)
Entoarox updated [SMAPI] Faster Paths with a new update entry: EF 2.0 compatibility update Read the rest of this update entry...
Just installed and SMAPI give me that.. [SMAPI] Faster Paths failed on entry and might not work correctly. Technical details: Failed loading type 'Entoarox.Framework.IModHelperExtensions': System.TypeLoadException: Não foi possível carregar o tipo Entoarox.Framework.IModHelperExtensions do assembly EntoaroxFramework, Version=1.8.0.0, Culture=neutral, PublicKeyToken=null. em Entoarox.FasterPaths.FasterPaths.Entry(IModHelper helper) em StardewModdingAPI.Program.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, SContentManager contentManager) na C:\source\_Stardew\SMAPI\src\SMAPI\Program.cs:linha 808 Help?
Entoarox updated [SMAPI] Faster Paths with a new update entry: Update url fix Read the rest of this update entry...
Hmm. I updated the Framework to 2.0.2 and Faster Paths to 1.3.3 and no increase in speed. Default I believe in config.json was 3 for cobblePaths but no change in speed. I'm not sure if anyone else is having this issue. No errors in console, just no speed increase. It was working fine with Framework at 1.8 and FasterPaths at 1.3.1. Now since I've updated, no longer works.
Using the latest Framework, latest Faster Paths, and latest Extended Minecarts Updates I get this error: Using the latest Framework, latest Extended Minecarts, and previous Faster Paths versions I get this: Using the previous Framework version with the newest Faster Paths, and newest Extended Minecarts I get this: For some reason, Extended Minecarts was freaking out and spamming the SMAPI constantly making the text all jerky it was hard getting a pic with the text still but I print screened at the right time lmao Okay, one more with old Framework, old Extended Minecarts, and the newest Faster Paths: After trying to load my game I got the Broke Loop and the Start Menu restarted. That was fun messing around with all that. Hopefully, this will help to fix whatever the problem is, the previous version of the Framework(1.8.0) and Faster Paths(1.3.1), and Extended Minecarts(1.6.5) worked perfectly(except a small glitch with the Extended Minecart) for me so I will just go back to that.
Newest 2.0.6 version of the Framework seems to have fixed it though. I did have issues with the previous version but 2.0.6 fixed all the issues I was having
I think this could really use a toggle option. It'd be nice to be able to toggle between running fast or normal, it'd make it infinitely more useful.
Not really applicable to what I was suggesting. You set it up so it can change speed even while not on a path. That's what I was referring to being able to toggle or not.