It seems like the author for BetterQuarry has abandoned the project, so I decompiled the assembly and have updated/recompiled it for SDV 1.3/SMAPI 2.6. I'm including the source code project for the next time this needs to be updated (hopefully that isn't against the rules). Note for future updater: Inside the project, I have a folder for game file references which I'm not distributing, so you'll need to copy them there yourself.
Yes, that's the one I decompiled. However, I don't recall there being a download for SDV1.3 last I checked and yet there's one there now.
hi, have this issue after insert your mod, may that have a solution? or should i ignore it? nice work btw [SMAPI] These mods could not be added to your game. [SMAPI] - BetterQuarry - solution because it doesn't have a manifest.
These files are outdated; see mods.smapi.io for the latest updates. Thanks @Link064! Here's the same version, with two minor changes: Repackaged as an unofficial update for the mod compatibility list, so players are notified when an official update is available. Moved the source code into a separate download, to avoid doesn't have a manifest errors.
This is great! I can finally experience the Quarry in it's true potential. Thank you very much for bringing the mod up-to-date.
Any chance Mining at the Farm (for Hilltop Farm) and Mining with Explosives be updated too? (also by same author) It really shouldn't be 3 separate mods, as they go hand in hand with each other.
Unfortunately seems to be broken again! I see you around here fixing up the broken mods, I appreciate everything you do! Is there any guide or open source editor that is available to the public to make or fix their own mods?
@Mayvis There's no beginner guide, but here's the general process if you're interested: Install Visual Studio (Mac/Windows) or MonoDevelop (Linux). Download the source code from that post. Open the downloaded BetterQuarry.sln file. Update to the latest mod build config NuGet package. Update the manifest.json versions. Fix any build errors/warnings. Recompile. That list might look daunting if you haven't touched code before, but feel free to come ask in #modding on the Stardew Valley Discord and we can help you through it. Don't worry though, we'll be updating all open-source mods over the coming months.