it doesn't work T_T i've download 0.37 SMAPI extract it.And then download the 1.1 cheat, extract it and copy the 2 files into the mods folder in SMAPI.login to the game and press P and nothing happen Q_Q
sorry but couldn'y access http://bitly.com/CJBCheatsMenu11 would you mind uploading the file to your post by attached it?
I downloaded SMAPI 0.37, but the API Windows says it's 0.36a. As soon as I check any of the boxes the game freezes. API errors upon start: Code: [11:28:58] C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley [11:28:58] Initializing SDV Assembly... [11:28:58] Injecting New SDV Version... [11:28:58] Starting SDV... [11:28:58] Patching SDV Graphics Profile... [11:28:58] LOADING MODS [11:28:58] Found DLL: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\CJBCheatsMenu.dll [11:28:58] Loading Mod DLL... LOADED MOD: CJB Cheats Menu by CJ Bok - Version 1.1 | Description: Simple in-game cheats menu! [11:28:58] Found DLL: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Nini.dll [11:28:58] Invalid Mod DLL [11:28:58] Found DLL: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\TrainerMod.dll [11:28:58] Loading Mod DLL... LOADED MOD: Trainer Mod by Zoryn Aaron - Version 1.0 | Description: Registers several commands to use. Most commands are trainer-like in that they offer forms of cheating. [11:28:58] Registered command: types [11:28:58] Registered command: hide [11:28:58] Registered command: show [11:28:58] Registered command: save [11:28:58] Registered command: load [11:28:58] Registered command: exit [11:28:58] Registered command: stop [11:28:58] Registered command: player_setname [11:28:58] Registered command: player_setmoney [11:28:58] Registered command: player_setstamina [11:28:58] Registered command: player_setmaxstamina [11:28:58] Registered command: player_sethealth [11:28:58] Registered command: player_setmaxhealth [11:28:58] Registered command: player_setimmunity [11:28:58] Registered command: player_setlevel [11:28:58] Registered command: player_setspeed [11:28:58] Registered command: player_changecolour [11:28:58] Registered command: player_changestyle [11:28:58] Registered command: player_additem [11:28:58] Registered command: player_addmelee [11:28:58] Registered command: player_addring [11:28:58] Registered command: out_items [11:28:58] Registered command: out_melee [11:28:58] Registered command: out_rings [11:28:58] Registered command: newitem [11:28:58] Registered command: world_settime [11:28:58] Registered command: world_freezetime [11:28:58] Registered command: world_setday [11:28:58] Registered command: world_setseason [11:28:58] Registered command: world_downminelevel [11:28:58] Registered command: world_setminelevel [11:28:58] LOADED 2 MODS [11:28:58] SDV Loaded Into Memory [11:28:58] Initializing Console Input Thread... [11:28:58] Registered command: help [11:28:58] Applying Final SDV Tweaks... [11:28:58] XNA Initialize Setting breakpad minidump AppID = 413150 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197999040462 [API loaded no] [11:28:58] XNA LoadContent [11:28:58] Initializing Debug Assets... [11:28:58] Game Loaded [11:28:58] Type 'help' for help, or 'help <cmd>' for a command's usage [11:29:14] An exception occured in XNA UpdateTick: System.IO.DirectoryNotFoundException: Não foi possível localizar uma parte do caminho 'C:\Users\Rodolfo\AppData\Roaming\StardewValley\Saves\Axell_116252938\CJBCheatsMenu.ini'. em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) em CJBCheatsMenu.CJB.LoadSettings() em CJBCheatsMenu.CJBCheatsMenu.Events_UpdateTick(Object sender, EventArgs e) em System.EventHandler.Invoke(Object sender, EventArgs e) em StardewModdingAPI.Events.GameEvents.InvokeUpdateTick()
can you please check if your save is located at: C:\Users\Rodolfo\AppData\Roaming\StardewValley\Saves\Axell_116252938\
The movementspeed bonus really glitches out during cutscenes. It would be great if it would be disabled during those. The most noticable example is the "bus driving" cutscene, where sometimes the character just spins around at the starting position.
I'm having the same problem. 1st SMAPI 0.37 is showing 0.36 in its tittle bar. They need to fix that. My Saves are located there. I checked. C:\Users\<User Name>\AppData\Roaming\StardewValley\Saves\<Character Name>_#########\ In the Cheat Menu anything with a checkmark crashes game. The add money works.
First of all: thank you CJB for the awesome mod! Secondly: a feature request. Could you please add freeze/set time option? There is so much to do and so little time each day.
I'm getting the same error, I was able to fix by adding a blank text file named CJBCheatsMenu.ini to the save game folder.
NEW RELEASE v1.2 Changelog: v1.2 5-Mar-2016 - Added weather options (Sunny, Rain, Lightning, Snow). - Added Instant Furnace Smelting. - Added warp locations. (Teleporting) - Added water all fields. - Possible fix for player move speed during events. - Possible fix for loading/saving settings.