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RELEASED Sergal Race 2.3b

Adds Sergals into your game.

  1. KaleShibata12

    KaleShibata12 Phantasmal Quasar

    While I know Sergals likely don't see the entire point in using a shield, I would like to see custom sheilds. a boarding party without guns would be kind of shreded if they didn't have shielded first entry units. I also kind of wish they had a two handed claymore type sword...but I'd assume there's a reason they aren't added either yet or at all.
     
  2. omegadrace

    omegadrace Cosmic Narwhal

    I don't know if bucklers are doable in the current system, but I can have a look!
    As for claymore or other large sword-like weapons, I'm afraid I'm not creative enough to come up with designs... Which reminds me.

    I am currently taking sergal building designs, for use in villages! If anyone has a design they wish to share, please post it.
     
  3. origamania

    origamania Subatomic Cosmonaut

    The biggest problem here is that most reference pictures of sergal architecture is locked in Mick39's Patreon.
    If anything I'll try to make buildings based on the small collection of free official pictures I found on the wiki and on her FurAffinity.
     
    Last edited: Aug 26, 2016
  4. origamania

    origamania Subatomic Cosmonaut

    Alright, I made a random name generator file for sergals based on the fan-made sergal language (with the python script used to generate the "names" included) and I made a few tweaks to the animations of halberds and spears so they properly animate their one or two handed grips. I also reduced the damage on spears a bit, because dual weilding spears is insanely powerful, and I fixed some objects searching for inexistent .wav files.
    Once I get enough materials (and maybe buy some official world details) I'll get to building some sergal homes, bases, buildings, camps, etc.
    I linked the zip file, it contains .patch files to use alongside the mod, and also the modified full files followed by a .old extension.
     

    Attached Files:

    Last edited: Aug 26, 2016
  5. iconmaster

    iconmaster Void-Bound Voyager

    Hey, error report here! When I attempt to use version 2.3 of the mod, I get the following crash on startup:

    Code:
    [Error] Application: exception thrown, shutting down: (ItemException) Object drop 'sergalchest' shares name with existing item
    [0] 7ff697891ee3 Star::captureStack
    [1] 7ff697890c6e Star::StarException::StarException
    [2] 7ff6979e8a55 Star::ItemException::ItemException
    [3] 7ff6979ee75b Star::ItemDatabase::addObjectDropItem
    [4] 7ff6979ee860 Star::ItemDatabase::addObjectItems
    [5] 7ff6979e89b5 Star::ItemDatabase::ItemDatabase
    [6] 7ff697be9cd5 std::make_shared<Star::ItemDatabase>
    [7] 7ff697bef089 <lambda_c979fe2661440bde921b022a5da87f15>::operator()
    [8] 7ff697be0aef std::_Invoker_functor::_Call<<lambda_c979fe2661440bde921b022a5da87f15> & __ptr64>
    [9] 7ff697be4a36 std::invoke<<lambda_c979fe2661440bde921b022a5da87f15> & __ptr64>
    [10] 7ff697be22d9 std::_Invoke_ret<std::shared_ptr<Star::ItemDatabase>,<lambda_c979fe2661440bde921b022a5da87f15> & __ptr64>
    [11] 7ff697bf1336 std::_Func_impl<<lambda_c979fe2661440bde921b022a5da87f15>,std::allocator<int>,std::shared_ptr<Star::ItemDatabase> >::_Do_call
    [12] 7ff697bef6f7 std::_Func_class<std::shared_ptr<Star::DanceDatabase> >::operator()
    [13] 7ff697be6a23 Star::Root::loadMemberFunction<Star::ItemDatabase>
    [14] 7ff697be4fb9 Star::Root::loadMember<Star::ItemDatabase>
    [15] 7ff697bf6272 Star::Root::itemDatabase
    [16] 7ff697be0c40 std::_Invoker_pmf_pointer::_Call<std::shared_ptr<Star::DungeonDefinitions const > (__cdecl Star::Root::*)(void) __ptr64,Star::Root * __ptr64 & __ptr64>
    [17] 7ff697be4609 std::invoke<std::shared_ptr<Star::ItemDatabase const > (__cdecl Star::Root::*& __ptr64)(void) __ptr64,Star::Root * __ptr64 & __ptr64>
    [18] 7ff697be200c std::_Invoke_ret<std::shared_ptr<Star::TerrainDatabase const > (__cdecl Star::Root::*& __ptr64)(void) __ptr64,Star::Root * __ptr64 & __ptr64>
    [19] 7ff697be0cce std::_Call_binder<std::_Unforced,0,std::shared_ptr<Star::Configuration> (__cdecl Star::Root::*)(void) __ptr64,std::tuple<Star::Root * __ptr64>,std::tuple<> >
    [20] 7ff697be03be std::_Binder<std::_Unforced,std::shared_ptr<Star::SpawnTypeDatabase const > (__cdecl Star::Root::*)(void) __ptr64,Star::Root * __ptr64 const>::operator()<>
    [21] 7ff697bf0cb2 std::_Func_impl<Star::SwallowReturn<std::_Binder<std::_Unforced,std::shared_ptr<Star::ImageMetadataDatabase const > (__cdecl Star::Root::*)(void) __ptr64,Star::Root * __ptr64 const> >,std::allocator<int>,void>::_Do_call
    [22] 7ff697888d3b <lambda_7b083dc4bdd496712d99e51bb49515b5>::operator()
    [23] 7ff697889ae2 Star::WorkerPool::WorkerThread::run
    [24] 7ff69788ea0e Star::ThreadImpl::runThread
    [25] 7ff8c22d8102 BaseThreadInitThunk
    [26] 7ff8c46cc5b4 RtlUserThreadStart
    
    This can happen even if it's the only mod installed.
     
  6. origamania

    origamania Subatomic Cosmonaut

    decided to try and make a sergal house for a city in Tiled. So far this is what I have: A large house (which will most likely be a unique house in the sergal cities) over a small market (with a weapon vendor, a food vendor, and a clothes vendor), complete with a bedroom for the rich sergal and another, smaller one for the nevrean "servant". Here is what happens when I use /placedungeon:
    Screenshot_20160904_233315.png
    I still haven't done anything else than this, due to the time needed to crease the custom tileset for Tiled, and it will probably take a long time for anything else to be finished, due to college starting very soon.
     
    Roskii Heiral likes this.
  7. Geodeek

    Geodeek Pangalactic Porcupine

    It looks like 1.1.1 broke the "petnevrean" monster in this mod. Without an "appliesWeatherStatusEffects" field, the monster will fail to spawn and encountering an already spawned one may cause a crash to desktop.
     
  8. origamania

    origamania Subatomic Cosmonaut

    I haven't got the pet nevrean to work even in 1.0, though it might have been just me being incompetent.
     
  9. omegadrace

    omegadrace Cosmic Narwhal

    I will look into it.

    Looking good!
     
  10. omegadrace

    omegadrace Cosmic Narwhal

    Roskii Heiral likes this.
  11. Logical Lucario

    Logical Lucario Scruffy Nerf-Herder

    Cant seem to beam down to planet. Trying to warp with the telepad simply sends me right back to the ship. (Version 2.3a)
     
  12. omegadrace

    omegadrace Cosmic Narwhal

    Could you copy your starbound.log into a pastebin for me, please?
     
  13. Logical Lucario

    Logical Lucario Scruffy Nerf-Herder

    I hope i did this right, i never have done this before - http://pastebin.com/jBLrSN1L
    The paste was long, might be because i got 40+ mods installed
     
  14. omegadrace

    omegadrace Cosmic Narwhal

    There are no errors that can be attributed to the Sergal mod in your log, from what I can tell. This might be the problem:
    But there are also a few other errors in there, particularly involving avian objects, so you might need to have a poke around.
     
  15. Logical Lucario

    Logical Lucario Scruffy Nerf-Herder

    I tried removing a few mods to see if it was incompatible, nothing so far. Looked at the log again and found this-

    [23:16:39.966] [Info] UniverseServer: Warping player 1 to CelestialWorld:-548983007:-506149261:38873651:9
    [23:16:39.966] [Info] UniverseServer: Warping player 1 failed, invalid world 'CelestialWorld:-548983007:-506149261:38873651:9' or world failed to load
    [23:16:40.966] [Info] UniverseServer: Clearing broken world CelestialWorld:-548983007:-506149261:38873651:9
    [23:16:44.073] [Info] UniverseClient: Client disconnecting...
    [23:16:44.167] [Info] Client received world stop packet, leaving: Removed

    Its got to do with some form of world generation, and its not the better barren mod messing it up
    EDIT- turns out its not even an incompatibility, tried only sergals and xbawks race extender and it still failed.
     
    Last edited: Sep 22, 2016
  16. KTrinsic

    KTrinsic Big Damn Hero

    If started as a server, there are large numbers of errors and exceptions thrown during startup. Looks like it has to do with some object.patches added in the most recent version of the mod.
     
  17. omegadrace

    omegadrace Cosmic Narwhal

    What is your log after you've removed every other mod? Do you have any mods subscribed with steam?

    I've just noticed this (I wasn't getting any errors when I tested 2.3a before, strangely!), but so far it doesn't seem like it should crash. Will fix for next release.
     
  18. omegadrace

    omegadrace Cosmic Narwhal

  19. Logical Lucario

    Logical Lucario Scruffy Nerf-Herder

  20. KaleShibata12

    KaleShibata12 Phantasmal Quasar

    So has progress been steady on this mod as of late?
     

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