September 14th & 15th Update

Discussion in 'Dev Blog' started by Armagon, Sep 16, 2013.

  1. Zyloss

    Zyloss Subatomic Cosmonaut

    O_O
     
    Blue Hair, DotBeta and Aislygn like this.
  2. Darklight

    Darklight Oxygen Tank

    ALWAYS ONLINE BULLSHIT
     
    DotBeta and cwolf042 like this.
  3. parksinator

    parksinator Scruffy Nerf-Herder

    Soooo...your adding bears? You did say 'bear with us'. Space bears?
     
    Yanazake likes this.
  4. Aislygn

    Aislygn Scruffy Nerf-Herder

    My god that screencap of the cell gave me shivers! It reminds me a little of Vampire the Masquerade: Bloodlines. The Ocean House mission? Spooky and unsettling, with just that little thrill that makes me want to play now! I'm so excited for this game.
     
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  5. Saek

    Saek Title Not Found

    Oh wait, wires ? Ah ! Hell yeah ! That made my day !
     
    DotBeta likes this.
  6. stabborazz

    stabborazz Void-Bound Voyager

    GREAT UPDATE ONCE AGAIN ! :up: :rainbow:
     
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  7. Johan

    Johan Phantasmal Quasar

  8. Looks like someone else on reddit had a similar idea lol.
     
    Johan likes this.
  9. jolijar

    jolijar Master Chief

  10. Frodew

    Frodew Scruffy Nerf-Herder

    Just hearing a developer say "beta", made me shiver with joy. :laugh:
     
  11. owskie

    owskie Master Chief

    Going with some of the posts here, Im not sure if its already been asked. Is the game still slated for a 2013 launch?
     
  12. Zyloss

    Zyloss Subatomic Cosmonaut

    Yes. Beta at least.
     
  13. The-Bard

    The-Bard Aquatic Astronaut

    I hope to see more of these interesting dungeon goodies littered about randomly. Hidden trivial details such as the words, papers, and skulls on the wall really help create a perfect atmosphere to the game. I look forward to more details like this.
     
    tassina and samufel like this.
  14. cwolf042

    cwolf042 Pangalactic Porcupine

    I just want to see this prison be spontaneously generated over an entire prison-planet :)

    All the scum of the universe... and your escape pod just demolished some high security area you are stuck in.
     
    tassina likes this.
  15. lpp911

    lpp911 Zero Gravity Genie


    Guys & Girls for your game i'm willing to wait as long as it takes for you to be satisfied with your product. I rather wait longer than get a rushed, unfinished game (like recent Rome II and this one is by far not alone) I love your idea and i know that your project in sort of anormes there for you need bit longer to release your idea/dream. I support you to the end :D hehe

    Well guys keep it up and going AND DON'T STOP:D
     
    tassina likes this.
  16. Milan Mree

    Milan Mree Ketchup Robot

    That wall reminds me a lot of Under the Moon by ICP.
     
  17. Shasta

    Shasta Scruffy Nerf-Herder

    The way I figure it I've been waiting for more than a year, another couple months won't hurt. What with college and all that, I'll be really busy.

    But man, this post was a huge relief for me, I thought that there would be a lack of serious objects or scary, creepy, ect. in this game and today's (And yesterdays I guess) post showed me otherwise. Really going to enjoy making haunted castles in the middle of a rainforest or swamp with hidden paths and staircases, with perpetual rain and thunder in the background.
     
    tassina likes this.
  18. TheKlu

    TheKlu Phantasmal Quasar

    Amazing lol
     
  19. Dwagon

    Dwagon Hard-To-Destroy Reptile

    Excellent.
    One of the major selling points for me is happening (alarms, bases, turrets, AI objects basically).
    That's actually pretty uplifting.
     
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  20. lpp911

    lpp911 Zero Gravity Genie

    Can't agree more, I'm also waiting for vehicle implementations and hoping for some sort of digging/mining machine :D
     
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