My god that screencap of the cell gave me shivers! It reminds me a little of Vampire the Masquerade: Bloodlines. The Ocean House mission? Spooky and unsettling, with just that little thrill that makes me want to play now! I'm so excited for this game.
Going with some of the posts here, Im not sure if its already been asked. Is the game still slated for a 2013 launch?
I hope to see more of these interesting dungeon goodies littered about randomly. Hidden trivial details such as the words, papers, and skulls on the wall really help create a perfect atmosphere to the game. I look forward to more details like this.
I just want to see this prison be spontaneously generated over an entire prison-planet All the scum of the universe... and your escape pod just demolished some high security area you are stuck in.
Guys & Girls for your game i'm willing to wait as long as it takes for you to be satisfied with your product. I rather wait longer than get a rushed, unfinished game (like recent Rome II and this one is by far not alone) I love your idea and i know that your project in sort of anormes there for you need bit longer to release your idea/dream. I support you to the end hehe Well guys keep it up and going AND DON'T STOP
The way I figure it I've been waiting for more than a year, another couple months won't hurt. What with college and all that, I'll be really busy. But man, this post was a huge relief for me, I thought that there would be a lack of serious objects or scary, creepy, ect. in this game and today's (And yesterdays I guess) post showed me otherwise. Really going to enjoy making haunted castles in the middle of a rainforest or swamp with hidden paths and staircases, with perpetual rain and thunder in the background.
Excellent. One of the major selling points for me is happening (alarms, bases, turrets, AI objects basically). That's actually pretty uplifting.
Can't agree more, I'm also waiting for vehicle implementations and hoping for some sort of digging/mining machine