This is my first time posting here, so please pardon me if this is not the right area. I'm trying to modify a teleporter object, but I cannot seem to get rid of the base collision bounds. I'm trying to make it so that there is no "step" to step onto. I've looked around here and elsewhere, without much help. I've found entries about the "collisionSpaces" variable, but changing/removing that doesn't help at all. I've also toyed with "spaceScan", still no effect. I've tried looking for formal documentation, but there doesn't seem to be much, especially anything outlining specific variables and usage. Thanks in advance!