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RELEASED Reno's API 1.0.0.4

A multiplayer-compatible modding API that works on both Glad Giraffe and the upcoming Starbound 1.0!

  1. Reno_fezzed_one

    Reno_fezzed_one Void-Bound Voyager

    Reno_fezzed_one submitted a new mod:

    Reno's API - A multiplayer-compatible modding API that works on both Glad Giraffe and the upcoming Starbound 1.0!

    Read more about this mod...
     
  2. Reno_fezzed_one

    Reno_fezzed_one Void-Bound Voyager

  3. bk3k

    bk3k Oxygen Tank

    One question - what does that "safeScripts" option do anyhow. I've wondered that and here you are instructing people to change it... so I'll assume you understand it and therefore are the person to ask. I've never seen it documented anywhere.
     
  4. Reno_fezzed_one

    Reno_fezzed_one Void-Bound Voyager

    "safeScripts" prevents Lua scripts in Starbound from accessing load() and the io table, which can both modify files on your computer. With that in mind, Rexmeck and I designed the mod so that it would give items a sandboxed environment which prevents access to those functions.
     
  5. Reno_fezzed_one

    Reno_fezzed_one Void-Bound Voyager

    Reno_fezzed_one updated Reno's API with a new update entry:

    Another quick bugfix

    Read the rest of this update entry...
     
  6. Jincko_S!Z_X

    Jincko_S!Z_X Scruffy Nerf-Herder

    I don't get it. How it's work? (sorry for this stupid question)
     
  7. Reno_fezzed_one

    Reno_fezzed_one Void-Bound Voyager

    It basically allows many modded items to work properly.
     
  8. Reno_fezzed_one

    Reno_fezzed_one Void-Bound Voyager

  9. Mayoko

    Mayoko Subatomic Cosmonaut

    This mod seems to work still when unpacked, it didn't crash my game anyway, I haven't been able to test it further, but I'd wager it still works fine.
     

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