Race specific abilities

Discussion in 'Mechanics' started by GhostJoker, Jul 9, 2019.

  1. GhostJoker

    GhostJoker Space Hobo

    Hi everyone this is my first post and I made an account here over an idea I had about the current playable races! I'm not sure if this has been discussed before and if so, then my apologies!

    So, here are race-specific special abilities I've thought of that each race can activate with a cooldown:

    Humans: Ability to activate critical damage with any assault rifles/sniper rifles they currently carry for a certain amount of time

    Apex: Ability to climb trees/steep mountains for a certain amount of time

    Avian: Ability to fly up for a certain amount of time

    Floran: Ability to shoot out spores that paralyzes or poisons enemies upon contact

    Glitch: Ability to create a magnetic shield of some sort or perhaps buff themselves up with more defense for a certain amount of time

    Hylotl: Ability to activate critical damage with melee weapons for a certain amount of time

    Novakid: Ability to activate critical damage with pistols in their inventory
     
  2. Jappards

    Jappards Void-Bound Voyager

    These would fit well as techs. All of these would make for great body techs, but the apex climbing tech is already in the game, use the wall jump tech.
     
  3. Catherine Franz

    Catherine Franz Ketchup Robot

    Hehe humans be like: *Holds breath*
    Other races: THAT'S AWESOME!!!
     
  4. Wa.luigi.time

    Wa.luigi.time Subatomic Cosmonaut

    It would be pretty cool but wouldn't the game be a little unbalanced?
     
  5. Catherine Franz

    Catherine Franz Ketchup Robot

    Eyy some games has thing that looks unbalanced to others but if studied correctly, you'll see tons o' flaws... = w=
    It's how ye exploit as much as ye can...
     

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