Two QoL changes I'd like to see: On PC, clicking outside of a menu should close it. While the buttons are large enough to press its a pain when you hit the wrong tile and need to go to the cancel button. A button to select the next unit or factory which has a turn without clicking on it. This would especially help on larger maps, so you don't have to mouse the screen edge as often.
Some QoL things I'd like to see: - Have the name of the unit pop-up when you hover over their icon (especially the effective and vulnerable list, they're hard to understand when you're new). - A "quick battle animation" option, the current one is too slow I feel and disabling makes me sad because the art is great. Both are in the next QoL patch, awesome.
I'm playing on the switch and yes. I want to change the battle animation speed. A button to change units that I did not use. If I have a meele or ranged fighter and I click move and then attack that it automatically targets the nearest enemy. All great ideas, I hope they implement them.
Turns out suggestion number two is already implemented (backspace). Thus, I'd like to amend it to "have a list of keybinds that I can read".
Yeah, Right Clicking outside say the Terrain Info window to close it would be useful. I mentioned that in one of my main threads on here, glad I'm not the only one to think that. I'll try to suggest to make use of the middle mouse button to cycle through units, as there seems to be no use for it during a game session.