>>>MOD PROFILE<<< Tired of endless running and digging? Bored of space age and all these hightech things? Call a friend and spent some time relaxing with a classic game of chess! It's easy to start - just assemble a game table, create a set of figures, place them and enjoy your brain getting smarter. Screenshot: Note: Current content of the mod: - stone chessboard - classic pieces set (wood) - royal pieces set (gold and silver) - baroque pieces set (bone and obsidian) - primal pieces set (magma and moon stones) Vanilla pieces were used in creation of this mod. How to install: Unzip archive to mods directory so path would be like this: [–] Starbound .....[–] mods ..........[–] colfigures ...............[+] interface ...............[+] items ...............[+] objects ...............[+] quests ...............[+] recipes ...............[+] sfx ................... colfigures.modinfo ................... player.config ................... quests.config How to start: Create gameboard and one of pieces sets via crafting table. Place a box on the ground, on activation it will drop 32 pieces.
wow.. I don't mean to damn you with faint praise, but that's better than a lot of the content that is in this game already.
Utilizing a custom storage UI for playing a game of chess that multiple players can view?? That's genious!
Thank you guys ^_^ There're still few problems though. I tried to make some sort of switch (over the timer) visible to any player to define whose turn it is, but failed with understanding JSON. Also couldn't find a way to create more than 3 item grids: current groups are itemGrid, itemGrid2 and outputItemGrid, new ones refuse to work. Would appreciate any help.
I haven't done anything with containers or the new UI system before, but I can look into it. If you post in the modding help subforum there are a few good modders in there too that might be able to help you out.
There's a hard limit of 3 Item Grids that you can place in the interfaces. Plans to increase this limit is already there, but its a low priority. If you need any help just shoot me a message. The new UI API might be able to help you out alot better than using a container. As you could enforce player turns, specific movement rules, etc. with it.
If you want this to work on rampaging koala, delete player.config and make a new file player.config.patch and put this in it: http://pastebin.com/xHCeU2yg