While I love the new Navigation System, the UI man... the UI. It's a pain in the butt to actually use, because of some issues I will outline in this thread: #1 Top Grievance: HOW DO YOU CLOSE INFO POPUPS!? I hate this. When I click on a system or a planet, it pops up a little window. YOU CAN'T CLOSE IT AND IT TAKES UP SO MUCH STINKING ROOM IN THE UI! Sorry about the all-caps but this is frustrating as all crap. If you hit Escape, you close THE ENTIRE NAV UI instead of just the popup. Try to click elsewhere and nothing happens, or worse, if you're in a system and viewing a planet, clicking elsewhere will probably zoom you back out to the systems view. The only way around this, if you're in systems view, is to drag the whole universe around to try and move the window off to the side, click another system just to move the window away from what you want to click, and then click the system you're trying to get to. Suggestions: 1). Escape = Close Popup, THEN close Nav UI if no popups exist. 'nough said. 2). Get rid of the "Click on the outskirts to zoom out" and make it so that if you left-click empty space, it closes any popups that are there. Add a "Zoom Out" button in the top-left of the UI, instead. More on this later. 3). Put a "Close" Button on the popup windows themselves. #2 Game-breaking Bug: If you have a particularly large system, planets on the outskirts are 100% inaccessible, because the game wants to zoom out to Systems view if you're trying to click on a planet whose orbit is too close to the edge of the UI. Suggestions: #2 above. #3: Ship Travel Annoyances: Why is it, when I right-click a planet, and I go to this planet, I'm not actually orbiting the planet, but I'm in dead space, in my own orbit? Then I gotta navigate again to actually get TO the planet. Also, it'd be nice if I could see what the bodies that are orbiting a planet actually are, kind alike systems. You mouse-over a system, you get a list of all the planet types in that system. Why can't we do the same for a planet? Instead of "2 orbiting bodies" it could say that there's a moon and a forest instead. Also, why can't I see what kind of planet it is without having to actually fly there? Why can't it just tell me what a planet is, and what its orbiting bodies are, without me having to physically fly there? #4: Closing and Re-opening the Nav UI is annoying: Situation: I navigate to a planet. There are two other objects orbiting this planet. For whatever reason I close the Nav UI. When I re-open it, I'm in the entire system view. When I click on the planet I want to view... it flies my ship to deadspace orbit around this planet... nice, now I gotta fly back in to the planet, another navigation and another 5-10 seconds. And yes, I know there's a "View" button, but sometimes I forget it's there, and you really shouldn't have to click that. If you're orbiting a planet that you want to view you should automatically view it instead of flying to deadspace orbit if you click on it, lol. That doesn't really make any sense to be honest.