[Modding] How do I change in which star biome spawns?

Discussion in 'Starbound Modding' started by ViliusCreator, Nov 4, 2018.

  1. ViliusCreator

    ViliusCreator Void-Bound Voyager

    This is my celestial.config.patch file:
    1. [
    2. {
    3. "op": "add",
    4. "path": "/terrestrialHorizonGraphics/icyworld",
    5. "value": {
    6. "baseImages" : "/celestial/system/terrestrial/horizon/textures/icyworld_<selector>.png",
    7. "maskTextures" : "/celestial/system/terrestrial/horizon/masks/temperate/<mask>_<selector>.png",
    8. "maskRange" : [1, 25],
    9. "maskPerPlanetRange" : [1, 1] // 3, 3
    10. }
    11. },
    12. {
    13. "op": "add",
    14. "path": "/terrestrialGraphics/icyworld",
    15. "value": {
    16. "baseImages": "/celestial/system/terrestrial/biomes/icyworld/maskie<num>.png",
    17. "dynamicsImages": "/celestial/system/terrestrial/dynamics/arid/<num>.png",
    18. "dynamicsRange": [1, 30]
    19. }
    20. },
    21. {
    22. "op": "add",
    23. "path": "/planetaryTypes/Tier6/baseParameters/terrestrialType/-",
    24. "value": "icyworld"
    25. },
    26. {
    27. "op": "add",
    28. "path": "/satelliteTypes/Tier6/baseParameters/terrestrialType/-",
    29. "value": "icyworld"
    30. },

    31. {
    32. "op": "add",
    33. "path": "/terrestrialHorizonGraphics/wasteland",
    34. "value": {
    35. "baseImages" : "/celestial/system/terrestrial/horizon/textures/wasteland_<selector>.png",
    36. "maskTextures" : "/celestial/system/terrestrial/horizon/masks/temperate/<mask>_<selector>.png",
    37. //"maskRange" : [1, 25],
    38. "maskPerPlanetRange" : [0, 0] // 3, 3
    39. }
    40. },
    41. {
    42. "op": "add",
    43. "path": "/terrestrialGraphics/wasteland",
    44. "value": {
    45. "baseImages": "/celestial/system/terrestrial/biomes/wasteland/maskie<num>.png",
    46. "dynamicsImages": "/celestial/system/terrestrial/dynamics/arid/<num>.png",
    47. "dynamicsRange": [1, 5] // 1, 30
    48. }
    49. },
    50. {
    51. "op": "add",
    52. "path": "/planetaryTypes/Tier6/baseParameters/terrestrialType/-",
    53. "value": "wasteland"
    54. },
    55. {
    56. "op": "add",
    57. "path": "/satelliteTypes/Tier6/baseParameters/terrestrialType/-",
    58. "value": "wasteland"
    59. }
    60. ]

    Both of those biomes spawn in fiery stars. I want icy planet to spawn in Frozen star and Wasteland in Temperate, how do I do that? I think the problem is, that I didn't specified star and in default it made fiery star, that's my thought at least.
     
  2. Iris Blanche

    Iris Blanche Pudding Paradox Forum Moderator

    Moved to Starbound modding. The support section is for technical issues with Starbound and not for modding questions. :nuruhappy:
     
  3. ViliusCreator

    ViliusCreator Void-Bound Voyager

    Yeah, sorry. I found out how to change in which star it spawns. (For people who are wondering, it's celestial.config.patch file, change tiers in that file)
     
  4. bk3k

    bk3k Oxygen Tank

    There is no way to answer things from mobile, so I'd have to wait til I get home to answer this properly.

    That said I'm pretty sure you are asking for a mod conflict with names like "wasteland". In fact I think a mod already would be. Go with "VC_wasteland" etc instead. That's very unlikely to be used by another mod so you should not have any conflicts. Better to go with that sort of naming convention all around.
     
  5. NexusTheBrony

    NexusTheBrony Spaceman Spiff

    based on the post, I think these r vanilla planets he's wanting to spawn places other than fiery stars
     
  6. bk3k

    bk3k Oxygen Tank

    Ah I see.
     

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