This started out as a fun little thing that I wanted to work on. However, it quickly became very challenging and seems near-impossible. How could I use non-consumable items to change a player's relative gravity using gravity modifiers while still being able to restore the player's original relative gravity?
This sounds interesting...and I am not sure how it would be accomplished. I just wanted to say, if you figure it out, please god make a Dragonball Z gravity room so I can train like Vegeta
I've opened this up to possibly using a tech to do this. It would simply apply a gravity modifier upon activation, and take it away when deactivated.